Player Matchup

Hachiman
Hachiman
Gold IV
JiyeonAnn
Hachiman
Gold IV
Level 140
God Stats
0W - 1L
1,822 SR
Queue Stats
320W - 354L
1,464 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Shav3ntus
Morgan Le Fay
Gold V
Level 122
God Stats
3W - 8L
1,428 SR
Queue Stats
320W - 355L
1,440 MMR
Party 1
Bacchus
Bacchus
Gold II
StellaGOfficial
Bacchus
Gold II
Level 127
God Stats
12W - 16L
1,526 SR
Queue Stats
347W - 380L
1,627 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,592 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 69
1,546 SR
1,506 MMR
Agni
Agni
Silver I
Clandeb
Agni
Silver I
Level 37
God Stats
2W - 0L
1,428 SR
Queue Stats
19W - 22L
1,651 MMR
Party 2
Charon
Charon
Silver II
TrollFace35
Charon
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,544 MMR
Party 2
Izanami
Izanami
Gold V
mrmds
Izanami
Gold V
Level 63
God Stats
1W - 0L
1,712 SR
Queue Stats
66W - 77L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JiyeonAnn
Hachiman
10
0 / 5 / 3
8,779
675
6,619
16,311
6,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Shav3ntus
Morgan Le Fay
12
0 / 6 / 3
9,379
721
11,705
11,503
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 5 / 0
9,631
741
5,919
14,997
21,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangThothHou YiPersephoneAres

VS

Bans
DiscordiaBastetAchillesXbalanqueShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Clandeb
Agni
15
9 / 1 / 5
12,272
944
17,709
11,290
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
14
4 / 2 / 10
11,132
856
11,548
13,247
11,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
mrmds
Izanami
12
3 / 1 / 11
10,704
823
8,443
9,273
3,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
Clandeb
Agni
9
1
5
11.5
L
Hachiman
JiyeonAnn
Hachiman
0
5
3
0.3
L
Morgan Le Fay
Shav3ntus
Morgan Le Fay
0
6
3
0.25
L
4
5
0
0.8
W
Charon
4
2
10
4.5
W
Izanami
mrmds
Izanami
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
37,700
42,811
Taken
33,810
33,186
Mitigated
20,702
7,092
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Clandeb
Agni
17,709
1,022
28
2,795
11,290
5,036
823
5,490
5,308
67,442
0
L
Hachiman
JiyeonAnn
Hachiman
6,619
3,820
0
2,718
16,311
6,586
162
11,379
4,932
0
28,666
L
Morgan Le Fay
Shav3ntus
Morgan Le Fay
11,705
691
3
2,039
11,503
5,109
64
7,835
3,668
45,092
0
L
5,919
318
0
2,332
14,997
21,491
0
8,948
6,049
16,584
0
W
Charon
11,548
2,248
0
1,113
13,247
11,935
277
5,433
6,887
24,157
1,244
W
Izanami
mrmds
Izanami
8,443
5,172
0
1,150
9,273
3,731
1,476
5,408
3,450
0
31,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
34,108
122
Minions Killed
154
0
Camps Cleared
0
693,672
Distance Traveled
787,449
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,272
944
90
7
0
278,831
2
L
Hachiman
8,779
675
40
3
0
216,346
0
L
Morgan Le Fay
9,379
721
71
5
0
218,461
1
L
Bacchus
9,631
741
11
1
0
258,865
4
W
Charon
11,132
856
22
2
0
266,236
2
W
Izanami
10,704
823
42
3
0
242,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role