Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Autokorrektur
Jormungandr
Level 107
God Stats
8W - 9L
1,711 SR
Queue Stats
86W - 91L
1,528 Elo+
Party 2
Susano
Susano
JohnMclaine0815
Susano
Level 188
God Stats
0W - 1L
1,539 SR
Queue Stats
324W - 312L
1,515 Elo+
Party 2
Bake Kujira
Bake Kujira
Plutagat
Bake Kujira
Level 145
God Stats
1W - 3L
1,536 SR
Queue Stats
94W - 99L
1,474 Elo+
Party 2
Chaac
Chaac
Schwammbursch
Chaac
Level 135
God Stats
6W - 3L
1,826 SR
Queue Stats
87W - 74L
1,550 Elo+
Party 2
Team Averages
Level 147
1,622 SR
1,514 Elo+

VS

Team Averages
Level 100
1,512 SR
1,456 Elo+
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HeBoOPmain
Achilles
Level 22
God Stats
1W - 2L
1,382 SR
Queue Stats
6W - 12L
1,288 Elo+
Party 1
Arachne
Arachne
PostalFuzzball
Arachne
Level 112
God Stats
15W - 15L
1,437 SR
Queue Stats
478W - 456L
1,471 Elo+
Solo
Ra
Ra
Twinz33
Ra
Level 103
God Stats
12W - 7L
1,506 SR
Queue Stats
82W - 72L
1,510 Elo+
Party 1
Surtr
Surtr
blueberrуbee
Surtr
Level 107
God Stats
2W - 0L
1,735 SR
Queue Stats
40W - 28L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 2
4,839
968
1,485
1,777
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Autokorrektur
Jormungandr
10
1 / 0 / 2
5,155
1,031
4,876
4,620
3,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 2
5,351
1,070
3,174
3,981
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
Plutagat
Bake Kujira
11
2 / 1 / 2
5,310
1,062
5,551
7,182
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,306
861
101
1,091
548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 2
4,700
940
3,114
5,277
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
HeBoOPmain
Achilles
10
0 / 0 / 1
4,828
966
1,515
4,115
2,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 1 / 2
5,228
1,046
3,947
4,959
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 1
5,752
1,150
3,081
2,030
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
4,957
991
4,506
4,893
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
3
3
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
2
1
W
Ymir
 
Ymir
0
2
2
0.5
L
Jormungandr
Autokorrektur
Jormungandr
1
0
2
2
W
Achilles
HeBoOPmain
Achilles
0
0
1
0.5
L
2
0
2
3
L
Bake Kujira
Plutagat
Bake Kujira
2
1
2
3
W
1
1
2
2
L
0
1
0
0
W
2
1
1
2.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,187
Damage
16,163
18,651
Taken
21,274
12,438
Mitigated
11,434
2,718
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,485
99
117
453
1,777
1,138
0
324
1,357
10,354
0
W
Ymir
 
Ymir
3,114
613
0
476
5,277
2,522
342
3,457
1,820
6,596
0
L
Jormungandr
Autokorrektur
Jormungandr
4,876
1,094
0
157
4,620
3,244
0
872
3,624
14,867
0
W
Achilles
HeBoOPmain
Achilles
1,515
534
0
328
4,115
2,959
0
2,173
1,907
0
8,931
L
3,174
390
0
693
3,981
1,600
79
875
3,004
0
12,683
L
Bake Kujira
Plutagat
Bake Kujira
5,551
2,684
0
1,216
7,182
5,908
0
3,293
3,701
13,305
0
W
3,947
2,773
0
1,903
4,959
2,628
0
2,563
2,396
0
8,976
L
101
0
0
82
1,091
548
0
456
587
0
158
W
3,081
228
529
282
2,030
829
0
1,153
877
21,344
0
W
4,506
1,837
0
442
4,893
2,496
200
2,566
2,327
328
11,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
25,465
97
Minions Killed
108
0
Camps Cleared
0
459,816
Distance Traveled
601,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,839
968
21
4
0
65,464
0
W
Ymir
4,700
940
12
2
0
92,899
0
L
Jormungandr
5,155
1,031
20
4
0
123,076
0
W
Achilles
4,828
966
19
4
0
121,191
0
L
Susano
5,351
1,070
27
5
0
131,357
0
L
Bake Kujira
5,310
1,062
29
6
0
118,748
0
W
Arachne
5,228
1,046
18
4
0
138,685
0
L
Chaac
4,306
861
0
0
0
21,171
0
W
Ra
5,752
1,150
39
8
0
124,937
0
W
Surtr
4,957
991
20
4
0
123,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role