Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Duycartoon
Bacchus
Level 119
God Stats
109W - 87L
1,551 SR
Queue Stats
199W - 179L
1,520 Elo+
Solo
Xbalanque
Xbalanque
Funand1nterat1ve
Xbalanque
Level 69
God Stats
6W - 4L
1,348 SR
Queue Stats
98W - 83L
1,544 Elo+
Solo
Neith
Neith
Official_Btd
Neith
Level 48
God Stats
5W - 6L
1,473 SR
Queue Stats
96W - 121L
1,375 Elo+
Solo
Team Averages
Level 106
1,474 SR
1,488 Elo+

VS

Team Averages
Level 123
1,683 SR
1,514 Elo+
Hel
Hel
DemonCookie010
Hel
Level 121
God Stats
2W - 1L
1,828 SR
Queue Stats
37W - 26L
1,503 Elo+
Solo
Neith
Neith
F6URL0ST
Neith
Level 121
God Stats
9W - 4L
1,769 SR
Queue Stats
422W - 394L
1,532 Elo+
Solo
Serqet
Serqet
Josh_711_
Serqet
Level 154
God Stats
5W - 3L
1,788 SR
Queue Stats
92W - 81L
1,528 Elo+
Solo
Pele
Pele
PuppiiChow
Pele
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,504 Elo+
Solo
Apollo
Apollo
tyrone152
Apollo
Level 117
God Stats
1W - 2L
1,528 SR
Queue Stats
160W - 170L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 0 / 3
7,997
666
7,708
9,397
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
 
Nu Wa
13
3 / 0 / 3
7,522
627
7,205
4,558
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Duycartoon
Bacchus
10
0 / 0 / 7
6,511
543
3,517
11,076
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
12
2 / 0 / 2
7,482
624
6,946
5,567
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
7,037
586
8,986
10,097
7,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,293
441
2,668
8,042
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
F6URL0ST
Neith
12
0 / 2 / 2
6,392
533
3,296
8,525
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
Josh_711_
Serqet
10
2 / 2 / 0
5,997
500
3,034
8,955
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,267
522
5,972
13,329
6,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
tyrone152
Apollo
11
0 / 1 / 0
5,855
488
2,503
10,172
3,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
3
7.5
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
0
4
0
0
W
Bacchus
Duycartoon
Bacchus
0
0
7
3.5
L
Neith
F6URL0ST
Neith
0
2
2
0.5
W
Xbalanque
2
0
2
3
L
Serqet
Josh_711_
Serqet
2
2
0
1
W
0
2
2
0.5
L
0
2
0
0
L
Apollo
tyrone152
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
17,473
40,695
Taken
49,023
23,714
Mitigated
18,403
17,726
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,708
958
0
5,650
9,397
3,672
216
511
8,730
0
63,486
W
Nu Wa
 
Nu Wa
7,205
2,507
0
602
4,558
1,516
2,219
328
4,230
64,505
0
L
2,668
155
1,488
3,098
8,042
2,238
0
2,791
5,061
33,192
0
W
Bacchus
Duycartoon
Bacchus
3,517
173
34
4,467
11,076
9,328
0
1,633
9,077
18,794
0
L
Neith
F6URL0ST
Neith
3,296
709
0
2,188
8,525
2,896
0
3,824
4,581
0
59,784
W
Xbalanque
6,946
2,732
0
3,742
5,567
1,983
611
886
4,681
0
57,051
L
Serqet
Josh_711_
Serqet
3,034
245
0
3,272
8,955
3,095
0
1,888
6,976
0
29,294
W
8,986
2,808
0
3,231
10,097
7,215
220
0
9,947
0
54,048
L
5,972
1,360
0
5,170
13,329
6,834
0
512
12,817
0
46,411
L
Apollo
tyrone152
Apollo
2,503
1,453
0
3,509
10,172
3,340
0
1,707
8,189
0
43,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
29,804
393
Minions Killed
362
0
Camps Cleared
0
1,197,805
Distance Traveled
1,166,476
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,997
666
99
8
0
300,520
0
W
Nu Wa
7,522
627
119
10
0
233,296
2
L
Hel
5,293
441
49
4
0
229,830
0
W
Bacchus
6,511
543
15
1
0
251,177
2
L
Neith
6,392
533
103
9
0
209,482
1
W
Xbalanque
7,482
624
96
8
0
218,913
2
L
Serqet
5,997
500
54
5
0
253,900
0
W
Neith
7,037
586
64
5
0
193,899
0
L
Pele
6,267
522
73
6
0
241,989
2
L
Apollo
5,855
488
83
7
0
231,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role