Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Apolloanubis
Susano
Level 118
God Stats
2W - 0L
1,724 SR
Queue Stats
7W - 5L
1,567 Elo+
Solo
Cupid
Cupid
KaelMaximuS_89
Cupid
Level 149
God Stats
1W - 1L
1,513 SR
Queue Stats
297W - 321L
1,466 Elo+
Solo
Ares
Ares
SpelingMistak
Ares
Level 159
God Stats
7W - 2L
1,604 SR
Queue Stats
373W - 365L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
ZeroLycan92
Jing Wei
Level 29
God Stats
2W - 1L
1,673 SR
Queue Stats
175W - 154L
1,476 Elo+
Solo
Team Averages
Level 113
1,603 SR
1,484 Elo+

VS

Team Averages
Level 127
1,443 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
Faiaburedo
Cu Chulainn
Level 81
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Judichop01
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 163L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Kalevra
Baron Samedi
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 114L
1,247 Elo+
Solo
Cerberus
Cerberus
SPF777
Cerberus
Level 188
God Stats
2W - 3L
1,524 SR
Queue Stats
398W - 408L
1,471 Elo+
Solo
Anubis
Anubis
danielvibr
Anubis
Level 158
God Stats
5W - 8L
1,412 SR
Queue Stats
751W - 754L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
0 / 3 / 7
8,399
764
6,520
6,926
3,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
14
2 / 2 / 4
8,322
757
5,895
9,474
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 6
9,742
886
8,217
11,852
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 9
8,847
804
4,354
12,127
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ZeroLycan92
Jing Wei
17
4 / 2 / 4
9,738
885
11,167
8,383
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Faiaburedo
Cu Chulainn
16
4 / 4 / 5
8,461
769
11,084
14,425
14,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Judichop01
Fafnir
1
0 / 0 / 0
3,116
283
0
0
0
Baron Samedi
Kalevra
Baron Samedi
17
1 / 1 / 10
8,518
774
8,885
6,193
5,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SPF777
Cerberus
15
4 / 3 / 6
8,396
763
9,360
18,891
22,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
danielvibr
Anubis
17
3 / 2 / 9
9,070
825
9,553
5,645
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
9
Kills
12
12
Deaths
10
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
3
7
1.17
W
Susano
2
2
4
2
L
Cu Chulainn
Faiaburedo
Cu Chulainn
4
4
5
1.63
L
Fafnir
Judichop01
Fafnir
0
0
0
0
W
3
2
6
3
L
Baron Samedi
Kalevra
Baron Samedi
1
1
10
6
L
Cerberus
SPF777
Cerberus
4
3
6
2.33
W
0
3
9
1.5
W
Jing Wei
ZeroLycan92
Jing Wei
4
2
4
3
L
Anubis
danielvibr
Anubis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,153
Damage
38,882
48,762
Taken
45,154
32,836
Mitigated
45,103
19,241
Healing
21,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,520
3,115
585
283
6,926
3,652
1,649
5,036
1,890
0
10,144
W
Susano
5,895
1,343
0
678
9,474
3,977
0
5,723
3,660
0
8,323
L
Cu Chulainn
Faiaburedo
Cu Chulainn
11,084
1,082
1,288
3,757
14,425
14,100
285
597
13,828
0
19,202
L
Fafnir
Judichop01
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
8,217
3,490
7,418
6,704
11,852
5,999
1,017
6,226
5,300
0
36,511
L
Baron Samedi
Kalevra
Baron Samedi
8,885
286
3,736
2,021
6,193
5,159
620
1,071
5,122
23,184
0
L
Cerberus
SPF777
Cerberus
9,360
183
1,388
7,964
18,891
22,647
279
1,397
17,494
13,313
0
W
4,354
216
53
851
12,127
15,010
0
5,462
6,463
5,160
0
W
Jing Wei
ZeroLycan92
Jing Wei
11,167
8,133
803
1,866
8,383
4,198
1,766
5,351
2,774
0
31,215
L
Anubis
danielvibr
Anubis
9,553
46
446
1,304
5,645
3,197
720
1,289
4,356
28,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,048
Gold Earned
37,561
132
Minions Killed
106
0
Camps Cleared
0
1,068,500
Distance Traveled
728,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,399
764
14
1
0
187,356
0
W
Susano
8,322
757
14
1
0
228,767
0
L
Cu Chulainn
8,461
769
12
1
0
205,710
0
L
Fafnir
3,116
283
0
0
0
0
0
W
Cupid
9,742
886
62
6
0
226,651
0
L
Baron Samedi
8,518
774
28
3
0
181,777
0
L
Cerberus
8,396
763
10
1
0
157,768
0
W
Ares
8,847
804
1
0
0
219,004
0
W
Jing Wei
9,738
885
41
4
0
206,722
0
L
Anubis
9,070
825
56
5
0
183,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role