Player Matchup

Ishtar
Ishtar
Catlife420
Ishtar
Level 85
God Stats
0W - 3L
1,148 SR
Queue Stats
33W - 33L
1,315 Elo+
Party 1
Sylvanus
Sylvanus
Catzdew
Sylvanus
Level 127
God Stats
7W - 7L
1,470 SR
Queue Stats
65W - 84L
1,276 Elo+
Party 1
Poseidon
Poseidon
Th3_Gold3n_Bull3
Poseidon
Level 8
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 5L
1,197 Elo+
Party 1
Team Averages
Level 73
1,297 SR
1,263 Elo+

VS

Team Averages
Level 46
1,463 SR
1,250 Elo+
Arachne
Arachne
AntiSaby
Arachne
Level 66
God Stats
59W - 31L
1,597 SR
Queue Stats
192W - 185L
1,383 Elo+
Solo
Mulan
Mulan
BlazeFire5
Mulan
Level 31
God Stats
1W - 3L
1,339 SR
Queue Stats
7W - 14L
1,041 Elo+
Solo
Xbalanque
Xbalanque
noragami143
Xbalanque
Level 40
God Stats
72W - 84L
1,454 SR
Queue Stats
72W - 85L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Catlife420
Ishtar
12
0 / 3 / 3
9,962
664
7,037
8,241
3,837
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Catzdew
Sylvanus
13
3 / 6 / 0
10,739
716
10,379
18,200
22,331
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 7 / 1
9,426
628
10,129
10,554
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AntiSaby
Arachne
14
9 / 1 / 4
11,907
794
9,835
13,113
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
15
3 / 2 / 11
10,982
732
6,228
13,702
11,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
noragami143
Xbalanque
14
4 / 0 / 10
11,315
754
15,781
11,309
4,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
AntiSaby
Arachne
9
1
4
11
W
Mulan
3
2
11
4.25
L
Ishtar
Catlife420
Ishtar
0
3
3
0.5
L
Sylvanus
Catzdew
Sylvanus
3
6
0
0.5
L
0
7
1
0.07
W
Xbalanque
noragami143
Xbalanque
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
31,844
36,995
Taken
38,124
29,384
Mitigated
22,396
8,223
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AntiSaby
Arachne
9,835
6,441
0
2,657
13,113
6,534
468
6,782
6,331
39
37,891
W
Mulan
6,228
1,062
0
4,386
13,702
11,458
86
8,775
4,927
158
20,338
L
Ishtar
Catlife420
Ishtar
7,037
4,045
441
875
8,241
3,837
305
371
7,870
0
41,475
L
Sylvanus
Catzdew
Sylvanus
10,379
1,982
1,993
3,594
18,200
22,331
400
205
17,995
26,511
0
L
10,129
1,753
426
894
10,554
3,216
56
0
10,554
40,329
0
W
Xbalanque
noragami143
Xbalanque
15,781
10,569
140
5,456
11,309
4,404
1,253
5,555
5,754
0
58,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
34,204
157
Minions Killed
137
0
Camps Cleared
0
657,607
Distance Traveled
745,861
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,907
794
37
2
0
275,949
0
W
Mulan
10,982
732
29
2
0
224,733
0
L
Ishtar
9,962
664
75
5
0
240,270
0
L
Sylvanus
10,739
716
37
2
0
216,686
2
L
Poseidon
9,426
628
45
3
0
200,651
1
W
Xbalanque
11,315
754
71
5
0
245,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role