Player Matchup

Janus
Janus
ICaXaPI
Janus
Level 72
God Stats
5W - 3L
1,606 SR
Queue Stats
88W - 84L
1,473 Elo+
Solo
Bake Kujira
Bake Kujira
Leematrix
Bake Kujira
Level 161
God Stats
9W - 10L
1,107 SR
Queue Stats
233W - 209L
1,492 Elo+
Solo
Tyr
Tyr
NotAshbweh
Tyr
Level 105
God Stats
1W - 3L
1,443 SR
Queue Stats
408W - 381L
1,583 Elo+
Party 1
Arachne
Arachne
Splean
Arachne
Level 149
God Stats
71W - 43L
1,601 SR
Queue Stats
396W - 372L
1,466 Elo+
Solo
Xbalanque
Xbalanque
dacdawgg
Xbalanque
Level 143
God Stats
3W - 4L
1,559 SR
Queue Stats
362W - 327L
1,562 Elo+
Party 1
Team Averages
Level 126
1,463 SR
1,515 Elo+

VS

Team Averages
Level 132
1,508 SR
1,543 Elo+
Kuzenbo
Kuzenbo
Doctorjonko
Kuzenbo
Level 92
God Stats
1W - 3L
1,244 SR
Queue Stats
163W - 190L
1,426 Elo+
Solo
Serqet
Serqet
Fabi496
Serqet
Level 155
God Stats
93W - 72L
1,658 SR
Queue Stats
389W - 360L
1,607 Elo+
Solo
Anhur
Anhur
LockerRoomBully
Anhur
Level 163
God Stats
3W - 1L
1,461 SR
Queue Stats
154W - 136L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
Negi132
Zhong Kui
Level 146
God Stats
13W - 9L
1,650 SR
Queue Stats
60W - 52L
1,608 Elo+
Solo
Scylla
Scylla
TheFatGandalfs
Scylla
Level 106
God Stats
10W - 9L
1,526 SR
Queue Stats
532W - 502L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ICaXaPI
Janus
12
2 / 5 / 2
8,104
477
8,156
10,498
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Leematrix
Bake Kujira
12
0 / 3 / 3
7,556
444
5,780
17,403
14,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 1
10,097
594
10,081
19,083
21,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Splean
Arachne
12
3 / 5 / 5
8,015
471
8,782
15,065
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
dacdawgg
Xbalanque
16
2 / 2 / 1
9,521
560
7,827
9,210
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Doctorjonko
Kuzenbo
13
2 / 2 / 9
9,084
534
6,993
17,263
22,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serqet
Fabi496
Serqet
18
9 / 1 / 1
10,818
636
12,733
11,893
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 0
10,905
641
9,019
10,567
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Negi132
Zhong Kui
16
2 / 2 / 2
10,565
621
12,566
14,283
16,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 4
9,664
568
8,361
9,229
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
17
17
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Doctorjonko
Kuzenbo
2
2
9
3.25
W
Serqet
Fabi496
Serqet
9
1
1
9.5
L
Janus
ICaXaPI
Janus
2
5
2
0.6
L
Bake Kujira
Leematrix
Bake Kujira
0
3
3
0.5
W
3
1
0
3
W
Zhong Kui
Negi132
Zhong Kui
2
2
2
1.5
L
2
2
1
1.25
L
Arachne
Splean
Arachne
3
5
5
1.1
W
1
3
4
1
L
Xbalanque
dacdawgg
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
49,672
71,259
Taken
63,235
48,497
Mitigated
53,798
18,260
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Doctorjonko
Kuzenbo
6,993
2,837
0
2,614
17,263
22,373
0
4,671
12,430
21,432
0
W
Serqet
Fabi496
Serqet
12,733
2,316
0
2,917
11,893
6,664
0
3,109
8,670
0
102,931
L
Janus
ICaXaPI
Janus
8,156
380
0
1,150
10,498
3,419
0
3,595
6,741
54,839
0
L
Bake Kujira
Leematrix
Bake Kujira
5,780
3,366
0
1,705
17,403
14,454
0
6,248
10,783
33,685
0
W
9,019
5,648
0
4,527
10,567
4,835
0
1,284
9,255
0
98,514
W
Zhong Kui
Negi132
Zhong Kui
12,566
3,945
0
7,175
14,283
16,240
3,331
1,244
12,999
100,498
0
L
10,081
1,272
0
10,232
19,083
21,407
0
7,657
11,118
0
98,221
L
Arachne
Splean
Arachne
8,782
7,094
0
1,652
15,065
5,780
0
6,805
7,865
0
45,557
W
8,361
1,024
95
2,322
9,229
3,686
0
3,312
5,643
76,810
0
L
Xbalanque
dacdawgg
Xbalanque
7,827
4,378
0
3,521
9,210
3,437
0
3,061
5,947
0
87,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
51,036
520
Minions Killed
679
0
Camps Cleared
0
1,707,630
Distance Traveled
1,745,987
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,084
534
26
2
0
375,746
6
W
Serqet
10,818
636
141
8
0
441,786
0
L
Janus
8,104
477
109
6
0
301,069
7
L
Bake Kujira
7,556
444
46
3
0
388,561
3
W
Anhur
10,905
641
180
11
0
327,897
6
W
Zhong Kui
10,565
621
169
10
0
252,455
0
L
Tyr
10,097
594
151
9
0
369,441
3
L
Arachne
8,015
471
64
4
0
314,364
1
W
Scylla
9,664
568
163
10
0
348,103
2
L
Xbalanque
9,521
560
150
9
0
334,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role