Player Matchup

Pele
Pele
AquaZ__1
Pele
Level 88
God Stats
0W - 1L
1,468 SR
Queue Stats
29W - 22L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CptKotA
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,689 SR
Queue Stats
127W - 131L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KojimaIsGod
Cu Chulainn
Level 63
God Stats
3W - 2L
1,518 SR
Queue Stats
10W - 16L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
KonoGIoDa
Cthulhu
Level 104
God Stats
2W - 4L
1,562 SR
Queue Stats
14W - 21L
1,427 Elo+
Party 1
Hachiman
Hachiman
Parpaza
Hachiman
Level 36
God Stats
5W - 3L
1,577 SR
Queue Stats
63W - 69L
1,413 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,466 Elo+

VS

Team Averages
Level 90
1,383 SR
1,470 Elo+
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Animalistico
Bellona
Level 63
God Stats
16W - 4L
1,605 SR
Queue Stats
125W - 114L
1,511 Elo+
Solo
Tiamat
Tiamat
MLXzou
Tiamat
Level 106
God Stats
3W - 7L
1,273 SR
Queue Stats
54W - 66L
1,461 Elo+
Solo
Xbalanque
Xbalanque
ZenisX
Xbalanque
Level 64
God Stats
2W - 5L
1,159 SR
Queue Stats
196W - 219L
1,451 Elo+
Solo
Bacchus
Bacchus
Тотктонада
Bacchus
Level 109
God Stats
4W - 7L
1,377 SR
Queue Stats
304W - 307L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 3 / 0
7,448
1,064
6,108
12,758
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
CptKotA
Morgan Le Fay
12
0 / 1 / 0
6,958
994
3,669
4,724
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
KojimaIsGod
Cu Chulainn
12
0 / 5 / 0
6,985
998
6,713
14,814
14,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
KonoGIoDa
Cthulhu
13
0 / 1 / 1
7,462
1,066
6,429
11,862
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Parpaza
Hachiman
12
0 / 2 / 0
6,834
976
2,021
3,456
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 0 / 6
8,345
1,192
7,496
3,968
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Animalistico
Bellona
13
1 / 0 / 10
7,480
1,069
8,567
7,599
9,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
MLXzou
Tiamat
14
5 / 0 / 5
8,711
1,244
9,135
4,190
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ZenisX
Xbalanque
13
3 / 1 / 7
8,459
1,208
9,066
4,949
2,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 10
7,553
1,079
8,916
7,798
8,190
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
12
12
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
6
6
W
Bellona
Animalistico
Bellona
1
0
10
6
L
Pele
1
3
0
0.33
L
Morgan Le Fay
CptKotA
Morgan Le Fay
0
1
0
0
L
Cu Chulainn
KojimaIsGod
Cu Chulainn
0
5
0
0
L
Cthulhu
KonoGIoDa
Cthulhu
0
1
1
0.5
W
Tiamat
MLXzou
Tiamat
5
0
5
7.5
L
Hachiman
Parpaza
Hachiman
0
2
0
0
W
Xbalanque
ZenisX
Xbalanque
3
1
7
6.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
43,180
47,614
Taken
28,504
34,961
Mitigated
23,932
2,807
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,496
1,780
0
844
3,968
1,665
0
1,701
2,143
27,411
0
W
Bellona
Animalistico
Bellona
8,567
2,127
0
1,118
7,599
9,043
0
2,649
4,550
0
12,660
L
Pele
6,108
633
0
1,089
12,758
5,915
0
6,677
6,081
0
21,073
L
Morgan Le Fay
CptKotA
Morgan Le Fay
3,669
1,092
0
496
4,724
2,039
0
3,334
1,390
20,176
0
L
Cu Chulainn
KojimaIsGod
Cu Chulainn
6,713
462
0
735
14,814
14,545
0
7,689
7,125
0
14,658
L
Cthulhu
KonoGIoDa
Cthulhu
6,429
226
0
487
11,862
10,904
0
5,425
6,437
19,374
0
W
Tiamat
MLXzou
Tiamat
9,135
391
0
797
4,190
2,904
0
1,799
2,288
23,242
0
L
Hachiman
Parpaza
Hachiman
2,021
545
0
0
3,456
1,558
0
2,422
1,034
0
6,585
W
Xbalanque
ZenisX
Xbalanque
9,066
5,471
0
0
4,949
2,130
0
1,064
3,793
0
25,800
W
8,916
523
0
895
7,798
8,190
0
2,306
4,791
14,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
40,548
139
Minions Killed
145
3
Camps Cleared
9
613,491
Distance Traveled
709,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,345
1,192
52
7
4
124,363
0
W
Bellona
7,480
1,069
15
2
0
135,131
0
L
Pele
7,448
1,064
32
5
2
159,652
0
L
Morgan Le Fay
6,958
994
41
6
1
80,723
0
L
Cu Chulainn
6,985
998
14
2
0
136,247
0
L
Cthulhu
7,462
1,066
37
5
0
152,234
0
W
Tiamat
8,711
1,244
30
4
2
146,641
0
L
Hachiman
6,834
976
15
2
0
84,635
0
W
Xbalanque
8,459
1,208
40
6
2
128,576
0
W
Bacchus
7,553
1,079
8
1
1
174,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role