Player Matchup

Cabrakan
Cabrakan
BustCaresser
Cabrakan
Level 21
God Stats
1W - 0L
1,236 SR
Queue Stats
15W - 15L
1,458 Elo+
Party 1
Chaac
Chaac
Mauipapi
Chaac
Level 31
God Stats
6W - 5L
1,212 SR
Queue Stats
16W - 12L
1,489 Elo+
Party 1
Hades
Hades
PotatoeChisps
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 72L
1,309 Elo+
Solo
Team Averages
Level 28
1,316 SR
1,419 Elo+

VS

Team Averages
Level 57
1,535 SR
1,510 Elo+
Surtr
Surtr
DirtyDiaper46
Surtr
Level 56
God Stats
1W - 5L
1,297 SR
Queue Stats
164W - 159L
1,479 Elo+
Party 2
Da Ji
Da Ji
V1Gestalt
Da Ji
Level 46
God Stats
24W - 26L
1,704 SR
Queue Stats
238W - 246L
1,596 Elo+
Solo
Hera
Hera
smiteniteee
Hera
Level 69
God Stats
5W - 5L
1,603 SR
Queue Stats
67W - 69L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BustCaresser
Cabrakan
11
2 / 3 / 9
8,288
829
5,504
10,262
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Mauipapi
Chaac
11
2 / 0 / 6
7,942
794
5,804
9,540
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 2 / 4
9,337
934
10,799
10,978
5,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,707
771
11,782
10,723
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
V1Gestalt
Da Ji
10
3 / 6 / 1
7,757
776
5,333
8,908
5,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 3
7,248
725
7,004
5,448
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BustCaresser
Cabrakan
2
3
9
2.17
L
2
3
3
1.17
W
Chaac
Mauipapi
Chaac
2
0
6
5
W
8
2
4
5
L
Da Ji
V1Gestalt
Da Ji
3
6
1
0.58
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
24,119
30,780
Taken
25,079
27,034
Mitigated
14,468
11,215
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BustCaresser
Cabrakan
5,504
679
0
1,424
10,262
12,848
189
3,300
6,639
18,870
687
L
11,782
5,095
0
2,577
10,723
7,281
0
6,431
3,603
1,325
29,142
W
Chaac
Mauipapi
Chaac
5,804
313
0
3,146
9,540
8,719
69
1,901
7,398
0
26,770
W
10,799
847
824
5,821
10,978
5,467
1,723
3,052
7,767
47,982
0
L
Da Ji
V1Gestalt
Da Ji
5,333
1,234
0
57
8,908
5,043
0
5,557
2,927
0
13,173
L
7,004
877
0
0
5,448
2,144
0
3,293
1,955
29,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
22,712
142
Minions Killed
95
0
Camps Cleared
0
517,321
Distance Traveled
501,525
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,288
829
21
2
0
155,038
1
L
Surtr
7,707
771
37
4
0
181,309
4
W
Chaac
7,942
794
34
3
0
187,616
0
W
Hades
9,337
934
87
9
0
174,667
0
L
Da Ji
7,757
776
12
1
0
154,671
0
L
Hera
7,248
725
46
5
0
165,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role