Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
FinnCC
Hun Batz
Silver I
Level 69
God Stats
1W - 3L
1,271 SR
Queue Stats
113W - 128L
1,221 MMR
Solo
Guan Yu
Guan Yu
Gold III
GENERALMUJO
Guan Yu
Gold III
Level 174
God Stats
8W - 10L
1,509 SR
Queue Stats
498W - 506L
1,332 MMR
Solo
He Bo
He Bo
Gold IV
Zeykô
He Bo
Gold IV
Level 151
God Stats
0W - 4L
1,187 SR
Queue Stats
97W - 96L
1,407 MMR
Solo
Danzaburou
Danzaburou
Silver IV
atros96
Danzaburou
Silver IV
Level 104
God Stats
6W - 2L
1,477 SR
Queue Stats
37W - 45L
1,322 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,389 SR
1,356 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,638 SR
1,371 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
BertoNgue
Xbalanque
Gold I
Level 152
God Stats
11W - 5L
1,878 SR
Queue Stats
104W - 112L
1,670 MMR
Party 1
Bastet
Bastet
Gold IV
Boshap
Bastet
Gold IV
Level 157
God Stats
3W - 2L
1,676 SR
Queue Stats
101W - 107L
1,332 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Carloschote
Baron Samedi
Gold V
Level 124
God Stats
6W - 5L
1,587 SR
Queue Stats
96W - 96L
1,178 MMR
Solo
Janus
Janus
Silver I
maur0p
Janus
Silver I
Level 144
God Stats
3W - 1L
1,549 SR
Queue Stats
125W - 127L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,362
672
1,131
3,247
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
FinnCC
Hun Batz
1
0 / 0 / 0
936
187
0
0
0
Guan Yu
GENERALMUJO
Guan Yu
7
0 / 0 / 0
3,790
758
1,065
3,558
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Zeykô
He Bo
6
0 / 0 / 1
3,252
650
1,647
3,286
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
atros96
Danzaburou
5
1 / 1 / 0
3,202
640
1,183
2,688
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ThorRaijinSusanoScylla

VS

Bans
ChernobogMaman BrigitteThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 0 / 0
3,539
708
2,271
2,674
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
BertoNgue
Xbalanque
5
1 / 0 / 0
3,593
719
1,370
3,134
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Boshap
Bastet
6
0 / 1 / 1
3,406
681
2,068
4,508
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Carloschote
Baron Samedi
5
0 / 1 / 1
3,084
617
1,405
2,720
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
maur0p
Janus
6
0 / 0 / 0
3,689
738
478
2,032
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Xbalanque
BertoNgue
Xbalanque
1
0
0
1
W
Bastet
Boshap
Bastet
0
1
1
0.5
W
Baron Samedi
Carloschote
Baron Samedi
0
1
1
0.5
L
Hun Batz
FinnCC
Hun Batz
0
0
0
0
L
Guan Yu
GENERALMUJO
Guan Yu
0
0
0
0
L
He Bo
Zeykô
He Bo
0
0
1
0.5
L
Danzaburou
atros96
Danzaburou
1
1
0
1
W
Janus
maur0p
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,026
Damage
7,592
12,779
Taken
15,068
5,187
Mitigated
4,683
4,730
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,131
266
0
1,682
3,247
1,801
0
328
2,919
7,164
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,271
939
0
746
2,674
1,053
0
0
2,674
0
20,890
W
Xbalanque
BertoNgue
Xbalanque
1,370
563
0
1,217
3,134
834
0
860
2,274
0
14,291
W
Bastet
Boshap
Bastet
2,068
662
0
2,870
4,508
1,314
0
829
3,679
0
17,169
W
Baron Samedi
Carloschote
Baron Samedi
1,405
171
457
981
2,720
922
0
481
2,239
12,579
0
L
Hun Batz
FinnCC
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
GENERALMUJO
Guan Yu
1,065
190
0
1,772
3,558
1,791
0
0
3,558
0
23,193
L
He Bo
Zeykô
He Bo
1,647
0
0
500
3,286
803
0
528
2,758
15,004
0
L
Danzaburou
atros96
Danzaburou
1,183
326
0
776
2,688
792
0
1,027
1,661
0
11,596
W
Janus
maur0p
Janus
478
0
0
869
2,032
560
323
608
1,424
21,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,542
Gold Earned
17,311
92
Minions Killed
155
0
Camps Cleared
0
424,468
Distance Traveled
504,599
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,362
672
4
1
0
103,027
3
W
Ah Muzen Cab
3,539
708
41
8
0
87,029
0
W
Xbalanque
3,593
719
32
6
0
98,908
0
W
Bastet
3,406
681
33
7
0
119,158
0
W
Baron Samedi
3,084
617
14
3
0
100,105
0
L
Hun Batz
936
187
0
0
0
0
0
L
Guan Yu
3,790
758
35
7
0
99,645
0
L
He Bo
3,252
650
37
7
0
115,508
0
L
Danzaburou
3,202
640
16
3
0
106,288
0
W
Janus
3,689
738
35
7
0
99,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role