Player Matchup

Nemesis
Nemesis
Silver I
CyberToadz
Nemesis
Silver I
Level 119
God Stats
1W - 1L
1,740 SR
Queue Stats
79W - 81L
1,272 MMR
Solo
Sol
Sol
Silver I
PaNkStEr357
Sol
Silver I
Level 159
God Stats
3W - 3L
1,480 SR
Queue Stats
125W - 142L
1,190 MMR
Solo
Zeus
Zeus
Gold II
XxBabaH4z3xX
Zeus
Gold II
Level 157
God Stats
25W - 24L
1,584 SR
Queue Stats
449W - 464L
1,476 MMR
Party 1
Odin
Odin
Silver I
Yuukkiiii
Odin
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 223L
1,108 MMR
Party 1
Nike
Nike
Silver I
asaviorpanda
Nike
Silver I
Level 105
God Stats
2W - 3L
1,555 SR
Queue Stats
120W - 121L
1,204 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,572 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,501 SR
1,297 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Agniell
Neith
Silver I
Level 155
God Stats
7W - 16L
1,391 SR
Queue Stats
55W - 62L
1,269 MMR
Solo
Discordia
Discordia
Silver I
Checho3312
Discordia
Silver I
Level 109
God Stats
4W - 2L
1,576 SR
Queue Stats
40W - 61L
1,297 MMR
Solo
Ah Puch
Ah Puch
Silver I
MasterDragoonJ
Ah Puch
Silver I
Level 193
God Stats
12W - 10L
1,609 SR
Queue Stats
213W - 219L
1,156 MMR
Solo
Ravana
Ravana
Silver III
pimpamtraca
Ravana
Silver III
Level 121
God Stats
1W - 1L
1,429 SR
Queue Stats
23W - 36L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyberToadz
Nemesis
16
4 / 0 / 3
9,427
589
6,404
12,823
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 2
8,247
515
6,529
7,540
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
9 / 0 / 4
11,341
709
16,649
9,172
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
13
1 / 0 / 5
8,384
524
3,484
12,087
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 5
9,742
609
10,158
13,836
10,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
BakasuraThorMorgan Le FayAnubis

VS

Bans
AchillesAthenaMaman BrigitteCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 1 / 0
8,336
521
6,847
17,886
19,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Agniell
Neith
11
0 / 1 / 0
6,518
407
7,679
11,184
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Checho3312
Discordia
12
0 / 5 / 0
6,980
436
3,429
8,219
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
7,043
440
7,680
13,312
9,990
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
13
0 / 5 / 0
7,425
464
6,221
14,440
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
16
Kills
0
0
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Neith
Agniell
Neith
0
1
0
0
L
Discordia
Checho3312
Discordia
0
5
0
0
W
Nemesis
CyberToadz
Nemesis
4
0
3
5.5
L
0
4
0
0
W
1
0
2
2
W
9
0
4
11
W
Odin
1
0
5
3.5
W
1
0
5
3.5
L
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,224
Damage
31,856
55,458
Taken
65,041
32,345
Mitigated
43,966
15,168
Healing
22,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,847
526
395
6,643
17,886
19,644
0
2,818
15,068
68,183
572
L
Neith
Agniell
Neith
7,679
1,998
0
3,954
11,184
3,993
128
3,661
7,523
0
46,784
L
Discordia
Checho3312
Discordia
3,429
92
0
865
8,219
2,867
0
4,234
3,985
45,525
0
W
Nemesis
CyberToadz
Nemesis
6,404
2,503
0
2,013
12,823
5,311
0
2,308
10,399
0
81,350
L
7,680
357
419
6,097
13,312
9,990
27
4,093
9,219
32,900
0
W
6,529
2,077
0
4,022
7,540
2,577
1,008
2,309
5,231
64,765
54
W
16,649
1,383
240
3,752
9,172
3,834
1,133
2,098
7,028
116,403
0
W
Odin
3,484
531
0
1,894
12,087
10,213
809
4,492
7,534
0
24,511
W
10,158
1,086
0
3,247
13,836
10,410
200
5,607
7,378
384
69,937
L
Ravana
6,221
1,168
0
4,618
14,440
7,472
0
8,585
5,855
0
63,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
36,302
533
Minions Killed
431
0
Camps Cleared
0
1,661,404
Distance Traveled
1,590,477
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,336
521
126
8
0
336,936
7
L
Neith
6,518
407
76
5
0
312,421
7
L
Discordia
6,980
436
82
5
0
282,447
2
W
Nemesis
9,427
589
107
7
0
358,734
4
L
Ah Puch
7,043
440
34
2
0
303,228
1
W
Sol
8,247
515
84
5
0
318,733
6
W
Zeus
11,341
709
182
11
0
327,544
6
W
Odin
8,384
524
37
2
0
353,536
6
W
Nike
9,742
609
123
8
0
302,857
2
L
Ravana
7,425
464
113
7
0
355,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role