Player Matchup

Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Brok3Kn33
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 103L
1,455 Elo+
Party 1
Serqet
Serqet
Gallito572904
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,357 Elo+
Solo
Atlas
Atlas
Moonlitnitely
Atlas
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
607W - 598L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
Ntinos GREEK 30
Nu Wa
Level 114
God Stats
0W - 4L
1,183 SR
Queue Stats
398W - 388L
1,484 Elo+
Party 1
Team Averages
Level 101
1,437 SR
1,459 Elo+

VS

Team Averages
Level 70
1,533 SR
1,372 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Damontej143
Scylla
Level 63
God Stats
14W - 5L
1,502 SR
Queue Stats
246W - 244L
1,503 Elo+
Solo
Charon
Charon
EazzzyWork
Charon
Level 38
God Stats
1W - 0L
1,382 SR
Queue Stats
5W - 7L
1,259 Elo+
Party 2
Olorun
Olorun
Edwin Alexis536
Olorun
Level 23
God Stats
3W - 0L
1,747 SR
Queue Stats
59W - 71L
1,337 Elo+
Solo
Sobek
Sobek
LegitAGhost
Sobek
Level 119
God Stats
1W - 0L
1,534 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 3 / 1
6,102
1,220
5,083
5,510
6,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Brok3Kn33
Artio
5
0 / 0 / 0
4,248
850
0
0
0
9
0 / 1 / 1
4,989
998
1,427
4,103
4,395
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 3
5,645
1,129
3,294
6,304
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
5,037
1,007
3,306
4,860
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
4 / 2 / 4
5,776
1,155
4,066
3,419
1,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
3 / 0 / 4
5,739
1,148
5,107
2,397
916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
EazzzyWork
Charon
11
3 / 1 / 8
6,446
1,289
2,134
3,966
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 8
5,041
1,008
1,909
3,718
1,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 10
5,707
1,141
4,077
6,233
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
11
11
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
1
1.17
W
Hera
 
Hera
4
2
4
3
L
Artio
Brok3Kn33
Artio
0
0
0
0
W
Scylla
3
0
4
5
W
Charon
EazzzyWork
Charon
3
1
8
7
W
0
1
8
4
L
0
1
1
0.5
W
1
1
10
6
L
1
3
3
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,110
Damage
17,293
20,777
Taken
19,733
17,041
Mitigated
12,851
3,520
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,083
1,251
57
663
5,510
6,405
0
4,025
1,485
0
11,406
W
Hera
 
Hera
4,066
1,655
208
125
3,419
1,247
218
941
2,478
12,399
0
L
Artio
Brok3Kn33
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
5,107
124
873
677
2,397
916
480
840
1,461
9,555
0
W
Charon
EazzzyWork
Charon
2,134
476
393
1,103
3,966
3,030
0
1,278
2,592
5,353
0
W
1,909
1,243
635
910
3,718
1,679
770
1,151
2,567
7,349
0
L
1,427
153
650
1,425
4,103
4,395
0
3,647
456
0
2,284
W
4,077
383
757
1,933
6,233
5,979
100
2,390
3,747
8,203
0
L
3,294
715
133
592
6,304
4,099
0
5,434
870
9,356
0
L
3,306
1,121
0
0
4,860
2,142
0
4,187
673
8,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
28,709
40
Minions Killed
53
0
Camps Cleared
0
433,790
Distance Traveled
573,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,102
1,220
20
4
0
105,080
0
W
Hera
5,776
1,155
14
3
0
98,197
0
L
Artio
4,248
850
0
0
0
0
0
W
Scylla
5,739
1,148
14
3
0
124,766
0
W
Charon
6,446
1,289
4
1
0
118,977
0
W
Olorun
5,041
1,008
12
2
0
99,729
0
L
Serqet
4,989
998
2
0
0
129,936
0
W
Sobek
5,707
1,141
9
2
0
131,410
0
L
Atlas
5,645
1,129
10
2
0
110,706
0
L
Nu Wa
5,037
1,007
8
2
0
88,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role