Player Matchup

Osiris
Osiris
Andagio
Osiris
Level 158
God Stats
0W - 1L
1,779 SR
Queue Stats
74W - 74L
1,555 Elo+
Party 2
Bake Kujira
Bake Kujira
GoodGuyReed
Bake Kujira
Level 152
God Stats
0W - 1L
1,650 SR
Queue Stats
159W - 138L
1,482 Elo+
Party 1
Hercules
Hercules
Guntilini
Hercules
Level 137
God Stats
4W - 5L
1,515 SR
Queue Stats
114W - 101L
1,521 Elo+
Party 1
Mercury
Mercury
ScoobyLarenzo
Mercury
Level 143
God Stats
0W - 1L
1,253 SR
Queue Stats
8W - 6L
1,534 Elo+
Party 2
Terra
Terra
TouLongDuong
Terra
Level 159
God Stats
5W - 5L
1,452 SR
Queue Stats
382W - 333L
1,614 Elo+
Solo
Team Averages
Level 150
1,530 SR
1,541 Elo+

VS

Team Averages
Level 141
1,586 SR
1,530 Elo+
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Xiose420
Ra
Level 191
God Stats
11W - 10L
1,665 SR
Queue Stats
987W - 983L
1,555 Elo+
Solo
Medusa
Medusa
cabooselemoose
Medusa
Level 124
God Stats
7W - 2L
1,740 SR
Queue Stats
357W - 360L
1,482 Elo+
Solo
Jormungandr
Jormungandr
viccypoot
Jormungandr
Level 65
God Stats
2W - 1L
1,527 SR
Queue Stats
226W - 173L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Andagio
Osiris
13
1 / 4 / 6
6,805
681
7,666
13,476
15,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
GoodGuyReed
Bake Kujira
12
1 / 4 / 5
6,741
674
7,264
12,170
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Guntilini
Hercules
13
2 / 5 / 6
7,298
730
7,239
16,895
20,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
14
2 / 6 / 3
7,525
753
4,878
11,383
5,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 4 / 6
7,608
761
12,759
11,452
11,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 2 / 11
8,979
898
10,283
14,259
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
 
Sun Wukong
14
3 / 3 / 18
8,577
858
9,686
13,583
14,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 0 / 14
9,822
982
16,204
6,700
3,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 12
7,715
772
7,335
8,899
4,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
viccypoot
Jormungandr
16
5 / 1 / 15
9,385
939
17,882
15,702
17,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
7
Kills
23
23
Deaths
9
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
11
6.75
W
Sun Wukong
 
Sun Wukong
3
3
18
4
L
Osiris
Andagio
Osiris
1
4
6
1
L
Bake Kujira
GoodGuyReed
Bake Kujira
1
4
5
0.88
L
Hercules
Guntilini
Hercules
2
5
6
1
L
Mercury
2
6
3
0.58
L
1
4
6
1
W
7
0
14
14
W
0
3
12
2
W
Jormungandr
viccypoot
Jormungandr
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
61,390
65,376
Taken
59,143
67,710
Mitigated
55,237
15,869
Healing
26,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,283
3,582
295
1,899
14,259
14,686
307
5,695
8,251
0
11,397
W
Sun Wukong
 
Sun Wukong
9,686
1,256
629
2,145
13,583
14,949
1,181
4,227
9,187
576
21,797
L
Osiris
Andagio
Osiris
7,666
2,118
0
1,267
13,476
15,037
0
6,521
6,213
0
15,047
L
Bake Kujira
GoodGuyReed
Bake Kujira
7,264
3,863
816
780
12,170
14,321
0
5,144
6,048
10,748
0
L
Hercules
Guntilini
Hercules
7,239
1,845
659
5,653
16,895
20,796
0
9,164
6,900
0
9,028
L
Mercury
4,878
1,131
0
1,202
11,383
5,715
0
5,330
5,469
0
15,664
L
12,759
319
3,816
1,676
11,452
11,841
0
5,757
5,136
26,652
0
W
16,204
1,122
11,892
3,974
6,700
3,930
2,021
2,066
4,634
29,519
0
W
7,335
2,718
1,515
756
8,899
4,346
2,454
2,315
6,546
0
15,989
W
Jormungandr
viccypoot
Jormungandr
17,882
2,327
649
3,126
15,702
17,326
598
5,075
10,502
29,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
44,478
81
Minions Killed
120
0
Camps Cleared
0
801,967
Distance Traveled
802,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,979
898
3
0
0
170,319
0
W
Sun Wukong
8,577
858
21
2
0
161,866
0
L
Osiris
6,805
681
12
1
0
165,018
0
L
Bake Kujira
6,741
674
6
1
0
120,362
0
L
Hercules
7,298
730
1
0
0
150,572
0
L
Mercury
7,525
753
23
2
0
179,418
0
L
Terra
7,608
761
39
4
0
186,597
0
W
Ra
9,822
982
48
5
0
141,609
0
W
Medusa
7,715
772
19
2
0
164,376
0
W
Jormungandr
9,385
939
29
3
0
164,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role