Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BossyYou
Sol
Level 146
God Stats
6W - 2L
1,596 SR
Queue Stats
148W - 125L
1,632 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ivcarius
Maman Brigitte
Level 159
God Stats
1W - 0L
1,546 SR
Queue Stats
10W - 14L
1,455 Elo+
Solo
Chaac
Chaac
Joyuss
Chaac
Level 105
God Stats
17W - 9L
1,653 SR
Queue Stats
653W - 608L
1,571 Elo+
Solo
Achilles
Achilles
TearfulSquid653
Achilles
Level 130
God Stats
63W - 56L
1,528 SR
Queue Stats
420W - 385L
1,568 Elo+
Solo
Team Averages
Level 133
1,565 SR
1,545 Elo+

VS

Team Averages
Level 122
1,572 SR
1,572 Elo+
Bake Kujira
Bake Kujira
DiegoGaruti16
Bake Kujira
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 69L
1,522 Elo+
Solo
Rama
Rama
Toaadz
Rama
Level 45
God Stats
3W - 5L
1,497 SR
Queue Stats
45W - 33L
1,608 Elo+
Party 1
He Bo
He Bo
coxxy356
He Bo
Level 109
God Stats
0W - 2L
1,717 SR
Queue Stats
51W - 40L
1,622 Elo+
Solo
Khepri
Khepri
gunfunnit
Khepri
Level 157
God Stats
6W - 8L
1,644 SR
Queue Stats
437W - 467L
1,548 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kopium
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 130L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
12 / 1 / 5
11,207
623
15,439
16,280
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
5 / 1 / 7
11,544
641
18,162
10,391
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
Ivcarius
Maman Brigitte
14
1 / 8 / 6
8,568
476
7,073
15,154
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Joyuss
Chaac
13
0 / 2 / 13
8,734
485
4,585
14,357
12,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Achilles
16
6 / 4 / 5
10,031
557
13,017
20,092
27,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DiegoGaruti16
Bake Kujira
16
2 / 7 / 3
10,311
573
15,169
21,528
25,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Toaadz
Rama
15
2 / 5 / 0
9,675
538
4,779
13,623
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
coxxy356
He Bo
16
4 / 4 / 6
9,725
540
9,458
13,646
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
gunfunnit
Khepri
13
0 / 4 / 6
8,401
467
5,558
14,082
15,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
kopium
Morgan Le Fay
17
8 / 4 / 0
10,715
595
14,340
14,965
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
24
Kills
16
16
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
1
5
14.5
W
5
1
7
8.5
L
Bake Kujira
DiegoGaruti16
Bake Kujira
2
7
3
0.5
W
Maman Brigitte
Ivcarius
Maman Brigitte
1
8
6
0.5
W
Chaac
Joyuss
Chaac
0
2
13
3.25
W
Achilles
6
4
5
2.13
L
Rama
Toaadz
Rama
2
5
0
0.4
L
He Bo
coxxy356
He Bo
4
4
6
1.75
L
Khepri
gunfunnit
Khepri
0
4
6
0.75
L
Morgan Le Fay
kopium
Morgan Le Fay
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,276
Damage
49,304
76,274
Taken
77,844
57,149
Mitigated
59,134
23,392
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,439
3,761
0
1,700
16,280
6,907
0
7,157
9,123
0
91,225
W
18,162
7,930
0
5,911
10,391
4,011
383
4,277
6,114
113,407
10,508
L
Bake Kujira
DiegoGaruti16
Bake Kujira
15,169
8,946
0
3,042
21,528
25,013
0
582
19,431
85,993
0
W
Maman Brigitte
Ivcarius
Maman Brigitte
7,073
1,082
0
2,796
15,154
6,102
0
10,707
4,447
54,899
463
W
Chaac
Joyuss
Chaac
4,585
1,014
0
6,044
14,357
12,643
0
9,175
5,182
0
19,830
W
Achilles
13,017
3,228
0
6,941
20,092
27,486
0
13,209
6,883
0
62,488
L
Rama
Toaadz
Rama
4,779
3,971
0
3,488
13,623
6,375
934
8,579
5,044
0
77,776
L
He Bo
coxxy356
He Bo
9,458
859
0
4,362
13,646
5,231
0
3,250
10,342
76,952
0
L
Khepri
gunfunnit
Khepri
5,558
275
0
2,121
14,082
15,315
0
7,933
6,041
25,358
0
L
Morgan Le Fay
kopium
Morgan Le Fay
14,340
1,548
0
1,577
14,965
7,200
0
4,769
10,196
83,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,084
Gold Earned
48,827
517
Minions Killed
535
0
Camps Cleared
0
1,855,580
Distance Traveled
1,742,247
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,207
623
112
6
0
409,995
1
W
Sol
11,544
641
196
11
0
364,015
5
L
Bake Kujira
10,311
573
127
7
0
342,838
8
W
Maman Brigitte
8,568
476
104
6
0
359,158
2
W
Chaac
8,734
485
26
1
0
395,150
7
W
Achilles
10,031
557
79
4
0
327,262
0
L
Rama
9,675
538
147
8
0
311,688
0
L
He Bo
9,725
540
103
6
0
388,126
6
L
Khepri
8,401
467
21
1
0
360,288
9
L
Morgan Le Fay
10,715
595
137
8
0
339,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role