Player Matchup

Hera
Hera
LISIS
Hera
Level 142
God Stats
5W - 4L
1,394 SR
Queue Stats
175W - 192L
1,436 Elo+
Solo
Ravana
Ravana
SIDEYKO
Ravana
Level 129
God Stats
1W - 1L
1,622 SR
Queue Stats
254W - 267L
1,379 Elo+
Solo
Achilles
Achilles
cloud9_Silent
Achilles
Level 64
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 8L
1,403 Elo+
Solo
Chang'e
Chang'e
pexegoodvibe
Chang'e
Level 168
God Stats
3W - 2L
1,504 SR
Queue Stats
126W - 138L
1,476 Elo+
Solo
Amaterasu
Amaterasu
vTooHigh
Amaterasu
Level 62
God Stats
4W - 0L
1,902 SR
Queue Stats
111W - 118L
1,448 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,428 Elo+

VS

Team Averages
Level 97
1,387 SR
1,489 Elo+
Guan Yu
Guan Yu
Does Goodly
Guan Yu
Level 84
God Stats
2W - 5L
1,304 SR
Queue Stats
212W - 190L
1,568 Elo+
Party 1
Raijin
Raijin
Does Poorly
Raijin
Level 55
God Stats
0W - 2L
1,298 SR
Queue Stats
176W - 170L
1,552 Elo+
Party 1
Ravana
Ravana
Ghosty6547
Ravana
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 206L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mamfred07
Cernunnos
Level 128
God Stats
2W - 3L
1,388 SR
Queue Stats
43W - 76L
1,405 Elo+
Solo
Cerberus
Cerberus
divineaxeritta1
Cerberus
Level 145
God Stats
3W - 2L
1,443 SR
Queue Stats
139W - 142L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
LISIS
Hera
16
7 / 1 / 8
9,613
874
27,880
6,928
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
SIDEYKO
Ravana
15
1 / 2 / 11
8,830
803
12,963
12,497
11,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
cloud9_Silent
Achilles
13
3 / 5 / 10
8,625
784
11,763
16,491
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
pexegoodvibe
Chang'e
15
1 / 1 / 12
8,527
775
12,312
10,094
5,492
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
vTooHigh
Amaterasu
15
4 / 2 / 9
8,700
791
9,523
14,894
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Does Goodly
Guan Yu
15
3 / 2 / 7
8,616
783
6,853
20,350
13,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
14
1 / 6 / 8
7,882
717
11,147
16,014
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Ghosty6547
Ravana
13
0 / 3 / 6
7,096
645
6,197
14,845
9,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Mamfred07
Cernunnos
14
3 / 2 / 6
8,127
739
11,739
12,851
5,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
4 / 3 / 5
7,973
725
16,803
18,656
9,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
16
Kills
11
11
Deaths
16
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Does Goodly
Guan Yu
3
2
7
3.25
L
Raijin
1
6
8
0.83
L
Ravana
Ghosty6547
Ravana
0
3
6
1
W
Hera
LISIS
Hera
7
1
8
11
L
Cernunnos
Mamfred07
Cernunnos
3
2
6
3
W
Ravana
SIDEYKO
Ravana
1
2
11
3.25
W
Achilles
cloud9_Silent
Achilles
3
5
10
1.6
L
Cerberus
4
3
5
2.17
W
Chang'e
pexegoodvibe
Chang'e
1
1
12
7
W
Amaterasu
vTooHigh
Amaterasu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,441
Damage
52,739
60,904
Taken
82,716
54,928
Mitigated
43,194
28,697
Healing
46,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Does Goodly
Guan Yu
6,853
474
15,771
11,276
20,350
13,045
28
10,114
9,612
0
14,734
L
Raijin
11,147
1,925
1,779
2,508
16,014
6,303
38
6,907
8,756
28,000
0
L
Ravana
Ghosty6547
Ravana
6,197
1,164
651
1,600
14,845
9,147
0
8,667
5,768
0
11,291
W
Hera
LISIS
Hera
27,880
5,960
1,466
1,194
6,928
2,874
1,188
2,927
4,001
45,934
0
L
Cernunnos
Mamfred07
Cernunnos
11,739
5,628
283
2,279
12,851
5,676
104
7,334
5,254
0
28,939
W
Ravana
SIDEYKO
Ravana
12,963
1,821
1,329
1,936
12,497
11,134
820
7,217
5,280
0
29,867
W
Achilles
cloud9_Silent
Achilles
11,763
2,810
856
1,570
16,491
19,971
464
6,575
9,916
0
12,105
L
Cerberus
16,803
335
2,813
7,575
18,656
9,023
0
7,170
10,998
25,933
0
W
Chang'e
pexegoodvibe
Chang'e
12,312
1,014
9,866
5,610
10,094
5,492
427
4,796
5,298
19,289
0
W
Amaterasu
vTooHigh
Amaterasu
9,523
3,324
579
4,291
14,894
15,457
1,150
6,435
8,459
0
14,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
39,694
106
Minions Killed
128
0
Camps Cleared
0
1,141,736
Distance Traveled
1,083,361
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,616
783
17
2
0
267,529
0
L
Raijin
7,882
717
31
3
0
175,676
0
L
Ravana
7,096
645
9
1
0
227,548
0
W
Hera
9,613
874
36
3
0
234,905
0
L
Cernunnos
8,127
739
34
3
0
180,523
0
W
Ravana
8,830
803
24
2
0
242,737
0
W
Achilles
8,625
784
5
0
0
214,174
0
L
Cerberus
7,973
725
37
3
0
232,085
4
W
Chang'e
8,527
775
27
2
0
223,452
0
W
Amaterasu
8,700
791
14
1
0
226,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role