Player Matchup

Bake Kujira
Bake Kujira
AlmightyPacman
Bake Kujira
Level 147
God Stats
6W - 3L
1,417 SR
Queue Stats
70W - 49L
1,598 Elo+
Solo
Ares
Ares
Dani321098
Ares
Level 46
God Stats
1W - 0L
1,305 SR
Queue Stats
80W - 96L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
LordTKuvma
Heimdallr
Level 18
God Stats
2W - 1L
1,754 SR
Queue Stats
43W - 40L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
Revolution895
Ix Chel
Level 158
God Stats
5W - 2L
1,608 SR
Queue Stats
322W - 313L
1,519 Elo+
Party 2
Mercury
Mercury
xxMCNOLOxx
Mercury
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 150L
1,541 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,519 Elo+

VS

Team Averages
Level 132
1,517 SR
1,488 Elo+
Artemis
Artemis
Jack_Moonlight_
Artemis
Level 136
God Stats
1W - 2L
1,740 SR
Queue Stats
292W - 278L
1,524 Elo+
Party 3
Bake Kujira
Bake Kujira
TTv_cFire
Bake Kujira
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 105L
1,471 Elo+
Party 3
Tiamat
Tiamat
Your1Last1Shadow
Tiamat
Level 129
God Stats
8W - 4L
1,623 SR
Queue Stats
390W - 365L
1,469 Elo+
Solo
Thanatos
Thanatos
arkkaos364
Thanatos
Level 83
God Stats
3W - 3L
1,301 SR
Queue Stats
92W - 83L
1,495 Elo+
Party 4
Thor
Thor
xXNaGiiXx
Thor
Level 170
God Stats
4W - 6L
1,421 SR
Queue Stats
209W - 182L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AlmightyPacman
Bake Kujira
16
1 / 1 / 2
10,724
631
12,139
14,995
18,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 5
7,207
424
4,839
12,912
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
LordTKuvma
Heimdallr
15
1 / 2 / 1
9,162
539
10,901
10,964
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
17
5 / 2 / 1
10,421
613
10,550
7,978
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
xxMCNOLOxx
Mercury
15
2 / 1 / 5
8,972
528
6,230
11,745
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
5,721
337
3,536
2,909
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bake Kujira
TTv_cFire
Bake Kujira
14
0 / 2 / 3
8,078
475
5,718
15,779
19,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 1 / 1
8,841
520
5,473
9,061
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
arkkaos364
Thanatos
15
4 / 4 / 2
8,610
506
8,241
19,513
8,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
15
2 / 2 / 1
9,041
532
9,649
17,167
13,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
8
8
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
AlmightyPacman
Bake Kujira
1
1
2
2
W
0
2
5
1.25
L
1
0
1
1.5
W
Heimdallr
LordTKuvma
Heimdallr
1
2
1
0.75
W
Ix Chel
5
2
1
2.75
L
Bake Kujira
TTv_cFire
Bake Kujira
0
2
3
0.75
L
1
1
1
1.5
L
Thanatos
arkkaos364
Thanatos
4
4
2
1.25
L
Thor
2
2
1
1.25
W
Mercury
xxMCNOLOxx
Mercury
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
32,617
58,594
Taken
64,429
41,849
Mitigated
47,077
19,860
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
AlmightyPacman
Bake Kujira
12,139
5,865
0
4,226
14,995
18,916
0
588
14,407
91,274
1,191
W
4,839
431
0
1,566
12,912
10,449
307
3,206
9,562
28,891
0
L
3,536
1,628
0
1,052
2,909
763
0
554
2,146
0
15,073
W
Heimdallr
LordTKuvma
Heimdallr
10,901
6,164
0
5,577
10,964
4,857
1,420
3,764
7,194
0
77,916
W
Ix Chel
10,550
1,079
1,071
3,177
7,978
3,241
460
2,417
5,341
114,991
0
L
Bake Kujira
TTv_cFire
Bake Kujira
5,718
3,463
0
1,557
15,779
19,505
0
3,274
12,233
48,656
480
L
5,473
657
0
3,960
9,061
4,522
0
4,849
4,036
71,342
0
L
Thanatos
arkkaos364
Thanatos
8,241
1,972
0
9,904
19,513
8,655
0
6,733
12,641
0
68,427
L
Thor
9,649
2,803
0
2,018
17,167
13,632
0
10,131
7,036
0
81,935
W
Mercury
xxMCNOLOxx
Mercury
6,230
4,106
0
4,243
11,745
4,386
0
946
10,791
0
75,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
40,291
600
Minions Killed
472
0
Camps Cleared
0
1,635,607
Distance Traveled
1,528,487
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,724
631
144
8
0
304,035
5
W
Ares
7,207
424
32
2
0
319,861
0
L
Artemis
5,721
337
28
2
0
134,251
0
W
Heimdallr
9,162
539
123
7
0
301,033
0
W
Ix Chel
10,421
613
212
12
0
319,710
2
L
Bake Kujira
8,078
475
75
4
0
395,941
0
L
Tiamat
8,841
520
136
8
0
318,157
2
L
Thanatos
8,610
506
93
5
0
368,229
0
L
Thor
9,041
532
140
8
0
311,909
0
W
Mercury
8,972
528
89
5
0
390,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role