Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
AFYT27
Pele
Gold III
Level 97
God Stats
4W - 11L
1,443 SR
Queue Stats
271W - 278L
1,576 MMR
Solo
Cerberus
Cerberus
Gold III
Jakalss
Cerberus
Gold III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,545 MMR
Party 1
Janus
Janus
Gold IV
PureHylian
Janus
Gold IV
Level 142
God Stats
0W - 1L
1,288 SR
Queue Stats
40W - 40L
1,597 MMR
Party 1
Cupid
Cupid
Gold III
XxF3r_19xX
Cupid
Gold III
Level 212
God Stats
2W - 1L
1,748 SR
Queue Stats
47W - 33L
1,583 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,496 SR
1,560 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,619 SR
1,576 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
BeWDro717
Morgan Le Fay
Gold V
Level 141
God Stats
15W - 11L
1,628 SR
Queue Stats
152W - 149L
1,404 MMR
Party 2
Horus
Horus
Gold IV
UnitedUnicorn65
Horus
Gold IV
Level 154
God Stats
10W - 6L
1,588 SR
Queue Stats
667W - 674L
1,397 MMR
Party 3
Achilles
Achilles
Bronze III
YaBoyJimothy
Achilles
Bronze III
Level 184
God Stats
2W - 1L
1,660 SR
Queue Stats
39W - 22L
1,561 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
saulpino
Gilgamesh
Platinum III
Level 145
God Stats
7W - 3L
1,579 SR
Queue Stats
280W - 265L
1,768 MMR
Party 3
Heimdallr
Heimdallr
Platinum IV
weckmon
Heimdallr
Platinum IV
Level 162
God Stats
6W - 3L
1,642 SR
Queue Stats
89W - 83L
1,749 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 0 / 0
5,231
654
3,812
4,690
3,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
AFYT27
Pele
1
0 / 0 / 0
3,040
380
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
Jakalss
Cerberus
7
0 / 1 / 0
4,239
530
1,609
6,656
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
10
0 / 1 / 1
5,208
651
2,083
4,434
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
7
0 / 0 / 0
4,098
512
4,312
5,359
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Baron SamediThanatosRatatoskrMaman Brigitte

VS

Bans
AthenaThorAnhurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeWDro717
Morgan Le Fay
10
1 / 0 / 0
5,201
650
2,680
2,953
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
4,647
581
2,532
6,653
2,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
YaBoyJimothy
Achilles
9
0 / 1 / 0
5,278
660
3,148
7,512
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
saulpino
Gilgamesh
8
0 / 0 / 1
4,586
573
1,596
6,098
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
weckmon
Heimdallr
8
1 / 0 / 0
4,712
589
5,171
4,976
2,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
0
0
1
L
Pele
AFYT27
Pele
0
0
0
0
W
Morgan Le Fay
BeWDro717
Morgan Le Fay
1
0
0
1
L
Cerberus
Jakalss
Cerberus
0
1
0
0
L
Janus
0
1
1
0.5
W
0
1
2
1
L
Cupid
0
0
0
0
W
Achilles
YaBoyJimothy
Achilles
0
1
0
0
W
Gilgamesh
saulpino
Gilgamesh
0
0
1
0.5
W
Heimdallr
weckmon
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,816
Damage
15,127
21,139
Taken
28,192
10,411
Mitigated
12,962
8,478
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,812
2,476
0
1,428
4,690
3,205
0
0
4,168
35,137
0
L
Pele
AFYT27
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
BeWDro717
Morgan Le Fay
2,680
0
0
411
2,953
980
0
1,538
1,293
37,671
0
L
Cerberus
Jakalss
Cerberus
1,609
242
0
2,958
6,656
4,024
0
0
6,656
10,746
0
L
Janus
2,083
261
0
1,134
4,434
1,667
0
2,680
1,754
39,876
0
W
2,532
1,396
1,004
1,896
6,653
2,697
0
971
5,682
0
13,756
L
Cupid
4,312
3,063
86
2,872
5,359
1,515
0
0
5,359
0
24,807
W
Achilles
YaBoyJimothy
Achilles
3,148
469
0
3,777
7,512
4,763
36
3,812
3,700
0
35,137
W
Gilgamesh
saulpino
Gilgamesh
1,596
711
0
1,619
6,098
2,445
0
440
5,626
0
36,724
W
Heimdallr
weckmon
Heimdallr
5,171
3,421
0
2,135
4,976
2,077
0
589
4,387
0
34,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
24,424
192
Minions Killed
276
0
Camps Cleared
0
613,673
Distance Traveled
855,921
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,231
654
55
7
0
139,457
1
L
Pele
3,040
380
0
0
0
7,006
0
W
Morgan Le Fay
5,201
650
73
9
0
170,011
0
L
Cerberus
4,239
530
21
3
0
168,700
0
L
Janus
5,208
651
78
10
0
161,416
0
W
Horus
4,647
581
18
2
0
170,482
0
L
Cupid
4,098
512
38
5
0
137,094
0
W
Achilles
5,278
660
70
9
0
171,073
2
W
Gilgamesh
4,586
573
60
8
0
199,533
0
W
Heimdallr
4,712
589
55
7
0
144,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role