Player Matchup

Xing Tian
Xing Tian
DazcZabalaX
Xing Tian
Level 102
God Stats
1W - 1L
1,563 SR
Queue Stats
3W - 4L
1,528 Elo+
Solo
Achilles
Achilles
TheSlyEgg
Achilles
Level 48
God Stats
2W - 2L
1,605 SR
Queue Stats
85W - 83L
1,410 Elo+
Party 2
Ra
Ra
Xyloyn
Ra
Level 38
God Stats
2W - 7L
1,281 SR
Queue Stats
57W - 64L
1,422 Elo+
Party 2
Team Averages
Level 63
1,483 SR
1,453 Elo+

VS

Team Averages
Level 59
1,543 SR
1,640 Elo+
Janus
Janus
StarkScat
Janus
Level 64
God Stats
3W - 0L
1,594 SR
Queue Stats
6W - 6L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Watchfull
Morgan Le Fay
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,730 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kentarosan
Tsukuyomi
Level 94
God Stats
2W - 2L
1,535 SR
Queue Stats
3W - 2L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DazcZabalaX
Xing Tian
9
2 / 6 / 2
7,765
706
3,830
15,652
10,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
TheSlyEgg
Achilles
11
1 / 3 / 2
7,968
724
4,510
11,289
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ra
11
1 / 5 / 2
8,050
732
7,995
8,477
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
StarkScat
Janus
12
3 / 1 / 9
9,069
824
10,481
6,534
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Watchfull
Morgan Le Fay
11
1 / 3 / 11
8,852
805
9,011
6,338
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
kentarosan
Tsukuyomi
13
10 / 0 / 3
10,110
919
11,295
8,220
3,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DazcZabalaX
Xing Tian
2
6
2
0.5
W
Janus
StarkScat
Janus
3
1
9
7.5
L
Achilles
TheSlyEgg
Achilles
1
3
2
0.67
W
Morgan Le Fay
Watchfull
Morgan Le Fay
1
3
11
2.17
L
Ra
1
5
2
0.4
W
Tsukuyomi
kentarosan
Tsukuyomi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
30,787
35,418
Taken
21,092
24,342
Mitigated
8,211
4,604
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DazcZabalaX
Xing Tian
3,830
61
344
639
15,652
10,413
0
9,006
6,254
13,365
242
W
Janus
StarkScat
Janus
10,481
627
65
1,458
6,534
2,429
500
3,446
2,829
39,000
0
L
Achilles
TheSlyEgg
Achilles
4,510
640
0
1,544
11,289
11,002
0
5,258
5,619
209
16,041
W
Morgan Le Fay
Watchfull
Morgan Le Fay
9,011
386
0
655
6,338
2,221
351
3,090
2,863
24,956
0
L
Ra
7,995
319
861
1,216
8,477
2,927
0
4,612
3,626
41,936
0
W
Tsukuyomi
kentarosan
Tsukuyomi
11,295
1,914
0
2,515
8,220
3,561
386
5,092
2,760
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
28,031
100
Minions Killed
117
0
Camps Cleared
0
561,999
Distance Traveled
639,062
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,765
706
16
1
0
175,480
0
W
Janus
9,069
824
64
6
0
201,641
1
L
Achilles
7,968
724
23
2
0
212,687
0
W
Morgan Le Fay
8,852
805
36
3
0
212,040
0
L
Ra
8,050
732
61
6
0
173,832
0
W
Tsukuyomi
10,110
919
17
2
0
225,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role