Player Matchup

Achilles
Achilles
LennonNYC
Achilles
Level 179
God Stats
1W - 4L
1,125 SR
Queue Stats
290W - 258L
1,552 Elo+
Party 1
Martichoras
Martichoras
NitoRatKing
Martichoras
Level 11
God Stats
1W - 3L
1,639 SR
Queue Stats
14W - 34L
1,500 Elo+
Party 1
Thanatos
Thanatos
TheSnowDuck
Thanatos
Level 148
God Stats
8W - 2L
1,744 SR
Queue Stats
141W - 139L
1,547 Elo+
Party 1
Sol
Sol
kilotangoo
Sol
Level 103
God Stats
11W - 18L
1,476 SR
Queue Stats
38W - 53L
1,650 Elo+
Party 1
Athena
Athena
zyncinnati
Athena
Level 18
God Stats
17W - 14L
1,666 SR
Queue Stats
38W - 56L
1,512 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,552 Elo+

VS

Team Averages
Level 120
1,504 SR
1,494 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
RiskyII
Nemesis
Level 67
God Stats
1W - 3L
1,462 SR
Queue Stats
74W - 65L
1,492 Elo+
Solo
Vulcan
Vulcan
TheMaximu
Vulcan
Level 106
God Stats
0W - 2L
1,290 SR
Queue Stats
137W - 122L
1,478 Elo+
Solo
Geb
Geb
TheNezha7853
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,517 Elo+
Solo
Izanami
Izanami
draw_me_near
Izanami
Level 141
God Stats
2W - 2L
1,767 SR
Queue Stats
293W - 225L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LennonNYC
Achilles
15
6 / 0 / 1
9,678
645
13,311
17,252
16,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
NitoRatKing
Martichoras
11
0 / 4 / 0
6,757
450
2,886
11,011
3,970
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
TheSnowDuck
Thanatos
14
7 / 1 / 2
8,957
597
8,988
16,251
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 0 / 4
8,553
570
10,204
12,063
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
zyncinnati
Athena
9
0 / 1 / 2
6,550
437
3,646
11,726
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 6 / 0
6,339
423
4,790
17,715
13,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
RiskyII
Nemesis
12
2 / 0 / 1
6,950
463
8,013
10,449
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
TheMaximu
Vulcan
12
0 / 4 / 1
6,995
466
10,774
8,738
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
7,214
481
4,925
13,514
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
draw_me_near
Izanami
13
3 / 2 / 2
8,187
546
9,845
8,890
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
6
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
0
0
W
Achilles
LennonNYC
Achilles
6
0
1
6.5
W
Martichoras
NitoRatKing
Martichoras
0
4
0
0
L
Nemesis
RiskyII
Nemesis
2
0
1
2.5
L
Vulcan
TheMaximu
Vulcan
0
4
1
0.13
L
1
2
1
0.75
W
Thanatos
TheSnowDuck
Thanatos
7
1
2
8
L
Izanami
draw_me_near
Izanami
3
2
2
2
W
1
0
4
3
W
Athena
zyncinnati
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
38,347
68,303
Taken
59,306
40,336
Mitigated
36,414
32,305
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,790
960
0
1,665
17,715
13,701
0
2,051
14,846
0
34,802
W
Achilles
LennonNYC
Achilles
13,311
2,832
0
9,896
17,252
16,807
156
1,609
15,643
0
66,820
W
Martichoras
NitoRatKing
Martichoras
2,886
1,742
0
218
11,011
3,970
141
1,505
9,506
0
38,748
L
Nemesis
RiskyII
Nemesis
8,013
3,016
0
2,365
10,449
4,336
0
3,024
7,282
0
47,032
L
Vulcan
TheMaximu
Vulcan
10,774
3,935
0
716
8,738
3,721
0
2,404
6,231
67,565
0
L
4,925
513
0
2,624
13,514
11,397
0
4,421
8,944
18,705
0
W
Thanatos
TheSnowDuck
Thanatos
8,988
1,731
0
13,292
16,251
6,431
0
3,291
12,960
0
57,790
L
Izanami
draw_me_near
Izanami
9,845
6,414
0
1,952
8,890
3,259
148
1,950
6,889
0
72,915
W
10,204
4,478
0
7,816
12,063
4,210
3,767
5,383
6,680
69,942
0
W
Athena
zyncinnati
Athena
3,646
859
0
1,083
11,726
8,918
72
3,911
7,815
17,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
35,685
393
Minions Killed
376
0
Camps Cleared
0
1,546,104
Distance Traveled
1,575,422
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,339
423
48
3
0
295,717
0
W
Achilles
9,678
645
102
7
0
303,118
2
W
Martichoras
6,757
450
54
4
0
256,387
0
L
Nemesis
6,950
463
73
5
0
364,511
5
L
Vulcan
6,995
466
99
7
0
315,035
2
L
Geb
7,214
481
14
1
0
325,441
4
W
Thanatos
8,957
597
84
6
0
370,841
0
L
Izanami
8,187
546
142
9
0
274,718
1
W
Sol
8,553
570
133
9
0
294,795
0
W
Athena
6,550
437
20
1
0
320,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role