Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FightForLand
Horus
Level 103
God Stats
3W - 4L
1,477 SR
Queue Stats
240W - 225L
1,473 Elo+
Party 1
Thoth
Thoth
KhalJeff
Thoth
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,706 Elo+
Solo
Loki
Loki
Mr_Foxxyyy
Loki
Level 122
God Stats
10W - 3L
1,565 SR
Queue Stats
447W - 418L
1,442 Elo+
Party 1
Team Averages
Level 111
1,508 SR
1,524 Elo+

VS

Team Averages
Level 112
1,559 SR
1,689 Elo+
Freya
Freya
DeductedClub
Freya
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,952 Elo+
Party 3
Izanami
Izanami
Juiced 0ak
Izanami
Level 89
God Stats
6W - 7L
1,593 SR
Queue Stats
333W - 334L
1,523 Elo+
Party 2
Agni
Agni
SimplyPathetic
Agni
Level 145
God Stats
1W - 0L
1,672 SR
Queue Stats
9W - 0L
1,933 Elo+
Party 3
Terra
Terra
VividFawn470432
Terra
Level 121
God Stats
4W - 3L
1,531 SR
Queue Stats
558W - 541L
1,541 Elo+
Party 2
Bellona
Bellona
YungBunt
Bellona
Level 64
God Stats
9W - 6L
1,499 SR
Queue Stats
201W - 165L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 7 / 7
8,900
809
18,045
15,823
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
 
Lancelot
14
4 / 5 / 2
8,284
753
7,601
12,185
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 7
7,140
649
5,593
18,708
13,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thoth
KhalJeff
Thoth
16
0 / 4 / 7
8,249
750
10,426
10,948
5,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 3
8,445
768
12,754
11,398
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 13
8,927
812
13,257
11,810
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Juiced 0ak
Izanami
18
6 / 2 / 16
10,337
940
15,786
11,079
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 16
9,987
908
19,209
13,080
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 1 / 19
9,969
906
7,126
14,090
16,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
YungBunt
Bellona
16
5 / 1 / 18
9,392
854
10,181
15,010
15,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
10
Kills
26
26
Deaths
11
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
7
7
0.79
L
Lancelot
 
Lancelot
4
5
2
1
W
4
4
13
2.63
L
0
4
7
0.88
W
Izanami
Juiced 0ak
Izanami
6
2
16
7
L
Thoth
KhalJeff
Thoth
0
4
7
0.88
L
4
6
3
0.92
W
7
3
16
5
W
4
1
19
13.5
W
Bellona
YungBunt
Bellona
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,419
Damage
65,559
69,062
Taken
65,069
37,171
Mitigated
49,064
19,143
Healing
35,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
18,045
6,848
1,041
2,415
15,823
7,944
0
9,317
6,270
0
30,964
L
Lancelot
 
Lancelot
7,601
691
1,078
2,358
12,185
5,911
0
6,634
5,348
0
13,711
W
13,257
4,483
1,000
3,067
11,810
5,072
1,279
1,436
10,374
17,226
0
L
5,593
2,461
3,477
6,380
18,708
13,040
0
10,280
7,981
0
7,162
W
Izanami
Juiced 0ak
Izanami
15,786
10,711
1,814
1,048
11,079
5,973
1,821
1,951
9,128
0
43,605
L
Thoth
KhalJeff
Thoth
10,426
537
489
382
10,948
5,077
0
6,784
4,063
29,987
0
L
12,754
986
536
987
11,398
5,199
0
6,577
4,689
0
19,853
W
19,209
1,528
1,255
3,664
13,080
5,535
609
2,698
10,382
30,847
0
W
7,126
749
10,820
6,184
14,090
16,659
144
2,336
11,754
12,596
0
W
Bellona
YungBunt
Bellona
10,181
1,729
3,030
3,425
15,010
15,825
188
2,005
13,005
0
14,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
48,612
106
Minions Killed
129
0
Camps Cleared
0
1,042,066
Distance Traveled
1,103,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,900
809
43
4
0
170,811
0
L
Lancelot
8,284
753
11
1
0
225,259
0
W
Freya
8,927
812
7
1
0
186,524
0
L
Horus
7,140
649
6
1
0
234,028
0
W
Izanami
10,337
940
68
6
0
191,291
0
L
Thoth
8,249
750
35
3
0
207,369
0
L
Loki
8,445
768
11
1
0
204,599
0
W
Agni
9,987
908
32
3
0
213,774
0
W
Terra
9,969
906
7
1
0
254,246
0
W
Bellona
9,392
854
15
1
0
258,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role