Player Matchup

Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Emre309
Janus
Level 64
God Stats
4W - 3L
1,396 SR
Queue Stats
167W - 171L
1,482 Elo+
Solo
Thor
Thor
HornyNugget
Thor
Level 109
God Stats
1W - 5L
1,583 SR
Queue Stats
173W - 156L
1,494 Elo+
Solo
Chernobog
Chernobog
KIROツ
Chernobog
Level 65
God Stats
27W - 25L
1,489 SR
Queue Stats
266W - 276L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RayanTwelve
Cu Chulainn
Level 36
God Stats
76W - 80L
1,494 SR
Queue Stats
239W - 247L
1,493 Elo+
Party 1
Team Averages
Level 71
1,493 SR
1,495 Elo+

VS

Team Averages
Level 100
1,459 SR
1,477 Elo+
Jormungandr
Jormungandr
BOOB_HAIR
Jormungandr
Level 156
God Stats
22W - 19L
1,560 SR
Queue Stats
282W - 271L
1,464 Elo+
Party 2
Arachne
Arachne
Hot Todds 2
Arachne
Level 48
God Stats
1W - 3L
1,507 SR
Queue Stats
56W - 52L
1,501 Elo+
Solo
Thor
Thor
MrOla1
Thor
Level 103
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 5L
1,510 Elo+
Solo
Bacchus
Bacchus
Patata_Krokatta
Bacchus
Level 125
God Stats
38W - 27L
1,566 SR
Queue Stats
312W - 321L
1,447 Elo+
Party 2
Ix Chel
Ix Chel
THE_Soyboy420
Ix Chel
Level 69
God Stats
5W - 8L
1,352 SR
Queue Stats
174W - 153L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 1 / 7
8,512
532
3,731
9,248
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Emre309
Janus
15
2 / 5 / 1
9,159
572
8,306
11,214
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 5
9,031
564
8,107
11,288
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
KIROツ
Chernobog
15
4 / 0 / 1
8,973
561
11,496
8,892
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
RayanTwelve
Cu Chulainn
13
1 / 3 / 5
7,764
485
6,466
17,241
8,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOOB_HAIR
Jormungandr
15
3 / 1 / 1
9,373
586
12,770
12,513
11,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Hot Todds 2
Arachne
1
0 / 0 / 0
3,160
198
0
0
0
Thor
MrOla1
Thor
14
3 / 1 / 1
8,253
516
4,812
9,732
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 1
7,555
472
4,187
18,533
12,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
15
2 / 5 / 3
8,712
545
10,336
12,832
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
9
9
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
7
4.5
L
Jormungandr
BOOB_HAIR
Jormungandr
3
1
1
3.5
W
Janus
Emre309
Janus
2
5
1
0.5
W
3
0
5
5.5
L
Arachne
Hot Todds 2
Arachne
0
0
0
0
W
Chernobog
KIROツ
Chernobog
4
0
1
4.5
L
Thor
MrOla1
Thor
3
1
1
3.5
L
1
5
1
0.3
W
Cu Chulainn
RayanTwelve
Cu Chulainn
1
3
5
1.17
L
Ix Chel
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,106
Damage
32,105
57,883
Taken
53,610
28,316
Mitigated
33,681
14,801
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,731
565
575
2,960
9,248
7,284
378
3,586
5,662
23,414
0
L
Jormungandr
BOOB_HAIR
Jormungandr
12,770
3,189
0
3,692
12,513
11,224
113
99
12,414
75,337
688
W
Janus
Emre309
Janus
8,306
88
0
2,448
11,214
4,076
194
6,478
4,736
83,674
0
W
8,107
1,842
0
877
11,288
4,487
445
3,802
7,486
0
74,759
L
Arachne
Hot Todds 2
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
KIROツ
Chernobog
11,496
7,909
0
4,149
8,892
3,573
778
4,571
4,321
0
89,273
L
Thor
MrOla1
Thor
4,812
734
0
816
9,732
3,861
123
1,561
8,165
0
59,449
L
4,187
360
800
3,315
18,533
12,761
10
4,084
14,439
31,330
0
W
Cu Chulainn
RayanTwelve
Cu Chulainn
6,466
1,263
0
3,792
17,241
8,896
137
8,532
8,709
0
47,832
L
Ix Chel
10,336
1,270
586
2,362
12,832
5,835
0
6,236
6,555
72,494
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
37,053
455
Minions Killed
416
0
Camps Cleared
0
1,515,994
Distance Traveled
1,318,294
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,512
532
45
3
0
280,095
0
L
Jormungandr
9,373
586
125
8
0
320,774
0
W
Janus
9,159
572
134
8
0
282,376
2
W
Thor
9,031
564
103
6
0
334,267
0
L
Arachne
3,160
198
0
0
0
0
0
W
Chernobog
8,973
561
108
7
0
294,329
0
L
Thor
8,253
516
103
6
0
354,412
0
L
Bacchus
7,555
472
51
3
0
335,628
2
W
Cu Chulainn
7,764
485
65
4
0
324,927
0
L
Ix Chel
8,712
545
137
9
0
307,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role