Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Aquafina_Drip00
Xbalanque
Level 123
God Stats
4W - 2L
1,698 SR
Queue Stats
185W - 177L
1,450 Elo+
Solo
Thanatos
Thanatos
Merica1211
Thanatos
Level 85
God Stats
9W - 9L
1,531 SR
Queue Stats
177W - 203L
1,411 Elo+
Solo
Sol
Sol
Mm4wayMurder
Sol
Level 123
God Stats
15W - 19L
1,525 SR
Queue Stats
335W - 305L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
WetWetShmuel
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,515 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,466 Elo+

VS

Team Averages
Level 112
1,484 SR
1,453 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Destined XBL
Artemis
Level 39
God Stats
6W - 1L
1,716 SR
Queue Stats
29W - 44L
1,370 Elo+
Solo
Ravana
Ravana
EpochLegend
Ravana
Level 129
God Stats
4W - 9L
1,324 SR
Queue Stats
234W - 209L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
JerryZheng
Baron Samedi
Level 109
God Stats
40W - 41L
1,509 SR
Queue Stats
346W - 351L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
cortezboss84
Sun Wukong
Level 122
God Stats
2W - 2L
1,369 SR
Queue Stats
112W - 122L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 0
5,137
467
2,183
10,086
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Aquafina_Drip00
Xbalanque
9
0 / 0 / 0
5,210
474
5,367
6,766
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Merica1211
Thanatos
8
0 / 5 / 0
4,646
422
2,645
10,397
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,739
522
6,675
6,925
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
WetWetShmuel
Gilgamesh
11
0 / 0 / 0
5,917
538
4,344
10,387
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 3
5,954
541
3,082
8,803
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Destined XBL
Artemis
10
1 / 0 / 3
5,938
540
3,539
7,241
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
10
6 / 0 / 1
6,258
569
6,738
6,810
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
JerryZheng
Baron Samedi
10
1 / 0 / 1
5,477
498
8,007
5,447
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
cortezboss84
Sun Wukong
10
0 / 0 / 0
5,827
530
6,275
7,927
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Aphrodite
 
Aphrodite
0
0
3
1.5
L
Xbalanque
Aquafina_Drip00
Xbalanque
0
0
0
0
W
Artemis
Destined XBL
Artemis
1
0
3
2.5
W
Ravana
6
0
1
6.5
W
Baron Samedi
JerryZheng
Baron Samedi
1
0
1
1.5
L
Thanatos
Merica1211
Thanatos
0
5
0
0
L
0
2
0
0
L
Gilgamesh
WetWetShmuel
Gilgamesh
0
0
0
0
W
Sun Wukong
cortezboss84
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,214
Damage
27,641
44,561
Taken
36,228
23,745
Mitigated
15,829
15,345
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,183
665
159
2,857
10,086
6,732
0
5,495
4,591
19,008
0
W
Aphrodite
 
Aphrodite
3,082
268
2,815
5,816
8,803
3,440
306
2,768
6,035
24,509
0
L
Xbalanque
Aquafina_Drip00
Xbalanque
5,367
2,529
0
3,508
6,766
2,638
0
4,284
2,482
0
37,482
W
Artemis
Destined XBL
Artemis
3,539
1,221
0
2,192
7,241
3,000
232
3,345
3,896
0
39,282
W
Ravana
6,738
2,467
0
1,981
6,810
2,739
134
1,375
5,393
0
38,109
W
Baron Samedi
JerryZheng
Baron Samedi
8,007
925
337
2,399
5,447
2,504
0
975
4,472
44,561
0
L
Thanatos
Merica1211
Thanatos
2,645
56
253
4,217
10,397
2,985
0
812
9,585
0
25,647
L
6,675
2,415
0
2,887
6,925
2,265
0
498
6,427
35,900
5,018
L
Gilgamesh
WetWetShmuel
Gilgamesh
4,344
825
0
1,464
10,387
9,125
0
0
10,387
0
41,957
W
Sun Wukong
cortezboss84
Sun Wukong
6,275
1,157
0
1,601
7,927
4,146
14
0
7,448
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
29,454
268
Minions Killed
312
0
Camps Cleared
0
977,868
Distance Traveled
992,576
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,137
467
26
2
0
195,727
2
W
Aphrodite
5,954
541
59
5
0
188,340
0
L
Xbalanque
5,210
474
52
5
0
194,765
0
W
Artemis
5,938
540
61
6
0
169,339
4
W
Ravana
6,258
569
47
4
0
240,344
0
W
Baron Samedi
5,477
498
66
6
0
185,985
0
L
Thanatos
4,646
422
41
4
0
201,442
0
L
Sol
5,739
522
71
6
0
175,641
4
L
Gilgamesh
5,917
538
78
7
0
210,293
4
W
Sun Wukong
5,827
530
79
7
0
208,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role