Player Matchup

Gilgamesh
Gilgamesh
VerySpookySkele
Gilgamesh
Level 125
God Stats
5W - 2L
1,614 SR
Queue Stats
212W - 203L
1,585 Elo+
Party 1
Anhur
Anhur
kronicirish
Anhur
Level 84
God Stats
2W - 7L
1,204 SR
Queue Stats
142W - 137L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
xBaNaNa204x
Ix Chel
Level 58
God Stats
12W - 7L
1,584 SR
Queue Stats
180W - 181L
1,511 Elo+
Party 1
Team Averages
Level 89
1,467 SR
1,542 Elo+

VS

Team Averages
Level 79
1,623 SR
1,470 Elo+
Ra
Ra
Andesss
Ra
Level 69
God Stats
53W - 43L
1,571 SR
Queue Stats
329W - 310L
1,502 Elo+
Solo
Fenrir
Fenrir
AppleMyf
Fenrir
Level 65
God Stats
12W - 5L
1,674 SR
Queue Stats
206W - 206L
1,515 Elo+
Solo
Hachiman
Hachiman
JaunMoWin
Hachiman
Level 104
God Stats
13W - 10L
1,623 SR
Queue Stats
62W - 57L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
VerySpookySkele
Gilgamesh
13
0 / 1 / 0
9,851
616
8,585
23,588
26,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 0
9,634
602
5,198
14,913
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
xBaNaNa204x
Ix Chel
12
0 / 5 / 0
9,806
613
7,873
12,128
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
12,601
788
18,214
6,355
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
AppleMyf
Fenrir
14
3 / 0 / 8
11,526
720
13,932
16,878
18,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
JaunMoWin
Hachiman
15
3 / 0 / 8
11,892
743
12,710
9,122
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Fenrir
AppleMyf
Fenrir
3
0
8
7
W
Hachiman
JaunMoWin
Hachiman
3
0
8
7
L
Gilgamesh
VerySpookySkele
Gilgamesh
0
1
0
0
L
0
6
0
0
L
Ix Chel
xBaNaNa204x
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
44,856
50,629
Taken
32,355
34,921
Mitigated
25,173
5,200
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,214
1,088
3,436
3,399
6,355
2,920
388
1,599
4,756
76,071
0
W
Fenrir
AppleMyf
Fenrir
13,932
3,382
0
3,188
16,878
18,538
26
3,905
12,067
0
25,768
W
Hachiman
JaunMoWin
Hachiman
12,710
8,254
250
4,935
9,122
3,715
2,002
2,664
6,458
0
59,856
L
Gilgamesh
VerySpookySkele
Gilgamesh
8,585
1,647
0
1,712
23,588
26,061
0
7,714
15,018
0
41,048
L
5,198
3,247
0
926
14,913
4,560
0
6,701
7,961
0
27,338
L
Ix Chel
xBaNaNa204x
Ix Chel
7,873
476
1,558
1,004
12,128
4,300
0
4,016
7,730
37,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
36,019
142
Minions Killed
195
0
Camps Cleared
0
841,499
Distance Traveled
872,347
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,601
788
84
5
0
284,370
0
W
Fenrir
11,526
720
31
2
0
302,819
3
W
Hachiman
11,892
743
80
5
0
285,158
3
L
Gilgamesh
9,851
616
39
2
0
328,810
0
L
Anhur
9,634
602
41
3
0
231,152
0
L
Ix Chel
9,806
613
62
4
0
281,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role