Player Matchup

Fenrir
Fenrir
JF Crimson4
Fenrir
Level 155
God Stats
1W - 3L
1,476 SR
Queue Stats
180W - 168L
1,455 Elo+
Solo
Janus
Janus
KmartSmart15
Janus
Level 123
God Stats
5W - 6L
1,447 SR
Queue Stats
421W - 401L
1,531 Elo+
Solo
Mulan
Mulan
MommyGimmeMilky
Mulan
Level 156
God Stats
0W - 2L
1,302 SR
Queue Stats
104W - 89L
1,578 Elo+
Party 1
Chernobog
Chernobog
YoungNel
Chernobog
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 1
Fafnir
Fafnir
pTLucy
Fafnir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,494 Elo+
Party 1
Team Averages
Level 123
1,445 SR
1,550 Elo+

VS

Team Averages
Level 116
1,610 SR
1,466 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Kuroneko003
Hades
Level 156
God Stats
6W - 1L
1,727 SR
Queue Stats
194W - 140L
1,545 Elo+
Solo
Raijin
Raijin
MysticWilly
Raijin
Level 119
God Stats
5W - 2L
1,710 SR
Queue Stats
235W - 218L
1,486 Elo+
Solo
Merlin
Merlin
PhilboBaggins92
Merlin
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 126L
1,339 Elo+
Solo
Cerberus
Cerberus
RatchTheeGhoul
Cerberus
Level 147
God Stats
10W - 5L
1,613 SR
Queue Stats
468W - 489L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 2 / 2
4,860
972
1,694
4,245
2,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 0
5,991
1,198
4,823
2,973
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,228
846
0
0
0
Chernobog
YoungNel
Chernobog
5
0 / 0 / 0
4,228
846
0
0
0
Fafnir
pTLucy
Fafnir
5
0 / 0 / 0
4,228
846
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 1
5,891
1,178
1,453
6,731
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 2 / 2
5,709
1,142
1,081
6,374
3,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
8
0 / 2 / 2
5,381
1,076
910
3,135
982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
5,901
1,180
876
2,307
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
11
2 / 0 / 1
6,210
1,242
2,358
5,144
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
3
3
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
Fenrir
0
2
2
0.5
L
2
1
0
2
W
0
2
2
0.5
L
0
0
0
0
W
Raijin
0
2
2
0.5
W
0
0
2
1
W
Cerberus
2
0
1
2.5
L
Chernobog
YoungNel
Chernobog
0
0
0
0
L
Fafnir
pTLucy
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,517
Damage
6,678
7,218
Taken
23,691
3,419
Mitigated
12,629
2,254
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,453
191
1,130
2,448
6,731
3,378
706
1,408
5,323
0
3,296
L
Fenrir
1,694
421
229
1,022
4,245
2,321
0
2,515
1,376
0
2,759
L
4,823
174
123
880
2,973
1,098
0
2,188
704
15,672
0
W
1,081
31
1,272
989
6,374
3,598
763
802
5,572
7,059
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
910
110
385
8
3,135
982
1,088
344
2,791
4,589
0
W
876
82
647
415
2,307
749
1,300
666
1,617
7,767
0
W
Cerberus
2,358
0
1,566
1,641
5,144
3,922
482
1,579
3,565
7,011
285
L
Chernobog
YoungNel
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
pTLucy
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
29,092
23
Minions Killed
72
0
Camps Cleared
0
189,751
Distance Traveled
432,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,891
1,178
1
0
0
86,578
0
L
Fenrir
4,860
972
1
0
0
90,312
0
L
Janus
5,991
1,198
22
4
0
99,104
0
W
Hades
5,709
1,142
27
5
0
88,476
0
L
Mulan
4,228
846
0
0
0
335
0
W
Raijin
5,381
1,076
9
2
0
70,277
0
W
Merlin
5,901
1,180
11
2
0
104,467
0
W
Cerberus
6,210
1,242
24
5
0
82,848
0
L
Chernobog
4,228
846
0
0
0
0
0
L
Fafnir
4,228
846
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role