Player Matchup

Nu Wa
Nu Wa
ATrainedPickles
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,594 Elo+
Solo
Athena
Athena
Nicο
Athena
Level 127
God Stats
0W - 2L
1,280 SR
Queue Stats
127W - 97L
1,596 Elo+
Party 1
Bastet
Bastet
RampartMain5181
Bastet
Level 60
God Stats
0W - 2L
1,293 SR
Queue Stats
176W - 171L
1,586 Elo+
Solo
Danzaburou
Danzaburou
RqBoy
Danzaburou
Level 123
God Stats
7W - 7L
1,429 SR
Queue Stats
174W - 155L
1,560 Elo+
Solo
Ra
Ra
Vazreus
Ra
Level 106
God Stats
8W - 3L
1,769 SR
Queue Stats
130W - 112L
1,537 Elo+
Party 1
Team Averages
Level 92
1,454 SR
1,575 Elo+

VS

Team Averages
Level 91
1,502 SR
1,509 Elo+
Baron Samedi
Baron Samedi
FlamingShiskabob
Baron Samedi
Level 42
God Stats
1W - 2L
1,226 SR
Queue Stats
35W - 45L
1,483 Elo+
Party 2
Bake Kujira
Bake Kujira
FurryEdme
Bake Kujira
Level 118
God Stats
2W - 2L
1,323 SR
Queue Stats
112W - 101L
1,531 Elo+
Solo
Rama
Rama
RengokuV1
Rama
Level 108
God Stats
14W - 14L
1,628 SR
Queue Stats
244W - 228L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Spyro7661
Cthulhu
Level 86
God Stats
13W - 3L
1,809 SR
Queue Stats
142W - 123L
1,519 Elo+
Party 2
Arachne
Arachne
iiTzCynical
Arachne
Level 102
God Stats
10W - 9L
1,524 SR
Queue Stats
286W - 256L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,450
621
9,995
6,424
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Nicο
Athena
10
0 / 1 / 3
6,397
533
4,362
10,824
8,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 1
5,967
497
5,331
12,049
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
RqBoy
Danzaburou
9
2 / 1 / 0
5,932
494
3,939
5,519
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
6,445
537
4,755
8,643
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlamingShiskabob
Baron Samedi
11
4 / 1 / 3
7,011
584
9,108
7,764
4,010
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
FurryEdme
Bake Kujira
13
1 / 1 / 1
7,778
648
4,291
10,113
10,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
13
0 / 1 / 2
7,630
636
5,031
6,809
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Spyro7661
Cthulhu
11
4 / 1 / 2
7,370
614
7,336
14,009
10,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
iiTzCynical
Arachne
12
2 / 1 / 3
7,128
594
3,322
10,911
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
11
11
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Baron Samedi
FlamingShiskabob
Baron Samedi
4
1
3
5.5
W
Bake Kujira
FurryEdme
Bake Kujira
1
1
1
1.5
L
Athena
Nicο
Athena
0
1
3
1.5
L
1
4
1
0.38
W
Rama
0
1
2
1
L
Danzaburou
RqBoy
Danzaburou
2
1
0
2
W
Cthulhu
Spyro7661
Cthulhu
4
1
2
5
L
1
4
0
0.25
W
Arachne
iiTzCynical
Arachne
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
29,088
43,459
Taken
49,606
20,105
Mitigated
31,825
10,168
Healing
21,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,995
3,034
0
1,788
6,424
2,315
0
3,642
2,782
57,816
0
W
Baron Samedi
FlamingShiskabob
Baron Samedi
9,108
1,079
465
3,276
7,764
4,010
275
2,216
5,468
41,918
0
W
Bake Kujira
FurryEdme
Bake Kujira
4,291
2,332
0
4,453
10,113
10,472
895
6,566
3,008
78,708
0
L
Athena
Nicο
Athena
4,362
1,548
0
2,103
10,824
8,091
0
5,064
5,760
20,413
0
L
5,331
1,472
0
2,007
12,049
4,341
0
5,325
6,724
0
41,657
W
Rama
5,031
3,692
0
3,778
6,809
2,524
2,358
2,264
4,495
0
60,187
L
Danzaburou
RqBoy
Danzaburou
3,939
2,182
0
1,584
5,519
1,930
0
2,116
3,403
0
36,139
W
Cthulhu
Spyro7661
Cthulhu
7,336
399
1,601
2,992
14,009
10,489
292
5,191
8,604
27,978
340
L
4,755
546
185
2,501
8,643
3,428
0
4,248
4,395
54,634
0
W
Arachne
iiTzCynical
Arachne
3,322
2,266
0
5,328
10,911
4,330
189
1,886
8,919
0
44,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
36,917
381
Minions Killed
419
0
Camps Cleared
0
1,167,990
Distance Traveled
1,223,425
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,450
621
119
10
0
224,410
0
W
Baron Samedi
7,011
584
62
5
0
223,055
0
W
Bake Kujira
7,778
648
130
11
0
228,664
0
L
Athena
6,397
533
28
2
0
258,695
3
L
Bastet
5,967
497
68
6
0
290,743
0
W
Rama
7,630
636
125
10
0
226,565
3
L
Danzaburou
5,932
494
71
6
0
151,599
0
W
Cthulhu
7,370
614
37
3
0
260,361
2
L
Ra
6,445
537
95
8
0
242,543
2
W
Arachne
7,128
594
65
5
0
284,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role