Player Matchup

Amaterasu
Amaterasu
CrucialSaint
Amaterasu
Level 127
God Stats
4W - 1L
1,607 SR
Queue Stats
159W - 166L
1,486 Elo+
Solo
Yemoja
Yemoja
FrostedGolem
Yemoja
Level 93
God Stats
1W - 0L
1,186 SR
Queue Stats
157W - 140L
1,533 Elo+
Solo
Agni
Agni
HashTagSWED
Agni
Level 141
God Stats
6W - 3L
1,606 SR
Queue Stats
217W - 192L
1,511 Elo+
Solo
Yu Huang
Yu Huang
Hts columbo
Yu Huang
Level 159
God Stats
2W - 0L
1,754 SR
Queue Stats
49W - 48L
1,481 Elo+
Solo
Hercules
Hercules
SebasTorresMMA
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,496 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,501 Elo+

VS

Team Averages
Level 123
1,570 SR
1,510 Elo+
Hel
Hel
Elze00
Hel
Level 102
God Stats
1W - 1L
1,755 SR
Queue Stats
1,101W - 1,084L
1,531 Elo+
Solo
Charon
Charon
NiteZeru
Charon
Level 158
God Stats
3W - 4L
1,531 SR
Queue Stats
206W - 219L
1,513 Elo+
Party 2
Lancelot
Lancelot
SkyQuack
Lancelot
Level 124
God Stats
2W - 4L
1,562 SR
Queue Stats
137W - 150L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
salodevochek
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,498 Elo+
Party 1
Mulan
Mulan
ℓiℓith
Mulan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 245L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrucialSaint
Amaterasu
16
3 / 2 / 12
9,646
742
8,558
12,858
11,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yemoja
15
2 / 2 / 12
10,005
770
6,593
23,650
13,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 12
10,311
793
14,220
9,319
4,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Hts columbo
Yu Huang
16
1 / 1 / 7
9,566
736
9,393
7,436
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
16
7 / 1 / 8
10,304
793
11,535
16,340
13,079
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Elze00
Hel
13
0 / 5 / 5
7,662
589
4,158
12,470
10,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon
NiteZeru
Charon
16
2 / 2 / 6
9,251
712
11,144
12,084
11,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
SkyQuack
Lancelot
13
0 / 2 / 6
7,929
610
6,794
6,226
4,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
salodevochek
Jing Wei
17
3 / 2 / 3
8,754
673
15,691
9,807
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
15
3 / 4 / 4
8,734
672
9,819
14,755
13,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
15
Kills
8
8
Deaths
15
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CrucialSaint
Amaterasu
3
2
12
4.5
L
Hel
Elze00
Hel
0
5
5
0.5
W
Yemoja
2
2
12
4
W
2
2
12
4
W
Yu Huang
Hts columbo
Yu Huang
1
1
7
4.5
L
Charon
NiteZeru
Charon
2
2
6
2.5
W
Hercules
7
1
8
11
L
Lancelot
SkyQuack
Lancelot
0
2
6
1.5
L
Jing Wei
salodevochek
Jing Wei
3
2
3
2.25
L
Mulan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
47,606
69,603
Taken
55,342
45,411
Mitigated
46,893
34,165
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CrucialSaint
Amaterasu
8,558
3,925
834
3,056
12,858
11,885
1,741
3,553
9,085
0
16,561
L
Hel
Elze00
Hel
4,158
568
4,127
3,353
12,470
10,140
210
5,704
6,766
11,273
0
W
Yemoja
6,593
1,585
5,155
8,842
23,650
13,301
162
3,418
19,650
13,959
0
W
14,220
1,744
1,631
2,684
9,319
4,113
2,298
2,161
7,158
41,444
0
W
Yu Huang
Hts columbo
Yu Huang
9,393
309
3,112
2,330
7,436
3,033
1,627
1,900
5,484
33,044
0
L
Charon
NiteZeru
Charon
11,144
1,021
2,514
2,442
12,084
11,960
305
8,306
3,778
20,981
0
W
Hercules
11,535
2,868
1,370
5,151
16,340
13,079
1,299
4,270
11,648
0
14,050
L
Lancelot
SkyQuack
Lancelot
6,794
631
261
1,436
6,226
4,614
246
2,096
4,130
0
12,086
L
Jing Wei
salodevochek
Jing Wei
15,691
10,210
103
1,883
9,807
6,241
848
4,782
5,025
0
27,239
L
Mulan
9,819
1,175
2,120
3,517
14,755
13,938
178
9,318
5,437
0
23,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,832
Gold Earned
42,330
138
Minions Killed
100
0
Camps Cleared
0
1,235,242
Distance Traveled
1,004,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,646
742
19
1
0
256,576
0
L
Hel
7,662
589
14
1
0
190,762
0
W
Yemoja
10,005
770
11
1
0
225,332
0
W
Agni
10,311
793
46
4
0
224,174
0
W
Yu Huang
9,566
736
54
4
0
267,340
0
L
Charon
9,251
712
15
1
0
182,112
0
W
Hercules
10,304
793
8
1
0
261,820
0
L
Lancelot
7,929
610
9
1
0
224,832
0
L
Jing Wei
8,754
673
32
2
0
211,244
0
L
Mulan
8,734
672
30
2
0
195,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role