Player Matchup

Hercules
Hercules
 
Hercules
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ARoundHouseKic
Vulcan
Level 124
God Stats
24W - 16L
1,773 SR
Queue Stats
123W - 121L
1,553 Elo+
Solo
Bake Kujira
Bake Kujira
LilNobara
Bake Kujira
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,477 Elo+
Party 2
Loki
Loki
PaWgLuvEr
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 2
Team Averages
Level 129
1,555 SR
1,494 Elo+

VS

Team Averages
Level 89
1,649 SR
1,495 Elo+
Sobek
Sobek
DIABEETUS2187
Sobek
Level 17
God Stats
8W - 10L
1,533 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DaiSuki_MuZ
Gilgamesh
Level 149
God Stats
95W - 39L
1,737 SR
Queue Stats
1,358W - 1,278L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
Lobo2295
Sun Wukong
Level 157
God Stats
0W - 1L
1,921 SR
Queue Stats
23W - 24L
1,498 Elo+
Party 1
Neith
Neith
Samrose99
Neith
Level 5
God Stats
2W - 9L
1,475 SR
Queue Stats
3W - 9L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Valantou
Nu Wa
Level 117
God Stats
7W - 9L
1,580 SR
Queue Stats
24W - 29L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 7
8,356
836
5,538
9,784
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
 
Skadi
15
1 / 0 / 10
8,279
828
4,672
6,689
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 3
9,725
973
10,389
3,124
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bake Kujira
LilNobara
Bake Kujira
13
2 / 0 / 9
7,831
783
8,129
10,515
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
14
4 / 1 / 6
8,350
835
5,301
6,167
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,087
709
2,257
14,371
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
DaiSuki_MuZ
Gilgamesh
11
0 / 0 / 0
6,841
684
1,046
1,371
607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Lobo2295
Sun Wukong
13
1 / 3 / 0
7,557
756
7,880
11,779
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Samrose99
Neith
11
0 / 2 / 0
6,603
660
1,610
2,702
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Valantou
Nu Wa
14
1 / 5 / 0
7,759
776
9,803
8,791
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
16
Kills
2
2
Deaths
16
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
7
6.5
W
Skadi
 
Skadi
1
0
10
6
W
6
0
3
7.5
L
0
6
0
0
L
Gilgamesh
DaiSuki_MuZ
Gilgamesh
0
0
0
0
W
Bake Kujira
LilNobara
Bake Kujira
2
0
9
6.5
L
Sun Wukong
Lobo2295
Sun Wukong
1
3
0
0.33
W
Loki
4
1
6
7
L
Neith
Samrose99
Neith
0
2
0
0
L
Nu Wa
Valantou
Nu Wa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
22,596
36,279
Taken
39,014
26,814
Mitigated
24,652
8,493
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,538
1,063
0
3,786
9,784
9,438
674
3,024
6,760
0
13,702
W
Skadi
 
Skadi
4,672
1,288
0
0
6,689
2,907
2,289
2,243
4,446
0
28,670
W
10,389
4,987
0
1,295
3,124
1,416
1,061
1,019
2,105
46,808
0
L
2,257
113
0
399
14,371
12,794
54
5,128
8,715
8,060
0
L
Gilgamesh
DaiSuki_MuZ
Gilgamesh
1,046
131
0
157
1,371
607
0
979
353
0
6,223
W
Bake Kujira
LilNobara
Bake Kujira
8,129
3,720
0
2,489
10,515
10,371
652
4,191
6,324
17,207
245
L
Sun Wukong
Lobo2295
Sun Wukong
7,880
909
47
1,889
11,779
6,835
0
7,034
4,370
0
21,257
W
Loki
5,301
1,959
0
923
6,167
2,682
617
1,583
4,584
0
18,516
L
Neith
Samrose99
Neith
1,610
438
0
35
2,702
1,012
0
1,041
1,567
0
5,959
L
Nu Wa
Valantou
Nu Wa
9,803
1,505
0
850
8,791
3,404
0
3,403
4,942
29,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
35,847
212
Minions Killed
112
0
Camps Cleared
0
1,053,791
Distance Traveled
838,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,356
836
22
2
0
230,006
0
W
Skadi
8,279
828
48
5
0
195,364
0
W
Vulcan
9,725
973
100
10
0
240,928
0
L
Sobek
7,087
709
6
1
0
201,329
0
L
Gilgamesh
6,841
684
14
1
0
79,129
0
W
Bake Kujira
7,831
783
12
1
0
208,502
0
L
Sun Wukong
7,557
756
32
3
0
184,201
0
W
Loki
8,350
835
30
3
0
178,991
0
L
Neith
6,603
660
15
2
0
200,191
0
L
Nu Wa
7,759
776
45
5
0
173,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role