Player Matchup

Tiamat
Tiamat
Irnman2
Tiamat
Level 59
God Stats
0W - 6L
1,071 SR
Queue Stats
175W - 198L
1,455 Elo+
Party 3
Ne Zha
Ne Zha
Jasle
Ne Zha
Level 29
God Stats
1W - 4L
1,404 SR
Queue Stats
169W - 167L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Kirby43c1d
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Mr gummischuhe
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 186L
1,402 Elo+
Solo
Awilix
Awilix
ZombieKing288
Awilix
Level 129
God Stats
3W - 6L
1,373 SR
Queue Stats
263W - 283L
1,439 Elo+
Party 3
Team Averages
Level 93
1,370 SR
1,458 Elo+

VS

Team Averages
Level 103
1,457 SR
1,425 Elo+
Ravana
Ravana
Donncath
Ravana
Level 105
God Stats
1W - 1L
1,124 SR
Queue Stats
189W - 170L
1,463 Elo+
Party 2
Persephone
Persephone
GrimPaladin
Persephone
Level 125
God Stats
2W - 1L
1,698 SR
Queue Stats
231W - 213L
1,427 Elo+
Party 2
Freya
Freya
TheEverSon1
Freya
Level 107
God Stats
2W - 0L
1,690 SR
Queue Stats
249W - 226L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zz Suacekidd zZ
Morgan Le Fay
Level 79
God Stats
1W - 1L
1,273 SR
Queue Stats
36W - 39L
1,445 Elo+
Party 1
Bastet
Bastet
eww DAME
Bastet
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 40L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Irnman2
Tiamat
9
2 / 1 / 1
6,086
761
2,751
2,598
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Jasle
Ne Zha
14
2 / 4 / 9
7,159
895
9,940
11,376
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kirby43c1d
Cthulhu
15
1 / 3 / 10
7,094
887
8,658
9,353
5,457
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
13
9 / 6 / 4
8,324
1,041
12,334
11,492
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 1 / 1
5,196
650
270
2,020
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Donncath
Ravana
14
2 / 1 / 9
7,432
929
6,960
9,458
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
GrimPaladin
Persephone
12
2 / 4 / 6
7,176
897
3,625
7,119
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 3 / 4
7,830
979
7,337
7,609
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Zz Suacekidd zZ
Morgan Le Fay
13
0 / 4 / 11
7,185
898
5,386
8,232
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
eww DAME
Bastet
15
7 / 2 / 7
8,679
1,085
10,046
6,809
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
14
Kills
15
15
Deaths
14
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ravana
Donncath
Ravana
2
1
9
6.5
W
Persephone
GrimPaladin
Persephone
2
4
6
1.25
L
Tiamat
Irnman2
Tiamat
2
1
1
2.5
L
Ne Zha
Jasle
Ne Zha
2
4
9
1.63
L
Cthulhu
Kirby43c1d
Cthulhu
1
3
10
2
L
Hun Batz
9
6
4
1.83
W
4
3
4
2
L
0
1
1
0.5
W
Morgan Le Fay
Zz Suacekidd zZ
Morgan Le Fay
0
4
11
1.38
W
Bastet
eww DAME
Bastet
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
33,354
36,839
Taken
39,227
24,343
Mitigated
16,497
6,706
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Donncath
Ravana
6,960
1,573
1,084
1,628
9,458
6,294
387
3,639
5,746
0
11,062
W
Persephone
GrimPaladin
Persephone
3,625
729
488
815
7,119
2,089
250
2,537
4,494
8,653
0
L
Tiamat
Irnman2
Tiamat
2,751
349
0
211
2,598
1,386
0
854
1,744
5,377
0
L
Ne Zha
Jasle
Ne Zha
9,940
1,113
801
1,184
11,376
10,140
0
4,920
6,456
0
16,491
L
Cthulhu
Kirby43c1d
Cthulhu
8,658
133
813
1,384
9,353
5,457
0
5,244
4,109
20,833
0
L
Hun Batz
12,334
1,410
304
1,436
11,492
6,715
0
5,043
6,449
0
16,747
W
7,337
2,313
1,059
2,547
7,609
2,796
893
2,056
5,485
11,507
0
L
270
0
211
362
2,020
645
0
287
1,733
0
282
W
Morgan Le Fay
Zz Suacekidd zZ
Morgan Le Fay
5,386
748
756
972
8,232
2,574
0
978
7,230
18,100
0
W
Bastet
eww DAME
Bastet
10,046
2,661
875
1,255
6,809
2,744
559
1,944
4,825
0
16,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
38,302
56
Minions Killed
70
0
Camps Cleared
0
570,842
Distance Traveled
809,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,432
929
10
1
0
177,116
0
W
Persephone
7,176
897
11
1
0
153,399
0
L
Tiamat
6,086
761
8
1
0
72,010
0
L
Ne Zha
7,159
895
5
1
0
155,390
0
L
Cthulhu
7,094
887
28
4
0
161,492
0
L
Hun Batz
8,324
1,041
14
2
0
139,262
0
W
Freya
7,830
979
8
1
0
150,824
0
L
Awilix
5,196
650
1
0
0
42,688
0
W
Morgan Le Fay
7,185
898
22
3
0
150,593
0
W
Bastet
8,679
1,085
19
2
0
177,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role