Player Matchup

King Arthur
King Arthur
BlackCry00675
King Arthur
Level 89
God Stats
6W - 15L
1,265 SR
Queue Stats
146W - 135L
1,420 Elo+
Party 2
Lancelot
Lancelot
crimsonbulls
Lancelot
Level 93
God Stats
1W - 2L
1,589 SR
Queue Stats
301W - 292L
1,459 Elo+
Party 2
Merlin
Merlin
fightinggenius
Merlin
Level 53
God Stats
17W - 32L
1,407 SR
Queue Stats
76W - 91L
1,335 Elo+
Party 2
Team Averages
Level 78
1,420 SR
1,405 Elo+

VS

Team Averages
Level 71
1,679 SR
1,556 Elo+
Mulan
Mulan
CheemBeem
Mulan
Level 89
God Stats
2W - 0L
1,799 SR
Queue Stats
20W - 8L
1,685 Elo+
Solo
Ishtar
Ishtar
Ruhak
Ishtar
Level 102
God Stats
3W - 0L
1,561 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 1
Hades
Hades
darkhalahula
Hades
Level 22
God Stats
3W - 0L
1,676 SR
Queue Stats
5W - 1L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackCry00675
King Arthur
12
4 / 6 / 0
8,942
813
7,694
13,637
13,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
crimsonbulls
Lancelot
9
0 / 6 / 2
7,328
666
2,904
13,677
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 5 / 3
7,571
688
6,219
7,462
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CheemBeem
Mulan
12
5 / 1 / 12
9,579
871
11,562
10,615
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
Ruhak
Ishtar
12
6 / 3 / 11
9,927
902
11,003
6,925
2,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 8
9,512
865
7,208
6,353
3,146
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
17
17
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlackCry00675
King Arthur
4
6
0
0.67
W
Mulan
CheemBeem
Mulan
5
1
12
11
W
Ishtar
Ruhak
Ishtar
6
3
11
3.83
L
Lancelot
crimsonbulls
Lancelot
0
6
2
0.17
W
6
0
8
10
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
29,773
34,776
Taken
23,893
24,236
Mitigated
15,548
2,031
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlackCry00675
King Arthur
7,694
874
0
1,163
13,637
13,627
0
2,436
11,201
2,318
20,793
W
Mulan
CheemBeem
Mulan
11,562
1,612
0
3,073
10,615
9,713
404
3,064
7,551
63
37,476
W
Ishtar
Ruhak
Ishtar
11,003
7,097
0
270
6,925
2,689
933
2,800
4,125
0
38,052
L
Lancelot
crimsonbulls
Lancelot
2,904
195
0
450
13,677
7,979
0
3,473
10,204
0
16,937
W
7,208
579
569
2,277
6,353
3,146
1,314
2,093
4,260
25,817
0
L
6,219
467
85
333
7,462
2,630
0
1,511
5,951
29,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
29,018
88
Minions Killed
131
0
Camps Cleared
0
614,590
Distance Traveled
609,324
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,942
813
34
3
0
192,290
2
W
Mulan
9,579
871
36
3
0
206,923
0
W
Ishtar
9,927
902
48
4
0
205,242
0
L
Lancelot
7,328
666
21
2
0
226,814
3
W
Hades
9,512
865
47
4
0
197,159
0
L
Merlin
7,571
688
33
3
0
195,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role