Player Matchup

Aphrodite
Aphrodite
AnAtheistToddler
Aphrodite
Level 163
God Stats
2W - 6L
1,344 SR
Queue Stats
23W - 28L
1,478 Elo+
Party 1
Thanatos
Thanatos
Dub Tri Oh
Thanatos
Level 7
God Stats
2W - 0L
1,764 SR
Queue Stats
63W - 60L
1,384 Elo+
Party 3
Anubis
Anubis
OTM Time
Anubis
Level 35
God Stats
3W - 2L
1,421 SR
Queue Stats
66W - 82L
1,421 Elo+
Solo
Hachiman
Hachiman
dndDP
Hachiman
Level 27
God Stats
5W - 7L
1,575 SR
Queue Stats
62W - 74L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ryandris1
Cu Chulainn
Level 174
God Stats
11W - 7L
1,542 SR
Queue Stats
627W - 574L
1,490 Elo+
Party 3
Team Averages
Level 81
1,529 SR
1,441 Elo+

VS

Team Averages
Level 43
1,588 SR
1,419 Elo+
Kukulkan
Kukulkan
FadedCloth25273
Kukulkan
Level 28
God Stats
9W - 11L
1,519 SR
Queue Stats
9W - 12L
1,440 Elo+
Party 2
Bacchus
Bacchus
Lilgags
Bacchus
Level 91
God Stats
1W - 1L
1,716 SR
Queue Stats
27W - 27L
1,353 Elo+
Party 2
Arachne
Arachne
RobKillaBoy
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,489 Elo+
Party 4
Ullr
Ullr
goobermane
Ullr
Level 33
God Stats
20W - 24L
1,565 SR
Queue Stats
47W - 56L
1,496 Elo+
Party 4
Ao Kuang
Ao Kuang
ytdxmonzfn
Ao Kuang
Level 36
God Stats
25W - 15L
1,637 SR
Queue Stats
58W - 69L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
5
0 / 0 / 1
3,558
712
1,628
3,353
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Dub Tri Oh
Thanatos
7
3 / 1 / 0
4,310
862
2,589
5,066
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
OTM Time
Anubis
6
2 / 3 / 0
3,961
792
2,956
3,445
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
dndDP
Hachiman
5
1 / 1 / 0
3,288
658
1,778
2,263
555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ryandris1
Cu Chulainn
6
2 / 1 / 2
4,122
824
1,453
3,383
1,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
2 / 1 / 1
3,985
797
1,404
2,818
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Lilgags
Bacchus
4
0 / 1 / 1
3,272
654
841
4,050
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
RobKillaBoy
Arachne
7
3 / 4 / 0
4,282
856
2,827
5,159
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 1
3,711
742
1,279
2,773
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
ytdxmonzfn
Ao Kuang
2
0 / 2 / 2
2,960
592
360
1,946
353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
6
6
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
0
0
1
0.5
W
Thanatos
Dub Tri Oh
Thanatos
3
1
0
3
L
Kukulkan
2
1
1
2.5
L
Bacchus
Lilgags
Bacchus
0
1
1
0.5
W
Anubis
OTM Time
Anubis
2
3
0
0.67
L
Arachne
RobKillaBoy
Arachne
3
4
0
0.75
W
Hachiman
dndDP
Hachiman
1
1
0
1
L
1
0
1
1.5
W
Cu Chulainn
ryandris1
Cu Chulainn
2
1
2
3
L
Ao Kuang
ytdxmonzfn
Ao Kuang
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,404
Damage
6,711
17,510
Taken
16,746
6,607
Mitigated
6,830
8,543
Healing
2,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
1,628
332
549
2,281
3,353
1,602
0
617
2,736
12,570
0
W
Thanatos
Dub Tri Oh
Thanatos
2,589
1,181
0
3,664
5,066
1,629
0
217
4,849
0
27,015
L
Kukulkan
1,404
586
0
520
2,818
546
0
2,277
377
17,685
0
L
Bacchus
Lilgags
Bacchus
841
118
0
750
4,050
3,126
0
1,077
2,973
4,769
0
W
Anubis
OTM Time
Anubis
2,956
454
0
520
3,445
1,352
0
1,273
2,172
16,826
0
L
Arachne
RobKillaBoy
Arachne
2,827
2,134
0
910
5,159
1,875
0
127
4,920
0
16,725
W
Hachiman
dndDP
Hachiman
1,778
1,171
0
375
2,263
555
139
224
2,039
0
14,635
L
1,279
427
0
438
2,773
930
0
424
2,349
0
20,816
W
Cu Chulainn
ryandris1
Cu Chulainn
1,453
407
0
1,154
3,383
1,469
0
274
3,109
0
14,983
L
Ao Kuang
ytdxmonzfn
Ao Kuang
360
36
0
120
1,946
353
0
453
1,365
2,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,239
Gold Earned
18,210
133
Minions Killed
108
0
Camps Cleared
0
507,463
Distance Traveled
483,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,558
712
16
3
0
93,974
2
W
Thanatos
4,310
862
48
10
0
125,666
0
L
Kukulkan
3,985
797
33
7
0
117,394
0
L
Bacchus
3,272
654
10
2
0
109,548
2
W
Anubis
3,961
792
23
5
0
92,582
0
L
Arachne
4,282
856
26
5
0
133,426
0
W
Hachiman
3,288
658
17
3
0
97,118
0
L
Ullr
3,711
742
33
7
0
84,453
0
W
Cu Chulainn
4,122
824
29
6
0
98,123
2
L
Ao Kuang
2,960
592
6
1
0
38,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role