Player Matchup

Scylla
Scylla
 
Scylla
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
MiscalculatedNut
Baba Yaga
Level 67
God Stats
3W - 3L
1,234 SR
Queue Stats
76W - 72L
1,470 Elo+
Party 1
Yemoja
Yemoja
PygmyPinkPandas
Yemoja
Level 157
God Stats
2W - 0L
1,619 SR
Queue Stats
66W - 71L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Slipknot659
Danzaburou
Level 108
God Stats
12W - 7L
1,496 SR
Queue Stats
380W - 430L
1,440 Elo+
Solo
Team Averages
Level 155
1,470 SR
1,476 Elo+

VS

Team Averages
Level 102
1,588 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GradonLord
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
vkijo
Ao Kuang
Level 83
God Stats
217W - 181L
1,712 SR
Queue Stats
220W - 184L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
xCrxm
Gilgamesh
Level 129
God Stats
0W - 1L
1,668 SR
Queue Stats
11W - 14L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxJoshyxx12
Morgan Le Fay
Level 106
God Stats
10W - 8L
1,560 SR
Queue Stats
605W - 594L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 0 / 3
6,646
949
5,697
3,502
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
 
Hun Batz
12
2 / 1 / 2
6,264
895
5,748
6,026
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
12
0 / 0 / 3
6,122
875
3,550
2,754
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 0 / 2
5,889
841
1,713
3,725
1,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Slipknot659
Danzaburou
12
2 / 1 / 0
6,462
923
3,223
4,667
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 0 / 0
6,008
858
4,212
5,142
3,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 0
5,221
746
0
3,325
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
vkijo
Ao Kuang
13
2 / 0 / 0
7,009
1,001
4,165
5,877
3,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
xCrxm
Gilgamesh
11
0 / 2 / 0
5,665
809
4,995
8,431
7,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
xxJoshyxx12
Morgan Le Fay
12
0 / 2 / 0
5,964
852
3,862
3,721
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
2
2
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
3
3.5
W
Hun Batz
 
Hun Batz
2
1
2
3
L
Achilles
 
Achilles
0
0
0
0
L
0
2
0
0
W
Baba Yaga
0
0
3
1.5
W
0
0
2
1
W
Danzaburou
Slipknot659
Danzaburou
2
1
0
2
L
Ao Kuang
vkijo
Ao Kuang
2
0
0
2
L
Gilgamesh
xCrxm
Gilgamesh
0
2
0
0
L
Morgan Le Fay
xxJoshyxx12
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
17,234
20,674
Taken
26,496
8,641
Mitigated
17,585
6,724
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,697
1,144
0
715
3,502
1,146
0
597
2,678
23,311
0
W
Hun Batz
 
Hun Batz
5,748
506
0
470
6,026
2,804
0
1,123
4,400
0
17,611
L
Achilles
 
Achilles
4,212
394
0
1,404
5,142
3,908
0
2,420
2,722
0
16,285
L
0
0
0
84
3,325
1,658
0
826
2,499
192
0
W
Baba Yaga
3,550
309
0
187
2,754
1,240
0
1,377
1,301
15,442
0
W
1,713
244
3,424
846
3,725
1,622
0
2,107
1,311
5,685
0
W
Danzaburou
Slipknot659
Danzaburou
3,223
1,415
0
1,082
4,667
1,829
0
2,431
2,011
0
16,066
L
Ao Kuang
vkijo
Ao Kuang
4,165
507
462
2,415
5,877
3,359
0
2,414
3,463
24,406
0
L
Gilgamesh
xCrxm
Gilgamesh
4,995
1,173
0
1,103
8,431
7,134
0
3,794
4,637
0
13,960
L
Morgan Le Fay
xxJoshyxx12
Morgan Le Fay
3,862
255
0
618
3,721
1,526
0
1,506
2,215
19,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
29,867
156
Minions Killed
151
0
Camps Cleared
0
745,200
Distance Traveled
696,905
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,646
949
53
8
0
135,511
0
W
Hun Batz
6,264
895
27
4
0
181,233
0
L
Achilles
6,008
858
30
4
0
159,990
0
L
Ares
5,221
746
0
0
0
70,740
0
W
Baba Yaga
6,122
875
39
6
0
161,856
0
W
Yemoja
5,889
841
9
1
0
131,968
1
W
Danzaburou
6,462
923
28
4
0
134,632
0
L
Ao Kuang
7,009
1,001
54
8
0
157,390
0
L
Gilgamesh
5,665
809
28
4
0
155,986
0
L
Morgan Le Fay
5,964
852
39
6
0
152,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role