Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Buretto
Hun Batz
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 63L
1,390 Elo+
Party 2
Hera
Hera
MeshariAM
Hera
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 41L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
THAT__GIRLxx
Nu Wa
Level 89
God Stats
5W - 2L
1,628 SR
Queue Stats
555W - 548L
1,540 Elo+
Solo
Khepri
Khepri
Zikxioo0
Khepri
Level 113
God Stats
4W - 2L
1,541 SR
Queue Stats
190W - 197L
1,419 Elo+
Solo
Team Averages
Level 126
1,534 SR
1,467 Elo+

VS

Team Averages
Level 89
1,564 SR
1,387 Elo+
Morgan Le Fay
Morgan Le Fay
AngelllLife
Morgan Le Fay
Level 122
God Stats
3W - 3L
1,716 SR
Queue Stats
185W - 180L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dark_Knight_Haze
Tsukuyomi
Level 125
God Stats
0W - 1L
1,813 SR
Queue Stats
0W - 5L
1,209 Elo+
Solo
Ganesha
Ganesha
FintGreat
Ganesha
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 194L
1,426 Elo+
Party 1
Ishtar
Ishtar
Zmisan
Ishtar
Level 89
God Stats
0W - 1L
1,292 SR
Queue Stats
26W - 46L
1,393 Elo+
Solo
Rama
Rama
joolagod
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 12
9,751
975
14,377
7,173
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Buretto
Hun Batz
14
6 / 3 / 11
8,821
882
13,500
8,916
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
8 / 3 / 9
9,275
928
10,121
8,064
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 17
8,498
850
8,253
3,901
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Zikxioo0
Khepri
14
0 / 2 / 16
8,466
847
4,114
15,657
13,053
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AngelllLife
Morgan Le Fay
16
5 / 3 / 3
8,813
881
14,864
9,426
4,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
14
1 / 4 / 4
7,516
752
6,384
10,657
4,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
FintGreat
Ganesha
12
0 / 6 / 4
7,104
710
3,062
15,691
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Zmisan
Ishtar
11
0 / 6 / 4
6,707
671
5,669
9,165
3,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
14
1 / 4 / 5
7,652
765
7,267
9,325
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
23
Kills
7
9
Deaths
23
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
12
14
L
Morgan Le Fay
AngelllLife
Morgan Le Fay
5
3
3
2.17
W
Hun Batz
Buretto
Hun Batz
6
3
11
3.83
L
Tsukuyomi
1
4
4
0.75
L
Ganesha
FintGreat
Ganesha
0
6
4
0.33
W
Hera
8
3
9
4.17
W
1
0
17
9.5
W
Khepri
Zikxioo0
Khepri
0
2
16
4
L
Ishtar
Zmisan
Ishtar
0
6
4
0.33
L
Rama
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,365
Damage
37,246
43,711
Taken
54,264
26,774
Mitigated
31,740
18,057
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,377
915
529
1,219
7,173
3,436
1,159
2,696
4,477
30,015
0
L
Morgan Le Fay
AngelllLife
Morgan Le Fay
14,864
1,815
765
1,283
9,426
4,266
0
6,576
2,850
28,389
0
W
Hun Batz
Buretto
Hun Batz
13,500
1,779
541
318
8,916
5,084
477
3,074
5,842
0
20,757
L
Tsukuyomi
6,384
665
480
1,613
10,657
4,389
0
6,752
3,905
0
20,206
L
Ganesha
FintGreat
Ganesha
3,062
233
549
2,248
15,691
15,554
0
10,928
4,763
12,681
0
W
Hera
10,121
2,496
2,635
1,993
8,064
3,712
829
3,613
4,451
18,460
0
W
8,253
3,138
679
645
3,901
1,489
1,569
2,360
1,541
19,421
0
W
Khepri
Zikxioo0
Khepri
4,114
403
4,327
5,171
15,657
13,053
215
6,183
9,474
9,183
0
L
Ishtar
Zmisan
Ishtar
5,669
2,285
398
255
9,165
3,955
0
7,172
1,993
0
12,919
L
Rama
7,267
4,297
657
1,305
9,325
3,576
215
5,437
3,888
0
24,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
37,792
109
Minions Killed
123
0
Camps Cleared
0
927,026
Distance Traveled
900,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,751
975
46
5
0
187,752
0
L
Morgan Le Fay
8,813
881
38
4
0
211,887
0
W
Hun Batz
8,821
882
12
1
0
168,162
0
L
Tsukuyomi
7,516
752
32
3
0
195,773
0
L
Ganesha
7,104
710
0
0
0
178,285
0
W
Hera
9,275
928
21
2
0
179,375
0
W
Nu Wa
8,498
850
23
2
0
192,418
0
W
Khepri
8,466
847
7
1
0
199,319
0
L
Ishtar
6,707
671
18
2
0
148,222
0
L
Rama
7,652
765
35
4
0
165,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role