Player Matchup

Olorun
Olorun
AColdVillain
Olorun
Level 156
God Stats
2W - 1L
1,471 SR
Queue Stats
337W - 297L
1,520 Elo+
Solo
Ratatoskr
Ratatoskr
Evman48
Ratatoskr
Level 89
God Stats
1W - 3L
1,215 SR
Queue Stats
11W - 16L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
rewRedacted
Xing Tian
Level 120
God Stats
4W - 2L
1,626 SR
Queue Stats
116W - 89L
1,604 Elo+
Solo
Medusa
Medusa
splitturkey
Medusa
Level 159
God Stats
10W - 4L
1,727 SR
Queue Stats
149W - 139L
1,573 Elo+
Solo
Bellona
Bellona
thop6
Bellona
Level 88
God Stats
3W - 1L
1,532 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 1
Team Averages
Level 122
1,514 SR
1,519 Elo+

VS

Team Averages
Level 149
1,484 SR
1,539 Elo+
Achilles
Achilles
Ezirbel
Achilles
Level 130
God Stats
5W - 2L
1,739 SR
Queue Stats
258W - 237L
1,569 Elo+
Solo
Ix Chel
Ix Chel
HokageBrock
Ix Chel
Level 143
God Stats
2W - 4L
1,312 SR
Queue Stats
567W - 524L
1,533 Elo+
Solo
Serqet
Serqet
Shyyy42
Serqet
Level 149
God Stats
8W - 9L
1,322 SR
Queue Stats
121W - 129L
1,521 Elo+
Solo
Anhur
Anhur
TheFlaminTiger
Anhur
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
104W - 97L
1,506 Elo+
Solo
Fenrir
Fenrir
baziko333
Fenrir
Level 178
God Stats
4W - 14L
1,332 SR
Queue Stats
321W - 286L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 2 / 4
8,936
526
7,152
11,336
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Evman48
Ratatoskr
14
6 / 2 / 5
9,336
549
10,549
15,034
5,534
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
rewRedacted
Xing Tian
13
1 / 0 / 9
8,649
509
6,869
9,437
8,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
15
5 / 1 / 2
9,387
552
6,722
11,345
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
thop6
Bellona
14
1 / 2 / 1
8,634
508
7,213
15,422
14,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ezirbel
Achilles
16
3 / 0 / 0
9,739
573
14,989
16,774
20,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
HokageBrock
Ix Chel
14
2 / 5 / 1
8,326
490
7,422
10,351
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Shyyy42
Serqet
9
0 / 3 / 3
6,802
400
2,633
8,151
5,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 1
7,927
466
4,199
11,655
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
baziko333
Fenrir
15
2 / 3 / 1
8,660
509
8,642
12,446
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
4
2.5
W
Ratatoskr
Evman48
Ratatoskr
6
2
5
4.25
L
Achilles
Ezirbel
Achilles
3
0
0
3
L
Ix Chel
HokageBrock
Ix Chel
2
5
1
0.5
L
Serqet
Shyyy42
Serqet
0
3
3
0.5
L
0
5
1
0.1
L
Fenrir
baziko333
Fenrir
2
3
1
0.83
W
Xing Tian
rewRedacted
Xing Tian
1
0
9
5.5
W
Medusa
5
1
2
6
W
Bellona
thop6
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
37,885
62,574
Taken
59,377
37,064
Mitigated
39,486
13,461
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,152
4,428
70
4,587
11,336
4,216
825
3,244
7,816
63,578
2,763
W
Ratatoskr
Evman48
Ratatoskr
10,549
3,476
0
1,691
15,034
5,534
0
2,489
12,217
0
72,313
L
Achilles
Ezirbel
Achilles
14,989
2,894
0
7,242
16,774
20,411
270
2,339
14,435
1,292
89,563
L
Ix Chel
HokageBrock
Ix Chel
7,422
435
841
1,893
10,351
4,220
0
4,403
5,948
69,245
0
L
Serqet
Shyyy42
Serqet
2,633
893
0
962
8,151
5,129
0
2,463
5,688
0
14,283
L
4,199
2,052
0
1,944
11,655
3,722
0
1,548
10,107
0
54,534
L
Fenrir
baziko333
Fenrir
8,642
1,474
0
1,924
12,446
6,004
0
3,230
9,216
0
72,814
W
Xing Tian
rewRedacted
Xing Tian
6,869
828
0
829
9,437
8,064
12
1,887
7,445
25,900
0
W
Medusa
6,722
2,444
0
3,325
11,345
4,471
446
729
10,518
0
83,895
W
Bellona
thop6
Bellona
7,213
2,392
0
2,959
15,422
14,779
0
891
13,549
0
56,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,942
Gold Earned
41,454
471
Minions Killed
465
0
Camps Cleared
0
1,719,109
Distance Traveled
1,644,895
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,936
526
103
6
0
303,023
6
W
Ratatoskr
9,336
549
96
6
0
379,070
0
L
Achilles
9,739
573
120
7
0
366,202
0
L
Ix Chel
8,326
490
123
7
0
323,071
0
L
Serqet
6,802
400
27
2
0
280,377
2
L
Anhur
7,927
466
92
5
0
304,531
3
L
Fenrir
8,660
509
103
6
0
370,714
4
W
Xing Tian
8,649
509
43
3
0
351,416
4
W
Medusa
9,387
552
132
8
0
335,326
4
W
Bellona
8,634
508
97
6
0
350,274
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role