Player Matchup

Ravana
Ravana
Eldicario561
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,385 Elo+
Solo
Zeus
Zeus
Heimdall14Mc
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,280 Elo+
Solo
Lancelot
Lancelot
PaulMcFartny
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDahmerBomber
Tsukuyomi
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 84L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
WarlikeMist
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,500 SR
1,424 Elo+

VS

Team Averages
Level 115
1,357 SR
1,488 Elo+
Hera
Hera
Flava Frazier
Hera
Level 87
God Stats
4W - 1L
1,639 SR
Queue Stats
280W - 264L
1,488 Elo+
Party 1
Freya
Freya
GoldenZeus32
Freya
Level 28
God Stats
1W - 1L
1,230 SR
Queue Stats
65W - 72L
1,463 Elo+
Party 1
Tiamat
Tiamat
L0NE MARINE
Tiamat
Level 156
God Stats
1W - 4L
1,081 SR
Queue Stats
94W - 98L
1,493 Elo+
Party 1
Fenrir
Fenrir
OslappyBEAN
Fenrir
Level 156
God Stats
2W - 3L
1,276 SR
Queue Stats
242W - 241L
1,479 Elo+
Party 1
Agni
Agni
SWEG260
Agni
Level 147
God Stats
9W - 4L
1,561 SR
Queue Stats
208W - 180L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 4 / 6
6,022
753
1,529
10,207
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 3 / 5
8,201
1,025
9,774
6,078
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PaulMcFartny
Lancelot
10
0 / 7 / 2
5,982
748
3,041
11,392
7,839
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
TheDahmerBomber
Tsukuyomi
15
7 / 4 / 5
8,136
1,017
12,511
9,455
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
WarlikeMist
Sun Wukong
10
0 / 8 / 10
6,428
804
5,486
11,478
6,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 19
8,189
1,024
9,341
4,557
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 12
8,379
1,047
6,913
10,428
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
14
7 / 2 / 15
8,068
1,009
9,913
8,147
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
4 / 2 / 15
7,706
963
5,759
12,897
15,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
SWEG260
Agni
13
5 / 3 / 11
7,639
955
10,058
6,892
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
12
Kills
26
26
Deaths
12
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
4
6
0.75
W
3
1
19
12.5
W
7
4
12
3.25
L
5
3
5
2.5
W
Tiamat
7
2
15
7.25
W
Fenrir
4
2
15
5.75
L
Lancelot
PaulMcFartny
Lancelot
0
7
2
0.14
W
Agni
SWEG260
Agni
5
3
11
3.5
L
Tsukuyomi
TheDahmerBomber
Tsukuyomi
7
4
5
2.38
L
Sun Wukong
WarlikeMist
Sun Wukong
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,341
Damage
41,984
48,610
Taken
42,921
26,273
Mitigated
31,240
5,978
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
1,529
278
639
1,349
10,207
5,770
0
6,577
3,433
0
5,307
W
9,341
2,011
0
1,035
4,557
1,627
149
865
3,692
19,260
0
W
6,913
2,552
827
3,225
10,428
4,569
570
2,658
7,770
12,413
0
L
9,774
409
426
592
6,078
2,546
0
4,164
1,812
23,543
0
W
Tiamat
9,913
893
753
3,023
8,147
6,383
0
1,869
6,278
15,125
0
W
Fenrir
5,759
1,039
1,506
4,800
12,897
15,773
114
2,164
10,733
0
8,721
L
Lancelot
PaulMcFartny
Lancelot
3,041
677
0
33
11,392
7,839
0
8,244
2,936
0
9,192
W
Agni
SWEG260
Agni
10,058
412
316
1,188
6,892
2,888
232
2,218
4,674
23,232
0
L
Tsukuyomi
TheDahmerBomber
Tsukuyomi
12,511
2,347
477
2,108
9,455
4,040
0
7,485
1,824
0
22,932
L
Sun Wukong
WarlikeMist
Sun Wukong
5,486
1,350
159
195
11,478
6,078
124
8,854
2,380
0
9,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
39,981
75
Minions Killed
86
0
Camps Cleared
0
754,766
Distance Traveled
825,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,022
753
13
2
0
151,707
0
W
Hera
8,189
1,024
28
4
0
176,732
0
W
Freya
8,379
1,047
14
2
0
157,205
0
L
Zeus
8,201
1,025
35
4
0
146,779
0
W
Tiamat
8,068
1,009
12
2
0
157,994
0
W
Fenrir
7,706
963
5
1
0
195,893
0
L
Lancelot
5,982
748
11
1
0
153,040
0
W
Agni
7,639
955
27
3
0
137,647
0
L
Tsukuyomi
8,136
1,017
11
1
0
151,332
0
L
Sun Wukong
6,428
804
5
1
0
151,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role