Player Matchup

Chang'e
Chang'e
Diamond II
 
Chang'e
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
GilliTilliv2
Ratatoskr
Diamond I
Level 56
God Stats
6W - 3L
1,864 SR
Queue Stats
179W - 163L
2,283 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Mhzп
Cernunnos
Diamond III
Level 142
God Stats
16W - 7L
1,785 SR
Queue Stats
222W - 222L
2,349 MMR
Solo
Camazotz
Camazotz
Masters
Schwänz
Camazotz
Masters
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 75L
2,411 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Vaizoku
Ne Zha
Diamond II
Level 205
God Stats
45W - 40L
1,567 SR
Queue Stats
418W - 380L
2,340 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,643 SR
2,177 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,574 SR
1,964 MMR
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond II
B1sm4rkus
Hera
Diamond II
Level 157
God Stats
36W - 24L
1,687 SR
Queue Stats
341W - 318L
2,304 MMR
Solo
Set
Set
Diamond II
Möonjuice
Set
Diamond II
Level 103
God Stats
8W - 8L
1,533 SR
Queue Stats
305W - 319L
2,308 MMR
Solo
Danzaburou
Danzaburou
Diamond III
RJDT
Danzaburou
Diamond III
Level 101
God Stats
3W - 0L
1,652 SR
Queue Stats
137W - 104L
2,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 0
5,106
511
3,917
8,085
2,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
GilliTilliv2
Ratatoskr
9
1 / 2 / 0
5,489
549
3,261
8,711
2,630
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Mhzп
Cernunnos
7
0 / 4 / 0
4,748
475
2,648
6,761
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Schwänz
Camazotz
10
0 / 3 / 1
5,406
541
4,331
10,982
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Vaizoku
Ne Zha
8
0 / 1 / 1
5,090
509
4,199
6,052
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosSobekMaman Brigitte

VS

Bans
SusanoLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 1
6,157
616
6,515
7,917
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
 
Cerberus
8
1 / 1 / 5
5,341
534
3,995
7,656
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
10
2 / 0 / 2
5,997
600
4,219
4,454
1,366
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 4
6,918
692
8,641
8,260
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
RJDT
Danzaburou
12
3 / 0 / 0
6,882
688
3,711
5,039
1,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
13
13
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Cerberus
 
Cerberus
1
1
5
3.5
W
Hera
2
0
2
3
L
Ratatoskr
GilliTilliv2
Ratatoskr
1
2
0
0.5
L
Cernunnos
Mhzп
Cernunnos
0
4
0
0
W
6
0
4
8
W
Danzaburou
RJDT
Danzaburou
3
0
0
3
L
Camazotz
Schwänz
Camazotz
0
3
1
0.17
L
Ne Zha
Vaizoku
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
27,081
40,591
Taken
33,326
13,742
Mitigated
16,205
12,952
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,917
251
329
3,379
8,085
2,259
0
3,030
5,055
36,969
0
W
Sun Wukong
 
Sun Wukong
6,515
1,340
0
3,972
7,917
4,841
0
0
7,917
0
45,390
W
Cerberus
 
Cerberus
3,995
402
0
2,654
7,656
4,377
0
309
7,347
16,335
0
W
Hera
4,219
978
0
2,948
4,454
1,366
0
2,086
2,368
42,499
0
L
Ratatoskr
GilliTilliv2
Ratatoskr
3,261
772
0
3,002
8,711
2,630
0
458
8,253
0
35,877
L
Cernunnos
Mhzп
Cernunnos
2,648
1,320
0
924
6,761
1,920
0
1,133
5,628
0
29,215
W
8,641
4,124
0
2,133
8,260
3,755
0
1,522
6,738
0
53,988
W
Danzaburou
RJDT
Danzaburou
3,711
1,715
0
4,205
5,039
1,866
0
0
5,039
0
60,135
L
Camazotz
Schwänz
Camazotz
4,331
1,969
0
3,985
10,982
3,262
0
1,882
9,100
0
46,931
L
Ne Zha
Vaizoku
Ne Zha
4,199
379
0
1,333
6,052
3,671
0
1,711
4,341
0
17,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
31,295
306
Minions Killed
364
0
Camps Cleared
0
1,034,329
Distance Traveled
988,339
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,106
511
81
8
0
199,745
0
W
Sun Wukong
6,157
616
84
8
0
196,995
0
W
Cerberus
5,341
534
25
3
0
192,061
2
W
Hera
5,997
600
73
7
0
193,191
2
L
Ratatoskr
5,489
549
71
7
0
219,965
0
L
Cernunnos
4,748
475
62
6
0
163,159
0
W
Set
6,918
692
71
7
0
220,766
0
W
Danzaburou
6,882
688
111
11
0
185,326
0
L
Camazotz
5,406
541
71
7
0
219,478
1
L
Ne Zha
5,090
509
21
2
0
231,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role