Player Matchup

Loki
Loki
Katericataa
Loki
Level 130
God Stats
4W - 5L
1,364 SR
Queue Stats
72W - 68L
1,422 Elo+
Solo
Bellona
Bellona
KingLionAlexey
Bellona
Level 39
God Stats
6W - 5L
1,573 SR
Queue Stats
14W - 26L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
StalkerShizek
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
greentank13
Thanatos
Level 61
God Stats
80W - 92L
1,535 SR
Queue Stats
129W - 149L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
РыжаяБестыжая
Baron Samedi
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 89L
1,512 Elo+
Solo
Team Averages
Level 67
1,494 SR
1,457 Elo+

VS

Team Averages
Level 88
1,551 SR
1,401 Elo+
Cerberus
Cerberus
Fedem
Cerberus
Level 64
God Stats
10W - 4L
1,722 SR
Queue Stats
120W - 135L
1,403 Elo+
Party 3
Apollo
Apollo
GaiusBoNuS2017
Apollo
Level 88
God Stats
22W - 27L
1,347 SR
Queue Stats
410W - 450L
1,402 Elo+
Party 1
Awilix
Awilix
KimBO923944
Awilix
Level 93
God Stats
38W - 27L
1,610 SR
Queue Stats
509W - 544L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
MRedemption
Ne Zha
Level 87
God Stats
11W - 8L
1,479 SR
Queue Stats
138W - 159L
1,397 Elo+
Party 3
Agni
Agni
Wiesel1
Agni
Level 108
God Stats
6W - 3L
1,596 SR
Queue Stats
146W - 136L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,460
622
4,747
7,500
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 0
6,715
560
4,039
8,780
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
StalkerShizek
Kukulkan
10
2 / 3 / 3
6,481
540
3,953
5,200
1,703
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
greentank13
Thanatos
11
2 / 3 / 0
6,832
569
1,717
9,565
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 4
6,751
563
3,545
7,566
7,186
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fedem
Cerberus
10
1 / 1 / 0
5,607
467
3,964
8,116
8,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 3 / 0
4,208
351
1,517
4,668
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
11
3 / 1 / 4
6,374
531
8,907
7,332
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
11
2 / 1 / 3
6,515
543
3,317
7,781
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Wiesel1
Agni
12
2 / 1 / 1
6,309
526
2,946
4,764
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
8
8
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fedem
Cerberus
1
1
0
1
L
0
3
0
0
W
1
1
3
2.5
L
Awilix
3
1
4
5
W
1
0
0
1
L
Ne Zha
2
1
3
3.5
W
Kukulkan
StalkerShizek
Kukulkan
2
3
3
1.17
L
Agni
Wiesel1
Agni
2
1
1
2.5
W
Thanatos
greentank13
Thanatos
2
3
0
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,001
Damage
20,651
38,611
Taken
32,661
22,381
Mitigated
18,973
14,469
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fedem
Cerberus
3,964
780
0
2,707
8,116
8,060
0
0
8,116
30,587
0
L
1,517
874
0
951
4,668
1,418
0
2,428
2,240
0
9,276
W
4,747
1,147
0
4,307
7,500
3,176
0
1,411
6,089
0
64,640
L
Awilix
8,907
4,090
0
0
7,332
2,812
0
1,722
5,610
0
38,394
W
4,039
1,539
0
2,773
8,780
6,705
480
4,258
4,522
0
33,737
L
Ne Zha
3,317
958
0
2,106
7,781
5,293
0
3,251
4,530
0
28,033
W
Kukulkan
StalkerShizek
Kukulkan
3,953
978
0
250
5,200
1,703
959
0
5,200
33,414
0
L
Agni
Wiesel1
Agni
2,946
0
0
1,250
4,764
1,390
0
97
4,667
33,397
0
W
Thanatos
greentank13
Thanatos
1,717
252
0
4,303
9,565
3,611
560
894
8,671
0
44,562
W
3,545
823
356
2,480
7,566
7,186
686
347
7,219
21,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
29,013
333
Minions Killed
225
0
Camps Cleared
0
1,021,827
Distance Traveled
1,123,989
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,607
467
48
4
0
239,418
2
L
Apollo
4,208
351
13
1
0
128,293
0
W
Loki
7,460
622
108
9
0
243,900
0
L
Awilix
6,374
531
50
4
0
297,785
0
W
Bellona
6,715
560
61
5
0
190,944
0
L
Ne Zha
6,515
543
37
3
0
216,714
0
W
Kukulkan
6,481
540
62
5
0
194,669
0
L
Agni
6,309
526
77
6
0
241,779
0
W
Thanatos
6,832
569
76
6
0
206,513
2
W
Baron Samedi
6,751
563
26
2
0
185,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role