Player Matchup

Cthulhu
Cthulhu
LrdBisquik
Cthulhu
Level 122
God Stats
7W - 2L
1,451 SR
Queue Stats
176W - 185L
1,394 Elo+
Party 1
Arachne
Arachne
M00N CR1KK3T
Arachne
Level 55
God Stats
39W - 24L
1,523 SR
Queue Stats
97W - 88L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
SepticAnt5
Baron Samedi
Level 104
God Stats
12W - 0L
2,042 SR
Queue Stats
124W - 126L
1,399 Elo+
Party 1
Team Averages
Level 94
1,672 SR
1,410 Elo+

VS

Team Averages
Level 84
1,444 SR
1,378 Elo+
Nu Wa
Nu Wa
Hallowed_Blade76
Nu Wa
Level 126
God Stats
2W - 3L
1,578 SR
Queue Stats
71W - 72L
1,512 Elo+
Party 2
Bake Kujira
Bake Kujira
Naraku386
Bake Kujira
Level 107
God Stats
9W - 9L
1,488 SR
Queue Stats
359W - 366L
1,419 Elo+
Solo
Set
Set
caulkin_gun
Set
Level 18
God Stats
0W - 5L
1,267 SR
Queue Stats
3W - 9L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LrdBisquik
Cthulhu
10
0 / 2 / 8
7,658
766
7,289
13,937
9,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
M00N CR1KK3T
Arachne
12
5 / 0 / 6
8,557
856
7,869
8,317
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SepticAnt5
Baron Samedi
12
6 / 1 / 4
8,776
878
12,263
7,131
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
7,775
778
10,141
6,405
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Naraku386
Bake Kujira
8
0 / 7 / 1
7,140
714
6,414
16,191
13,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
7,670
767
2,639
6,787
5,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
3
3
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cthulhu
LrdBisquik
Cthulhu
0
2
8
2
W
Arachne
M00N CR1KK3T
Arachne
5
0
6
8
L
Bake Kujira
Naraku386
Bake Kujira
0
7
1
0.07
W
Baron Samedi
SepticAnt5
Baron Samedi
6
1
4
8
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,421
Damage
19,194
29,385
Taken
29,383
18,103
Mitigated
21,046
9,679
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,141
2,418
0
678
6,405
2,472
40
4,735
1,670
37,805
0
W
Cthulhu
LrdBisquik
Cthulhu
7,289
572
496
1,279
13,937
9,540
483
7,507
6,430
31,642
187
W
Arachne
M00N CR1KK3T
Arachne
7,869
5,750
0
3,062
8,317
4,007
231
5,416
2,901
0
19,099
L
Bake Kujira
Naraku386
Bake Kujira
6,414
4,335
0
2,079
16,191
13,045
0
10,892
5,299
26,892
0
W
Baron Samedi
SepticAnt5
Baron Samedi
12,263
801
2,066
2,776
7,131
4,556
216
4,116
3,015
44,927
0
L
2,639
1,173
0
338
6,787
5,529
0
4,146
2,641
0
8,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
22,585
138
Minions Killed
113
0
Camps Cleared
0
603,016
Distance Traveled
498,194
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,775
778
50
5
0
163,435
0
W
Cthulhu
7,658
766
51
5
0
201,028
0
W
Arachne
8,557
856
29
3
0
219,049
2
L
Bake Kujira
7,140
714
50
5
0
145,673
0
W
Baron Samedi
8,776
878
58
6
0
182,939
2
L
Set
7,670
767
13
1
0
189,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role