Player Matchup

Eset
Eset
Platinum II
IAmDange
Eset
Platinum II
Level 156
God Stats
4W - 2L
1,620 SR
Queue Stats
233W - 221L
1,801 MMR
Party 2
Neith
Neith
Diamond V
Niki007001
Neith
Diamond V
Level 159
God Stats
3W - 3L
1,628 SR
Queue Stats
157W - 141L
1,929 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum I
SupremeNova02
Morgan Le Fay
Platinum I
Level 149
God Stats
3W - 1L
1,443 SR
Queue Stats
181W - 156L
2,095 MMR
Party 2
Nemesis
Nemesis
Platinum II
evilbellybutton
Nemesis
Platinum II
Level 166
God Stats
7W - 8L
1,663 SR
Queue Stats
240W - 226L
1,855 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
vorschlag1235
Ne Zha
Diamond IV
Level 158
God Stats
14W - 9L
1,658 SR
Queue Stats
198W - 177L
1,993 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,602 SR
1,935 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,629 SR
1,830 MMR
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
AlejDav
Ullr
Platinum II
Level 154
God Stats
11W - 16L
1,479 SR
Queue Stats
316W - 313L
1,977 MMR
Solo
Horus
Horus
Gold III
CrispyNoob
Horus
Gold III
Level 64
God Stats
3W - 1L
1,787 SR
Queue Stats
14W - 6L
1,822 MMR
Party 1
Serqet
Serqet
Platinum II
JeppeAnd
Serqet
Platinum II
Level 173
God Stats
2W - 2L
1,718 SR
Queue Stats
202W - 180L
1,884 MMR
Party 1
Poseidon
Poseidon
Platinum II
你姐莞归说爱我
Poseidon
Platinum II
Level 155
God Stats
74W - 50L
1,660 SR
Queue Stats
265W - 262L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
5
0 / 0 / 3
3,766
753
2,030
3,838
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
6
1 / 0 / 1
3,561
712
2,492
1,891
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SupremeNova02
Morgan Le Fay
6
0 / 0 / 0
3,636
727
570
1,730
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 0
4,073
815
1,536
3,243
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 1
3,828
766
2,364
2,324
642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Maman BrigitteSusanoAo Kuang

VS

Bans
AchillesGaneshaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 2 / 0
2,950
590
1,263
3,555
955
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
AlejDav
Ullr
1
0 / 0 / 0
2,433
487
0
0
0
Horus
5
0 / 1 / 0
3,318
664
1,850
5,090
2,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
JeppeAnd
Serqet
6
0 / 1 / 0
3,488
698
1,237
3,697
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,399
680
1,085
2,081
587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
L
Ullr
AlejDav
Ullr
0
0
0
0
L
Horus
0
1
0
0
W
Eset
0
0
3
1.5
L
Serqet
JeppeAnd
Serqet
0
1
0
0
W
Neith
1
0
1
1.5
W
Morgan Le Fay
SupremeNova02
Morgan Le Fay
0
0
0
0
W
1
0
0
1
W
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,992
Damage
5,435
13,026
Taken
14,423
4,019
Mitigated
4,981
4,152
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,263
423
0
480
3,555
955
0
816
2,739
14,495
0
L
Ullr
AlejDav
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Horus
1,850
1,092
470
2,174
5,090
2,391
0
767
4,323
0
8,369
W
Eset
2,030
662
0
1,266
3,838
1,465
0
1,691
2,147
10,664
0
L
Serqet
JeppeAnd
Serqet
1,237
598
0
750
3,697
1,048
0
0
3,697
0
16,714
W
Neith
2,492
1,278
0
658
1,891
525
0
165
1,726
0
20,201
W
Morgan Le Fay
SupremeNova02
Morgan Le Fay
570
0
0
625
1,730
587
0
374
1,356
26,634
0
W
1,536
798
0
1,200
3,243
800
0
0
3,087
0
21,530
W
2,364
673
0
403
2,324
642
0
118
2,206
0
17,133
L
1,085
0
0
191
2,081
587
0
1,017
1,064
21,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,864
Gold Earned
15,588
165
Minions Killed
118
0
Camps Cleared
0
505,797
Distance Traveled
430,801
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
2,950
590
28
6
0
91,890
0
L
Ullr
2,433
487
0
0
0
0
0
L
Horus
3,318
664
11
2
0
115,983
0
W
Eset
3,766
753
8
2
0
90,951
1
L
Serqet
3,488
698
42
8
0
117,039
2
W
Neith
3,561
712
36
7
0
82,233
0
W
Morgan Le Fay
3,636
727
49
10
0
102,100
2
W
Nemesis
4,073
815
42
8
0
115,897
0
W
Ne Zha
3,828
766
30
6
0
114,616
0
L
Poseidon
3,399
680
37
7
0
105,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role