Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
FKratoss
Scylla
Platinum V
Level 153
God Stats
6W - 2L
1,724 SR
Queue Stats
239W - 244L
1,642 MMR
Solo
Susano
Susano
Silver I
SеxyLеxi
Susano
Silver I
Level 162
God Stats
2W - 1L
1,740 SR
Queue Stats
39W - 9L
1,685 MMR
Party 1
Shiva
Shiva
Platinum II
Wolveerrine01
Shiva
Platinum II
Level 105
God Stats
1W - 3L
1,337 SR
Queue Stats
726W - 719L
1,672 MMR
Solo
Rama
Rama
Silver I
francoruiz
Rama
Silver I
Level 64
God Stats
3W - 0L
1,251 SR
Queue Stats
12W - 1L
1,685 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,511 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,461 SR
1,566 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
Lord7th__
Loki
Platinum V
Level 158
God Stats
22W - 23L
1,628 SR
Queue Stats
127W - 124L
1,722 MMR
Party 2
Ymir
Ymir
Gold II
Rag_na_rok-_-
Ymir
Gold II
Level 157
God Stats
0W - 1L
1,175 SR
Queue Stats
125W - 127L
1,609 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 9
6,366
531
2,910
6,460
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
FKratoss
Scylla
13
3 / 0 / 7
8,048
671
6,570
4,430
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
SеxyLеxi
Susano
14
10 / 1 / 4
8,525
710
9,347
11,197
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 2 / 2
7,496
625
7,106
11,801
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 4
7,545
629
8,221
8,507
3,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangKukulkanMaman BrigitteArachne

VS

Bans
SurtrRaijinAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 0
6,858
572
4,076
5,409
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
 
He Bo
11
1 / 5 / 2
6,299
525
5,191
9,450
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
10
1 / 5 / 0
5,897
491
5,899
12,500
3,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
10
0 / 3 / 0
6,169
514
3,744
8,647
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 2
5,769
481
3,234
12,528
9,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
4
4
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
9
4.5
L
Janus
 
Janus
2
3
0
0.67
L
He Bo
 
He Bo
1
5
2
0.4
L
Hou Yi
 
Hou Yi
1
5
0
0.2
W
Scylla
FKratoss
Scylla
3
0
7
6.5
L
Loki
0
3
0
0
L
0
3
2
0.33
W
Susano
SеxyLеxi
Susano
10
1
4
12
W
3
2
2
2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,154
Damage
22,144
42,395
Taken
48,534
20,087
Mitigated
20,222
16,277
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,910
567
0
1,826
6,460
5,073
0
2,621
3,769
12,371
0
L
Janus
 
Janus
4,076
346
0
976
5,409
1,515
0
971
4,358
53,334
108
L
He Bo
 
He Bo
5,191
198
0
2,715
9,450
2,826
0
1,606
7,778
44,063
579
L
Hou Yi
 
Hou Yi
5,899
3,033
0
3,282
12,500
3,878
0
1,398
11,056
0
42,984
W
Scylla
FKratoss
Scylla
6,570
378
0
625
4,430
1,497
0
2,492
1,814
54,060
0
L
Loki
3,744
657
0
614
8,647
2,487
0
682
7,947
0
39,774
L
3,234
847
0
3,003
12,528
9,516
0
4,495
7,915
13,241
0
W
Susano
SеxyLеxi
Susano
9,347
2,496
0
4,806
11,197
4,523
0
2,894
8,219
0
67,085
W
7,106
2,273
262
3,819
11,801
5,494
0
3,383
8,364
0
51,342
W
8,221
7,212
0
4,939
8,507
3,500
84
878
7,629
0
70,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
30,992
428
Minions Killed
337
0
Camps Cleared
0
1,335,600
Distance Traveled
1,254,584
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,366
531
8
1
0
261,552
3
L
Janus
6,858
572
116
10
0
274,741
2
L
He Bo
6,299
525
72
6
0
266,313
0
L
Hou Yi
5,897
491
62
5
0
212,668
0
W
Scylla
8,048
671
113
9
0
254,376
2
L
Loki
6,169
514
69
6
0
268,960
6
L
Ymir
5,769
481
18
2
0
231,902
3
W
Susano
8,525
710
94
8
0
311,825
1
W
Shiva
7,496
625
96
8
0
275,081
4
W
Rama
7,545
629
117
10
0
232,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role