Player Matchup

Gilgamesh
Gilgamesh
BWARE95
Gilgamesh
Level 128
God Stats
2W - 4L
1,473 SR
Queue Stats
152W - 143L
1,502 Elo+
Solo
Loki
Loki
IX3A
Loki
Level 124
God Stats
15W - 18L
1,484 SR
Queue Stats
171W - 171L
1,531 Elo+
Solo
Agni
Agni
ProfessorxPig
Agni
Level 151
God Stats
2W - 4L
1,473 SR
Queue Stats
406W - 411L
1,484 Elo+
Solo
Team Averages
Level 134
1,476 SR
1,506 Elo+

VS

Team Averages
Level 106
1,482 SR
1,526 Elo+
Janus
Janus
Steelio1994
Janus
Level 83
God Stats
3W - 10L
1,188 SR
Queue Stats
73W - 84L
1,462 Elo+
Party 1
Awilix
Awilix
Twitch-Nnkof
Awilix
Level 87
God Stats
76W - 59L
1,668 SR
Queue Stats
220W - 195L
1,570 Elo+
Solo
Scylla
Scylla
theruleroftri
Scylla
Level 149
God Stats
7W - 4L
1,592 SR
Queue Stats
312W - 297L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BWARE95
Gilgamesh
10
1 / 4 / 2
7,801
780
4,041
11,439
7,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
IX3A
Loki
10
1 / 4 / 2
7,590
759
5,082
7,832
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
8,012
801
6,872
5,804
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
8,381
838
5,774
7,121
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Awilix
11
4 / 2 / 5
8,823
882
6,931
8,264
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
3 / 0 / 6
8,760
876
8,824
4,687
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BWARE95
Gilgamesh
1
4
2
0.5
L
Loki
IX3A
Loki
1
4
2
0.5
L
1
2
2
1
W
3
1
3
4.5
W
Awilix
4
2
5
3.25
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,995
Damage
21,529
25,075
Taken
20,072
12,402
Mitigated
7,476
2,675
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BWARE95
Gilgamesh
4,041
912
0
933
11,439
7,884
0
6,130
5,309
0
17,631
L
Loki
IX3A
Loki
5,082
591
0
280
7,832
2,563
0
4,818
3,014
0
16,800
L
6,872
529
0
1,462
5,804
1,955
0
4,024
1,780
29,619
0
W
5,774
0
0
2,638
7,121
2,382
0
2,014
5,107
25,618
0
W
Awilix
6,931
2,207
0
2,164
8,264
3,446
0
2,631
5,633
0
28,997
W
8,824
526
0
2,340
4,687
1,648
0
2,463
2,224
33,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
25,964
87
Minions Killed
137
0
Camps Cleared
0
553,812
Distance Traveled
625,630
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,801
780
27
3
0
190,864
1
L
Loki
7,590
759
18
2
0
182,965
0
L
Agni
8,012
801
42
4
0
179,983
3
W
Janus
8,381
838
41
4
0
223,820
1
W
Awilix
8,823
882
48
5
0
182,344
5
W
Scylla
8,760
876
48
5
0
219,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role