Player Matchup

Cerberus
Cerberus
JoeyDDanko
Cerberus
Level 32
God Stats
1W - 0L
1,295 SR
Queue Stats
50W - 46L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
YoDuck
Sylvanus
Level 126
God Stats
2W - 1L
1,508 SR
Queue Stats
145W - 115L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
daft_punk77
Ah Puch
Level 127
God Stats
1W - 0L
1,410 SR
Queue Stats
253W - 203L
1,492 Elo+
Solo
Ne Zha
Ne Zha
jony_em
Ne Zha
Level 148
God Stats
1W - 1L
1,489 SR
Queue Stats
40W - 27L
1,553 Elo+
Solo
Hou Yi
Hou Yi
m0j0Risin007
Hou Yi
Level 156
God Stats
13W - 20L
1,451 SR
Queue Stats
1,442W - 1,471L
1,501 Elo+
Solo
Team Averages
Level 118
1,431 SR
1,515 Elo+

VS

Team Averages
Level 96
1,506 SR
1,539 Elo+
Thoth
Thoth
ArroConTucco
Thoth
Level 147
God Stats
1W - 1L
1,530 SR
Queue Stats
36W - 27L
1,568 Elo+
Party 1
Hachiman
Hachiman
DrCrocker
Hachiman
Level 149
God Stats
0W - 2L
1,443 SR
Queue Stats
41W - 35L
1,499 Elo+
Party 1
Ra
Ra
GameShowFlow
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,552 Elo+
Party 3
Lancelot
Lancelot
Retchunky
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,552 Elo+
Party 3
Ravana
Ravana
superswayin
Ravana
Level 129
God Stats
4W - 5L
1,555 SR
Queue Stats
756W - 769L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoeyDDanko
Cerberus
17
3 / 1 / 17
10,354
941
7,167
14,626
19,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
YoDuck
Sylvanus
15
2 / 2 / 16
8,261
751
4,360
8,287
10,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
daft_punk77
Ah Puch
17
6 / 2 / 12
9,743
886
13,839
9,450
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
jony_em
Ne Zha
16
6 / 2 / 13
9,672
879
14,635
10,668
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
15
5 / 3 / 12
9,115
829
10,516
9,404
5,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
7,774
707
8,758
10,258
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DrCrocker
Hachiman
17
4 / 2 / 5
8,632
785
13,158
14,569
5,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 4
8,592
781
8,013
7,722
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Retchunky
Lancelot
11
0 / 5 / 3
7,034
639
3,616
10,230
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
13
2 / 6 / 3
7,748
704
10,558
11,397
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
22
Kills
10
10
Deaths
22
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Hachiman
DrCrocker
Hachiman
4
2
5
3.25
L
3
3
4
1.67
W
Cerberus
JoeyDDanko
Cerberus
3
1
17
11.5
L
Lancelot
Retchunky
Lancelot
0
5
3
0.3
W
Sylvanus
YoDuck
Sylvanus
2
2
16
5
W
Ah Puch
daft_punk77
Ah Puch
6
2
12
6
W
Ne Zha
jony_em
Ne Zha
6
2
13
6.25
W
Hou Yi
5
3
12
3.67
L
Ravana
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,517
Damage
44,103
52,435
Taken
54,176
45,515
Mitigated
23,270
20,982
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,758
189
1,297
1,502
10,258
3,739
372
5,026
5,144
18,219
0
L
Hachiman
DrCrocker
Hachiman
13,158
5,091
66
4,148
14,569
5,980
204
5,917
8,560
0
30,896
L
8,013
352
3,356
1,898
7,722
2,919
44
3,040
4,624
17,008
0
W
Cerberus
JoeyDDanko
Cerberus
7,167
543
798
4,384
14,626
19,359
84
3,414
10,987
15,770
0
L
Lancelot
Retchunky
Lancelot
3,616
263
269
956
10,230
5,450
164
5,221
4,903
0
7,838
W
Sylvanus
YoDuck
Sylvanus
4,360
534
3,374
2,649
8,287
10,078
0
2,867
5,234
7,890
0
W
Ah Puch
daft_punk77
Ah Puch
13,839
301
0
3,400
9,450
4,893
273
4,265
5,110
30,012
0
W
Ne Zha
jony_em
Ne Zha
14,635
2,084
719
2,058
10,668
6,089
556
3,053
7,615
0
32,534
W
Hou Yi
10,516
5,276
1,118
2,482
9,404
5,096
1,400
2,686
6,718
0
20,424
L
Ravana
10,558
2,272
0
812
11,397
5,182
0
5,746
5,579
0
16,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,145
Gold Earned
39,780
135
Minions Killed
127
0
Camps Cleared
0
1,064,764
Distance Traveled
1,046,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,774
707
27
2
0
194,772
0
L
Hachiman
8,632
785
38
3
0
198,343
0
L
Ra
8,592
781
45
4
0
213,948
0
W
Cerberus
10,354
941
36
3
0
238,505
0
L
Lancelot
7,034
639
13
1
0
256,115
0
W
Sylvanus
8,261
751
6
1
0
191,094
0
W
Ah Puch
9,743
886
44
4
0
214,323
0
W
Ne Zha
9,672
879
21
2
0
204,532
0
W
Hou Yi
9,115
829
28
3
0
216,310
0
L
Ravana
7,748
704
4
0
0
183,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role