Player Matchup

Cerberus
Cerberus
FantasticMistake
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,613 Elo+
Solo
Ix Chel
Ix Chel
Kibbles11
Ix Chel
Level 68
God Stats
2W - 0L
1,668 SR
Queue Stats
48W - 40L
1,529 Elo+
Party 3
Ah Puch
Ah Puch
Knight Dantz
Ah Puch
Level 128
God Stats
3W - 4L
1,504 SR
Queue Stats
244W - 244L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Scorcher46
Kukulkan
Level 101
God Stats
4W - 1L
1,389 SR
Queue Stats
98W - 79L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
trunq
Ah Muzen Cab
Level 97
God Stats
3W - 0L
1,386 SR
Queue Stats
43W - 42L
1,511 Elo+
Party 3
Team Averages
Level 96
1,489 SR
1,537 Elo+

VS

Team Averages
Level 145
1,460 SR
1,543 Elo+
Thor
Thor
Amaryah
Thor
Level 157
God Stats
5W - 4L
1,544 SR
Queue Stats
523W - 472L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
AquaSorceress
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
BigDadEnergy
Ao Kuang
Level 219
God Stats
2W - 2L
1,615 SR
Queue Stats
428W - 417L
1,599 Elo+
Party 1
Horus
Horus
Crimson-Rhodes
Horus
Level 76
God Stats
0W - 1L
1,404 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 2
Ravana
Ravana
Melky84
Ravana
Level 159
God Stats
1W - 2L
1,238 SR
Queue Stats
300W - 293L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
8,899
890
7,912
16,599
17,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Kibbles11
Ix Chel
17
6 / 0 / 12
9,535
954
9,518
4,975
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
Knight Dantz
Ah Puch
15
3 / 3 / 13
8,923
892
10,718
7,444
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Scorcher46
Kukulkan
15
3 / 2 / 10
8,858
886
9,009
8,205
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
trunq
Ah Muzen Cab
17
8 / 2 / 9
9,765
977
15,273
9,814
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Amaryah
Thor
12
0 / 3 / 7
7,022
702
5,542
10,082
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 5 / 4
7,124
712
7,261
10,153
4,155
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
BigDadEnergy
Ao Kuang
13
5 / 6 / 2
8,286
829
11,188
11,678
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 4 / 5
8,342
834
4,126
13,562
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
Melky84
Ravana
14
2 / 4 / 3
7,419
742
7,360
13,486
12,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
22
Kills
9
9
Deaths
22
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
Amaryah
Thor
0
3
7
1.17
L
0
5
4
0.4
L
Ao Kuang
BigDadEnergy
Ao Kuang
5
6
2
1
L
2
4
5
1.13
W
2
2
14
4.5
W
Ix Chel
Kibbles11
Ix Chel
6
0
12
12
W
Ah Puch
Knight Dantz
Ah Puch
3
3
13
3.17
L
Ravana
Melky84
Ravana
2
4
3
0.88
W
Kukulkan
Scorcher46
Kukulkan
3
2
10
4
W
Ah Muzen Cab
trunq
Ah Muzen Cab
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,430
Damage
35,477
47,037
Taken
58,961
30,394
Mitigated
43,927
18,244
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Amaryah
Thor
5,542
211
919
760
10,082
7,953
0
6,001
4,081
0
16,881
L
7,261
1,383
934
556
10,153
4,155
0
6,543
3,610
22,290
0
L
Ao Kuang
BigDadEnergy
Ao Kuang
11,188
2,485
869
2,113
11,678
6,402
0
7,988
3,690
14,412
0
L
4,126
1,301
923
3,072
13,562
12,954
0
8,974
4,588
0
6,311
W
7,912
779
453
3,967
16,599
17,848
291
5,194
11,149
9,749
0
W
Ix Chel
Kibbles11
Ix Chel
9,518
1,790
7,537
2,493
4,975
2,186
1,372
2,865
2,063
20,974
0
W
Ah Puch
Knight Dantz
Ah Puch
10,718
924
383
730
7,444
2,638
133
2,106
5,299
19,797
0
L
Ravana
Melky84
Ravana
7,360
1,808
764
3,245
13,486
12,463
0
7,651
5,835
0
13,347
W
Kukulkan
Scorcher46
Kukulkan
9,009
1,500
509
712
8,205
3,378
1,410
3,692
4,381
33,097
0
W
Ah Muzen Cab
trunq
Ah Muzen Cab
15,273
5,914
320
1,140
9,814
4,344
2,014
3,985
5,696
0
28,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
38,193
146
Minions Killed
93
0
Camps Cleared
0
953,191
Distance Traveled
857,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,022
702
27
3
0
162,522
0
L
Nu Wa
7,124
712
26
3
0
175,411
0
L
Ao Kuang
8,286
829
9
1
0
160,780
0
L
Horus
8,342
834
10
1
0
169,251
0
W
Cerberus
8,899
890
10
1
0
206,804
0
W
Ix Chel
9,535
954
32
3
0
198,514
0
W
Ah Puch
8,923
892
14
1
0
199,251
0
L
Ravana
7,419
742
21
2
0
189,280
0
W
Kukulkan
8,858
886
55
6
0
167,930
0
W
Ah Muzen Cab
9,765
977
35
4
0
180,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role