Player Matchup

Guan Yu
Guan Yu
IPlayForBlood
Guan Yu
Level 28
God Stats
1W - 3L
1,733 SR
Queue Stats
50W - 39L
1,644 Elo+
Party 2
Mercury
Mercury
Karl3212
Mercury
Level 107
God Stats
2W - 3L
1,738 SR
Queue Stats
27W - 18L
1,626 Elo+
Party 2
Nu Wa
Nu Wa
Papachanclas
Nu Wa
Level 155
God Stats
1W - 1L
1,817 SR
Queue Stats
294W - 235L
1,612 Elo+
Party 1
Geb
Geb
TwelveGage8698
Geb
Level 89
God Stats
2W - 2L
1,929 SR
Queue Stats
60W - 67L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
dreamerfighter1
Jing Wei
Level 97
God Stats
1W - 2L
1,418 SR
Queue Stats
46W - 41L
1,567 Elo+
Party 1
Team Averages
Level 95
1,727 SR
1,590 Elo+

VS

Team Averages
Level 103
1,489 SR
1,494 Elo+
Maman Brigitte
Maman Brigitte
ImChaoticNeutral
Maman Brigitte
Level 152
God Stats
3W - 4L
1,447 SR
Queue Stats
94W - 151L
1,437 Elo+
Party 4
Set
Set
Kimitzu
Set
Level 158
God Stats
36W - 38L
1,509 SR
Queue Stats
423W - 566L
1,456 Elo+
Party 4
Baron Samedi
Baron Samedi
Tronchatoro3000p
Baron Samedi
Level 78
God Stats
22W - 12L
1,606 SR
Queue Stats
150W - 122L
1,572 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WeroAlpha1
Morgan Le Fay
Level 38
God Stats
4W - 5L
1,199 SR
Queue Stats
51W - 47L
1,479 Elo+
Solo
Sylvanus
Sylvanus
adybich71
Sylvanus
Level 89
God Stats
9W - 5L
1,684 SR
Queue Stats
268W - 227L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
2 / 9 / 1
7,997
500
10,324
19,608
16,364
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Karl3212
Mercury
15
3 / 3 / 1
8,828
552
5,603
13,549
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 2
8,849
553
12,840
13,885
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 1
7,123
445
4,717
14,120
13,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
12
0 / 3 / 0
7,297
456
2,929
9,651
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ImChaoticNeutral
Maman Brigitte
17
9 / 3 / 3
10,100
631
17,267
17,374
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Set
17
5 / 0 / 6
10,143
634
8,450
13,663
6,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Tronchatoro3000p
Baron Samedi
14
1 / 0 / 5
8,510
532
4,934
7,769
7,281
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
WeroAlpha1
Morgan Le Fay
16
9 / 4 / 2
9,851
616
14,826
16,692
10,019
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
adybich71
Sylvanus
15
2 / 0 / 1
8,484
530
5,334
6,894
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
26
27
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
9
1
0.28
W
Maman Brigitte
ImChaoticNeutral
Maman Brigitte
9
3
3
3.5
L
Mercury
Karl3212
Mercury
3
3
1
1.17
W
Set
5
0
6
8
L
2
8
2
0.38
W
Baron Samedi
Tronchatoro3000p
Baron Samedi
1
0
5
3.5
L
0
4
1
0.13
W
Morgan Le Fay
WeroAlpha1
Morgan Le Fay
9
4
2
2.5
W
Sylvanus
adybich71
Sylvanus
2
0
1
2.5
L
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,413
Damage
50,811
70,813
Taken
62,392
43,881
Mitigated
35,677
12,464
Healing
24,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,324
2,202
60
4,427
19,608
16,364
0
12,143
7,465
0
47,120
W
Maman Brigitte
ImChaoticNeutral
Maman Brigitte
17,267
1,073
0
7,351
17,374
7,529
174
5,517
11,857
87,174
1,730
L
Mercury
Karl3212
Mercury
5,603
1,841
0
2,653
13,549
5,342
0
7,804
5,745
0
67,968
W
Set
8,450
3,378
0
4,208
13,663
6,904
0
3,229
10,434
0
103,917
L
12,840
2,358
0
842
13,885
4,971
21
7,899
5,986
71,878
0
W
Baron Samedi
Tronchatoro3000p
Baron Samedi
4,934
624
696
2,843
7,769
7,281
270
3,980
3,789
32,947
0
L
4,717
336
57
2,233
14,120
13,861
0
8,060
6,060
24,001
0
W
Morgan Le Fay
WeroAlpha1
Morgan Le Fay
14,826
2,136
0
5,797
16,692
10,019
30
1,867
14,825
70,754
0
W
Sylvanus
adybich71
Sylvanus
5,334
2,342
461
3,173
6,894
3,944
364
2,964
3,930
61,771
21,531
L
Jing Wei
2,929
1,985
0
2,192
9,651
3,343
544
5,416
4,235
0
52,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
47,088
427
Minions Killed
529
0
Camps Cleared
0
1,659,364
Distance Traveled
1,600,935
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,997
500
68
4
0
310,251
0
W
Maman Brigitte
10,100
631
127
8
0
363,106
3
L
Mercury
8,828
552
104
7
0
399,602
0
W
Set
10,143
634
131
8
0
368,780
7
L
Nu Wa
8,849
553
127
8
0
294,760
0
W
Baron Samedi
8,510
532
40
3
0
296,380
0
L
Geb
7,123
445
27
2
0
320,342
0
W
Morgan Le Fay
9,851
616
93
6
0
278,952
8
W
Sylvanus
8,484
530
138
9
0
293,717
0
L
Jing Wei
7,297
456
101
6
0
334,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role