Player Matchup

Da Ji
Da Ji
CamaronAgraciado
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 2
Merlin
Merlin
HadesOne1
Merlin
Level 138
God Stats
1W - 2L
1,608 SR
Queue Stats
272W - 258L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
Tuna141
Erlang Shen
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 1L
1,797 Elo+
Party 2
Serqet
Serqet
doomdog74747
Serqet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 2
Janus
Janus
pizuco21
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 2
Team Averages
Level 103
1,479 SR
1,628 Elo+

VS

Team Averages
Level 97
1,523 SR
1,579 Elo+
Hera
Hera
Asciphex
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,524 Elo+
Solo
Ymir
Ymir
CenZx
Ymir
Level 24
God Stats
3W - 0L
1,630 SR
Queue Stats
28W - 28L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsQuickz
Ao Kuang
Level 158
God Stats
2W - 2L
1,450 SR
Queue Stats
75W - 59L
1,571 Elo+
Party 1
Izanami
Izanami
MasterHighFive19
Izanami
Level 120
God Stats
2W - 1L
1,533 SR
Queue Stats
82W - 65L
1,538 Elo+
Party 1
Persephone
Persephone
mastercontorted
Persephone
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 9
7,020
702
6,881
9,726
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
HadesOne1
Merlin
14
1 / 5 / 11
7,777
778
7,884
7,587
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Tuna141
Erlang Shen
14
5 / 4 / 8
8,460
846
6,047
16,911
15,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
13
3 / 5 / 9
7,505
751
5,206
8,693
7,034
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
pizuco21
Janus
14
4 / 5 / 8
8,214
821
13,356
8,175
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
6 / 2 / 12
9,723
972
10,389
7,757
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
CenZx
Ymir
12
0 / 4 / 11
7,902
790
2,940
11,269
10,078
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ItsQuickz
Ao Kuang
17
9 / 4 / 12
10,628
1,063
12,703
13,518
11,363
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 4 / 13
8,202
820
4,741
8,591
2,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
mastercontorted
Persephone
18
8 / 2 / 10
10,753
1,075
13,642
8,250
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
82
14
Kills
24
25
Deaths
16
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
6
2
12
6
L
1
6
9
0.92
W
Ymir
CenZx
Ymir
0
4
11
1.38
L
Merlin
HadesOne1
Merlin
1
5
11
1.3
W
Ao Kuang
ItsQuickz
Ao Kuang
9
4
12
3.75
W
1
4
13
1.88
L
Erlang Shen
Tuna141
Erlang Shen
5
4
8
2.25
L
Serqet
3
5
9
1.5
W
Persephone
mastercontorted
Persephone
8
2
10
6.5
L
Janus
pizuco21
Janus
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,374
Damage
44,415
51,092
Taken
49,385
35,257
Mitigated
30,607
6,224
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,389
2,091
158
1,001
7,757
3,022
1,932
2,817
4,747
22,804
0
L
6,881
853
0
250
9,726
5,371
0
6,858
2,868
0
10,461
W
Ymir
CenZx
Ymir
2,940
299
1,097
1,351
11,269
10,078
432
5,139
5,717
4,446
0
L
Merlin
HadesOne1
Merlin
7,884
415
356
148
7,587
3,355
65
6,371
1,216
25,694
0
W
Ao Kuang
ItsQuickz
Ao Kuang
12,703
3,096
634
3,374
13,518
11,363
1,998
3,717
9,500
21,859
0
W
4,741
2,956
1,428
1,587
8,591
2,819
1,588
5,346
3,016
0
20,239
L
Erlang Shen
Tuna141
Erlang Shen
6,047
2,681
850
3,747
16,911
15,797
0
13,108
3,803
0
9,329
L
Serqet
5,206
1,475
0
0
8,693
7,034
432
6,308
2,385
0
6,873
W
Persephone
mastercontorted
Persephone
13,642
1,544
450
2,631
8,250
3,325
2,065
3,528
4,613
34,530
0
L
Janus
pizuco21
Janus
13,356
1,488
462
411
8,175
3,700
0
7,029
1,146
25,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
47,208
97
Minions Killed
115
0
Camps Cleared
0
858,244
Distance Traveled
951,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,723
972
30
3
0
190,327
0
L
Da Ji
7,020
702
7
1
0
180,358
0
W
Ymir
7,902
790
8
1
0
163,591
0
L
Merlin
7,777
778
32
3
0
159,469
0
W
Ao Kuang
10,628
1,063
19
2
0
179,300
0
W
Izanami
8,202
820
24
2
0
202,435
0
L
Erlang Shen
8,460
846
6
1
0
189,396
0
L
Serqet
7,505
751
11
1
0
172,083
0
W
Persephone
10,753
1,075
34
3
0
215,454
0
L
Janus
8,214
821
41
4
0
156,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role