Player Matchup

Artemis
Artemis
Silver III
FerdaNoJohns
Artemis
Silver III
Level 88
God Stats
4W - 3L
1,591 SR
Queue Stats
96W - 111L
1,005 MMR
Party 1
Achilles
Achilles
Silver II
Miller warfare
Achilles
Silver II
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 254L
998 MMR
Solo
Pele
Pele
Bronze I
ParaDaxxEALATTV
Pele
Bronze I
Level 126
God Stats
2W - 2L
1,767 SR
Queue Stats
27W - 53L
851 MMR
Solo
Hera
Hera
Silver IV
SilentTunes
Hera
Silver IV
Level 84
God Stats
3W - 3L
1,521 SR
Queue Stats
138W - 153L
819 MMR
Party 1
Thanatos
Thanatos
Silver III
SureFireBalls
Thanatos
Silver III
Level 101
God Stats
1W - 1L
1,644 SR
Queue Stats
22W - 36L
1,007 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,605 SR
936 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,450 SR
936 MMR
Zeus
Zeus
Silver III
IVking
Zeus
Silver III
Level 155
God Stats
12W - 6L
1,638 SR
Queue Stats
478W - 506L
835 MMR
Solo
Izanami
Izanami
Silver III
Incarnari
Izanami
Silver III
Level 143
God Stats
7W - 5L
1,222 SR
Queue Stats
63W - 77L
844 MMR
Solo
Surtr
Surtr
Silver II
Op x JonygouD
Surtr
Silver II
Level 138
God Stats
92W - 66L
1,558 SR
Queue Stats
907W - 971L
963 MMR
Solo
Fenrir
Fenrir
Silver II
X4r0nt3
Fenrir
Silver II
Level 79
God Stats
9W - 12L
1,299 SR
Queue Stats
86W - 105L
951 MMR
Solo
Cerberus
Cerberus
Silver I
obi_one_Shenobi
Cerberus
Silver I
Level 157
God Stats
36W - 32L
1,532 SR
Queue Stats
412W - 399L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FerdaNoJohns
Artemis
10
0 / 7 / 0
6,498
433
4,012
11,919
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
13
2 / 3 / 0
7,298
487
7,160
15,338
15,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 2 / 3
7,004
467
4,991
11,513
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 2
7,927
528
6,128
7,580
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SureFireBalls
Thanatos
12
2 / 4 / 2
7,207
480
7,178
13,009
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaAo KuangArachne

VS

Bans
PoseidonAnubisBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IVking
Zeus
13
1 / 4 / 4
7,838
523
4,602
7,963
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Incarnari
Izanami
15
5 / 4 / 0
9,136
609
8,616
13,146
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 3
8,817
588
10,881
11,376
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
X4r0nt3
Fenrir
14
5 / 1 / 3
8,685
579
5,527
8,732
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
14
3 / 0 / 7
9,405
627
8,621
11,386
9,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
15
17
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
FerdaNoJohns
Artemis
0
7
0
0
W
Zeus
IVking
Zeus
1
4
4
0.75
W
Izanami
Incarnari
Izanami
5
4
0
1.25
L
Achilles
2
3
0
0.67
W
1
0
3
2.5
L
1
2
3
1.25
L
3
1
2
4
L
Thanatos
SureFireBalls
Thanatos
2
4
2
0.75
W
Fenrir
X4r0nt3
Fenrir
5
1
3
6.5
W
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,469
Damage
38,247
59,359
Taken
52,603
30,234
Mitigated
32,285
14,965
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FerdaNoJohns
Artemis
4,012
1,904
0
1,242
11,919
3,638
0
2,503
9,416
0
37,337
W
Zeus
IVking
Zeus
4,602
443
0
610
7,963
2,325
528
2,162
5,801
46,446
0
W
Izanami
Incarnari
Izanami
8,616
4,446
0
4,749
13,146
4,771
3,090
1,299
11,751
0
87,072
L
Achilles
7,160
544
0
4,669
15,338
15,993
0
1,137
12,928
0
41,799
W
10,881
4,017
0
5,376
11,376
11,919
78
0
10,444
3,284
59,864
L
4,991
1,550
0
978
11,513
3,469
0
3,666
7,756
0
36,533
L
6,128
1,835
0
500
7,580
2,565
0
3,611
3,791
62,752
0
L
Thanatos
SureFireBalls
Thanatos
7,178
1,322
0
7,576
13,009
4,569
0
3,267
9,414
0
55,411
W
Fenrir
X4r0nt3
Fenrir
5,527
704
0
4,380
8,732
3,846
0
703
7,860
0
52,974
W
Cerberus
8,621
72
0
4,112
11,386
9,424
0
1,964
9,422
44,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
43,881
396
Minions Killed
471
0
Camps Cleared
0
1,412,744
Distance Traveled
1,438,909
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,498
433
64
4
0
260,724
0
W
Zeus
7,838
523
86
6
0
262,925
3
W
Izanami
9,136
609
133
9
0
257,845
4
L
Achilles
7,298
487
66
4
0
273,791
4
W
Surtr
8,817
588
95
6
0
305,655
0
L
Pele
7,004
467
65
4
0
285,432
3
L
Hera
7,927
528
106
7
0
287,935
3
L
Thanatos
7,207
480
95
6
0
304,862
0
W
Fenrir
8,685
579
82
5
0
306,727
0
W
Cerberus
9,405
627
75
5
0
305,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role