Player Matchup

Hou Yi
Hou Yi
Gold I
Protomies
Hou Yi
Gold I
Level 128
God Stats
17W - 14L
1,642 SR
Queue Stats
67W - 53L
1,669 MMR
Party 2
Anubis
Anubis
Silver I
chino21619
Anubis
Silver I
Level 48
God Stats
9W - 17L
1,412 SR
Queue Stats
57W - 74L
1,116 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
tjarri
Sun Wukong
Silver III
Level 109
God Stats
8W - 5L
1,507 SR
Queue Stats
28W - 34L
1,007 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,520 SR
1,264 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,387 SR
1,257 MMR
Kukulkan
Kukulkan
Silver IV
BORISCUCUI
Kukulkan
Silver IV
Level 86
God Stats
0W - 3L
1,279 SR
Queue Stats
2W - 8L
1,392 MMR
Party 1
Charon
Charon
Silver IV
MAMAZITA5833
Charon
Silver IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,364 MMR
Party 1
Chiron
Chiron
Silver I
TheLawsafteru
Chiron
Silver I
Level 67
God Stats
7W - 17L
1,382 SR
Queue Stats
124W - 182L
1,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Protomies
Hou Yi
17
7 / 2 / 4
14,381
757
14,515
13,869
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
chino21619
Anubis
18
3 / 0 / 8
14,229
749
18,172
15,723
8,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
tjarri
Sun Wukong
16
2 / 0 / 8
13,323
701
13,775
21,960
27,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HeraSkadiDiscordiaBaron SamediThoth

VS

Bans
ChaacBacchusAmaterasuDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BORISCUCUI
Kukulkan
15
1 / 5 / 0
12,248
645
9,252
12,347
5,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
14
0 / 3 / 1
11,661
614
10,394
19,741
19,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 4 / 0
12,147
639
15,398
18,848
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
2
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BORISCUCUI
Kukulkan
1
5
0
0.2
L
Charon
0
3
1
0.17
W
Hou Yi
Protomies
Hou Yi
7
2
4
4.5
L
1
4
0
0.25
W
Anubis
chino21619
Anubis
3
0
8
7
W
Sun Wukong
tjarri
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,462
Damage
35,044
51,552
Taken
50,936
42,519
Mitigated
32,835
15,922
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BORISCUCUI
Kukulkan
9,252
439
0
1,160
12,347
5,702
0
3,831
8,516
56,840
0
L
Charon
10,394
1,619
0
0
19,741
19,537
0
8,277
11,464
39,833
0
W
Hou Yi
Protomies
Hou Yi
14,515
3,355
0
3,919
13,869
6,198
1,368
4,179
9,690
0
62,190
L
15,398
3,639
1,321
1,937
18,848
7,596
0
6,591
12,256
0
56,179
W
Anubis
chino21619
Anubis
18,172
1,457
0
8,782
15,723
8,579
634
7,624
8,099
98,079
0
W
Sun Wukong
tjarri
Sun Wukong
13,775
2,014
0
3,221
21,960
27,742
864
8,708
13,252
0
48,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
36,056
235
Minions Killed
192
0
Camps Cleared
0
1,043,217
Distance Traveled
978,533
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,248
645
86
5
0
330,614
3
L
Charon
11,661
614
47
2
0
327,990
0
W
Hou Yi
14,381
757
65
3
0
331,970
4
L
Chiron
12,147
639
59
3
0
319,929
9
W
Anubis
14,229
749
121
6
0
339,377
0
W
Sun Wukong
13,323
701
49
3
0
371,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role