Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
MäfuyuSato
Chronos
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,306 Elo+
Solo
Serqet
Serqet
ZgMA_vRevxnge
Serqet
Level 120
God Stats
2W - 3L
1,417 SR
Queue Stats
242W - 227L
1,504 Elo+
Party 2
Mulan
Mulan
tonysotoplay4
Mulan
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 200L
1,459 Elo+
Party 2
Team Averages
Level 101
1,483 SR
1,454 Elo+

VS

Team Averages
Level 88
1,526 SR
1,418 Elo+
Izanami
Izanami
ColeyPooo
Izanami
Level 34
God Stats
12W - 7L
1,786 SR
Queue Stats
96W - 98L
1,249 Elo+
Solo
Hera
Hera
Kenji_Hozuki
Hera
Level 129
God Stats
4W - 9L
1,414 SR
Queue Stats
171W - 163L
1,454 Elo+
Solo
Nemesis
Nemesis
MST-Nexus
Nemesis
Level 107
God Stats
10W - 6L
1,500 SR
Queue Stats
163W - 146L
1,486 Elo+
Party 1
Sobek
Sobek
NeXus_GODSKULL
Sobek
Level 122
God Stats
2W - 3L
1,387 SR
Queue Stats
350W - 315L
1,520 Elo+
Party 1
Neith
Neith
Official_Btd
Neith
Level 48
God Stats
5W - 6L
1,544 SR
Queue Stats
96W - 121L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 0 / 3
9,192
613
7,737
8,058
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
 
Nike
11
2 / 2 / 5
7,746
516
6,679
14,233
9,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
MäfuyuSato
Chronos
11
0 / 3 / 3
7,042
469
4,088
7,818
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 2
7,477
498
3,209
9,325
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 1
8,024
535
10,652
14,849
16,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColeyPooo
Izanami
13
0 / 2 / 1
7,117
474
4,111
7,689
2,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 1
7,186
479
6,912
5,607
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MST-Nexus
Nemesis
15
1 / 0 / 4
7,923
528
7,460
10,307
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 3 / 2
5,979
399
3,689
11,687
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 1
6,553
437
6,904
12,779
10,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
6
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
Nike
 
Nike
2
2
5
2.25
L
Izanami
ColeyPooo
Izanami
0
2
1
0.25
L
2
2
1
1.25
L
Nemesis
MST-Nexus
Nemesis
1
0
4
3
W
Chronos
MäfuyuSato
Chronos
0
3
3
0.5
L
1
3
2
0.67
L
1
2
1
0.75
W
1
0
2
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,365
Damage
29,076
54,283
Taken
48,069
35,734
Mitigated
29,403
16,452
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,737
3,110
0
5,542
8,058
2,521
763
962
7,096
69,773
7,722
W
Nike
 
Nike
6,679
775
1,518
3,986
14,233
9,834
122
2,882
11,351
0
27,058
L
Izanami
ColeyPooo
Izanami
4,111
3,159
0
2,034
7,689
2,838
0
3,116
4,573
0
60,618
L
6,912
1,508
238
1,060
5,607
1,901
21
1,876
3,731
53,851
0
L
Nemesis
MST-Nexus
Nemesis
7,460
2,798
0
1,138
10,307
4,240
0
944
9,363
0
87,245
W
Chronos
MäfuyuSato
Chronos
4,088
1,440
0
1,683
7,818
3,169
213
3,396
4,422
44,860
0
L
3,689
274
0
3,736
11,687
9,881
0
4,279
7,186
14,478
0
L
6,904
2,200
0
4,608
12,779
10,543
0
1,610
11,007
0
34,573
W
3,209
353
0
490
9,325
4,115
17
1,907
7,418
0
53,875
W
10,652
1,225
0
3,233
14,849
16,095
432
1,454
13,395
0
64,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
34,758
402
Minions Killed
384
0
Camps Cleared
0
1,478,064
Distance Traveled
1,438,951
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,192
613
128
9
0
296,652
2
W
Nike
7,746
516
29
2
0
295,432
6
L
Izanami
7,117
474
99
7
0
276,596
0
L
Hera
7,186
479
97
6
0
244,126
5
L
Nemesis
7,923
528
116
8
0
365,447
0
W
Chronos
7,042
469
80
5
0
248,067
2
L
Sobek
5,979
399
18
1
0
303,772
0
L
Neith
6,553
437
54
4
0
249,010
0
W
Serqet
7,477
498
87
6
0
367,898
1
W
Mulan
8,024
535
78
5
0
270,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role