Player Matchup

Athena
Athena
Bronze III
FaintColt812534
Athena
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Wheres Me Dartz
Baron Samedi
Silver I
Level 157
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 10L
1,552 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
dR ChiefKeef883
Heimdallr
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,485 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,438 SR
1,479 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 143
1,476 SR
1,471 MMR
Xbalanque
Xbalanque
Gold IV
HooDRack
Xbalanque
Gold IV
Level 101
God Stats
12W - 9L
1,603 SR
Queue Stats
247W - 267L
1,438 MMR
Solo
Sobek
Sobek
Bronze III
LennonNYC
Sobek
Bronze III
Level 179
God Stats
1W - 1L
1,460 SR
Queue Stats
2W - 2L
1,437 MMR
Party 1
Scylla
Scylla
Bronze III
TheSnowDuck
Scylla
Bronze III
Level 148
God Stats
1W - 1L
1,366 SR
Queue Stats
13W - 8L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
8,356
760
3,550
12,888
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Wheres Me Dartz
Baron Samedi
9
0 / 8 / 2
7,582
689
7,016
11,240
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
dR ChiefKeef883
Heimdallr
11
0 / 7 / 0
8,020
729
5,480
14,032
5,387
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAgniThothBacchusHou Yi

VS

Bans
AnubisAresArtioTerraGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HooDRack
Xbalanque
13
5 / 1 / 13
10,289
935
11,228
9,922
3,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
LennonNYC
Sobek
13
2 / 1 / 18
9,913
901
6,479
15,651
19,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
13 / 0 / 6
11,353
1,032
16,488
8,156
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
20
20
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Xbalanque
HooDRack
Xbalanque
5
1
13
11.5
W
Sobek
LennonNYC
Sobek
2
1
18
11
W
Scylla
13
0
6
16
L
Baron Samedi
Wheres Me Dartz
Baron Samedi
0
8
2
0.13
L
Heimdallr
dR ChiefKeef883
Heimdallr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,046
Damage
34,195
38,160
Taken
33,729
22,816
Mitigated
26,738
4,447
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,550
852
0
1,153
12,888
12,614
0
6,814
5,877
8,058
0
W
Xbalanque
HooDRack
Xbalanque
11,228
5,065
0
1,787
9,922
3,851
1,359
3,973
5,747
0
49,740
W
Sobek
LennonNYC
Sobek
6,479
489
0
3,399
15,651
19,503
305
3,485
11,814
19,886
0
W
Scylla
16,488
1,123
0
1,287
8,156
3,384
858
2,855
5,139
51,402
0
L
Baron Samedi
Wheres Me Dartz
Baron Samedi
7,016
425
573
1,001
11,240
4,815
0
7,291
3,682
25,786
0
L
Heimdallr
dR ChiefKeef883
Heimdallr
5,480
2,533
0
1,720
14,032
5,387
0
8,432
5,235
0
39,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
31,555
89
Minions Killed
144
0
Camps Cleared
0
560,735
Distance Traveled
706,851
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,356
760
5
0
0
210,223
2
W
Xbalanque
10,289
935
71
6
0
229,504
3
W
Sobek
9,913
901
8
1
0
248,127
1
W
Scylla
11,353
1,032
65
6
0
229,220
0
L
Baron Samedi
7,582
689
30
3
0
167,822
1
L
Heimdallr
8,020
729
54
5
0
182,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role