Player Matchup

Chaac
Chaac
HardToTheCore
Chaac
Level 82
God Stats
0W - 1L
1,715 SR
Queue Stats
36W - 54L
1,452 Elo+
Party 2
Medusa
Medusa
UndeadSparky
Medusa
Level 66
God Stats
2W - 2L
1,743 SR
Queue Stats
100W - 101L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
YSD daddy
Kumbhakarna
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
YSD jiggy
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,291 Elo+
Party 2
Janus
Janus
eightyrl
Janus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 32L
1,326 Elo+
Party 2
Team Averages
Level 88
1,592 SR
1,395 Elo+

VS

Team Averages
Level 79
1,647 SR
1,473 Elo+
Anubis
Anubis
DariusCK
Anubis
Level 48
God Stats
12W - 4L
1,671 SR
Queue Stats
74W - 65L
1,480 Elo+
Solo
Hachiman
Hachiman
Divine__Izanagi
Hachiman
Level 87
God Stats
1W - 0L
1,717 SR
Queue Stats
106W - 101L
1,445 Elo+
Party 1
Neith
Neith
IdleBigGas
Neith
Level 64
God Stats
13W - 8L
1,522 SR
Queue Stats
42W - 25L
1,459 Elo+
Solo
Loki
Loki
NerdyTactics
Loki
Level 109
God Stats
9W - 4L
1,516 SR
Queue Stats
151W - 136L
1,455 Elo+
Party 1
Bake Kujira
Bake Kujira
TheGamerKeen
Bake Kujira
Level 89
God Stats
5W - 1L
1,811 SR
Queue Stats
177W - 169L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,617
511
4,163
11,811
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
1 / 0 / 1
5,391
490
7,381
7,100
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
YSD daddy
Kumbhakarna
7
0 / 0 / 2
4,968
452
1,738
10,456
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
YSD jiggy
Hun Batz
9
2 / 4 / 1
5,652
514
2,618
9,594
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
eightyrl
Janus
9
1 / 3 / 3
5,401
491
4,214
5,634
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DariusCK
Anubis
11
7 / 2 / 1
7,391
672
12,534
6,747
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
8
0 / 2 / 1
5,250
477
2,721
6,717
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
9
0 / 0 / 2
5,105
464
7,137
6,700
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 3
6,694
609
1,990
8,136
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
TheGamerKeen
Bake Kujira
11
4 / 0 / 0
7,312
665
5,210
6,785
5,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
12
12
Deaths
5
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
DariusCK
Anubis
7
2
1
3.75
W
Hachiman
0
2
1
0.25
L
1
5
2
0.4
W
Neith
0
0
2
1
W
1
1
3
2.5
W
Bake Kujira
TheGamerKeen
Bake Kujira
4
0
0
4
L
Medusa
1
0
1
1.5
L
Kumbhakarna
YSD daddy
Kumbhakarna
0
0
2
1
L
Hun Batz
YSD jiggy
Hun Batz
2
4
1
0.63
L
Janus
eightyrl
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
29,592
44,595
Taken
35,085
19,183
Mitigated
16,747
8,992
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DariusCK
Anubis
12,534
304
0
2,097
6,747
3,409
721
1,591
4,962
47,885
0
W
Hachiman
2,721
1,929
0
2,144
6,717
2,457
0
1,034
5,665
0
24,847
L
4,163
1,147
0
2,676
11,811
5,816
0
5,913
5,898
0
38,487
W
Neith
7,137
2,797
0
1,471
6,700
2,113
0
846
5,812
0
31,912
W
1,990
410
0
4,706
8,136
2,913
0
934
7,130
0
47,039
W
Bake Kujira
TheGamerKeen
Bake Kujira
5,210
3,123
0
1,590
6,785
5,855
597
1,175
5,564
48,234
92
L
Medusa
7,381
2,921
0
1,659
7,100
2,434
0
611
6,489
0
43,439
L
Kumbhakarna
YSD daddy
Kumbhakarna
1,738
147
0
1,735
10,456
7,093
0
2,370
8,086
12,075
0
L
Hun Batz
YSD jiggy
Hun Batz
2,618
344
0
1,832
9,594
2,436
0
5,187
4,407
0
23,554
L
Janus
eightyrl
Janus
4,214
175
0
1,090
5,634
1,404
0
3,571
2,063
26,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
31,752
232
Minions Killed
323
0
Camps Cleared
0
1,070,250
Distance Traveled
1,053,164
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,391
672
75
7
0
181,917
0
W
Hachiman
5,250
477
52
5
0
206,859
2
L
Chaac
5,617
511
69
6
0
217,830
0
W
Neith
5,105
464
34
3
0
222,822
0
W
Loki
6,694
609
76
7
0
247,154
0
W
Bake Kujira
7,312
665
86
8
0
194,412
2
L
Medusa
5,391
490
55
5
0
195,542
2
L
Kumbhakarna
4,968
452
20
2
0
220,826
0
L
Hun Batz
5,652
514
38
3
0
195,647
0
L
Janus
5,401
491
50
5
0
240,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role