Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ChainsTheSecond
Hun Batz
Level 110
God Stats
19W - 3L
2,109 SR
Queue Stats
278W - 80L
1,744 Elo+
Party 2
Nu Wa
Nu Wa
DarkTempest97
Nu Wa
Level 28
God Stats
48W - 9L
2,006 SR
Queue Stats
82W - 18L
1,763 Elo+
Party 2
Merlin
Merlin
LladosFitness
Merlin
Level 175
God Stats
3W - 0L
1,792 SR
Queue Stats
15W - 4L
1,711 Elo+
Solo
Team Averages
Level 93
1,781 SR
1,644 Elo+

VS

Team Averages
Level 93
1,528 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AbsoGamt
Neith
Level 102
God Stats
31W - 25L
1,507 SR
Queue Stats
372W - 401L
1,497 Elo+
Solo
Achilles
Achilles
HeBoOPmain
Achilles
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,305 Elo+
Party 1
Anubis
Anubis
Neerochaan
Anubis
Level 112
God Stats
2W - 3L
1,616 SR
Queue Stats
172W - 212L
1,451 Elo+
Solo
Ra
Ra
Twinz33
Ra
Level 103
God Stats
12W - 7L
1,515 SR
Queue Stats
82W - 72L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 1 / 3
5,203
1,041
3,218
4,259
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
9
0 / 0 / 1
4,449
890
256
2,386
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
10
2 / 0 / 4
5,032
1,006
2,643
3,255
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 2
5,404
1,081
3,784
2,728
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 3
5,434
1,087
1,614
2,927
1,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 0
4,578
916
2,910
2,908
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
AbsoGamt
Neith
9
1 / 0 / 0
4,581
916
1,417
2,116
768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
HeBoOPmain
Achilles
6
0 / 0 / 0
2,424
485
0
345
127
Anubis
Neerochaan
Anubis
8
0 / 5 / 1
4,148
830
1,084
5,049
2,200
10
0 / 1 / 1
4,709
942
1,916
2,408
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
3
3.5
W
Medusa
 
Medusa
0
0
1
0.5
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Neith
AbsoGamt
Neith
1
0
0
1
W
Hun Batz
2
0
4
4
W
3
0
2
4
L
Achilles
HeBoOPmain
Achilles
0
0
0
0
W
0
1
3
1.5
L
Anubis
Neerochaan
Anubis
0
5
1
0.1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,515
Damage
7,327
15,555
Taken
12,826
5,819
Mitigated
4,805
1,560
Healing
1,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,218
166
0
471
4,259
2,045
0
917
3,342
0
12,163
W
Medusa
 
Medusa
256
0
0
0
2,386
606
2,482
1,077
1,293
0
5,832
L
Nu Wa
 
Nu Wa
2,910
850
0
480
2,908
869
0
857
2,051
10,037
0
L
Neith
AbsoGamt
Neith
1,417
502
0
154
2,116
768
0
1,389
727
0
7,637
W
Hun Batz
2,643
523
0
250
3,255
1,102
598
1,451
1,724
0
10,808
W
3,784
311
0
250
2,728
844
1,430
945
1,723
16,272
0
L
Achilles
HeBoOPmain
Achilles
0
0
0
0
345
127
0
345
0
0
0
W
1,614
254
0
589
2,927
1,222
0
1,260
1,563
21,553
0
L
Anubis
Neerochaan
Anubis
1,084
0
0
256
5,049
2,200
0
1,635
3,414
5,421
0
L
1,916
266
24
236
2,408
841
0
1,172
1,236
10,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
20,440
132
Minions Killed
66
0
Camps Cleared
0
530,231
Distance Traveled
334,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,203
1,041
19
4
0
123,824
0
W
Medusa
4,449
890
14
3
0
74,707
0
L
Nu Wa
4,578
916
21
4
0
97,194
0
L
Neith
4,581
916
12
2
0
58,636
0
W
Hun Batz
5,032
1,006
16
3
0
129,138
0
W
Nu Wa
5,404
1,081
25
5
0
103,730
0
L
Achilles
2,424
485
0
0
0
0
0
W
Merlin
5,434
1,087
58
12
0
98,832
0
L
Anubis
4,148
830
4
1
0
82,777
0
L
Ra
4,709
942
29
6
0
95,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role