Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ACM1899
Cerberus
Level 158
God Stats
27W - 7L
1,945 SR
Queue Stats
1,117W - 1,007L
1,549 Elo+
Solo
Tiamat
Tiamat
Graint
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Miwell
Aphrodite
Level 218
God Stats
8W - 7L
1,620 SR
Queue Stats
1,268W - 1,273L
1,515 Elo+
Solo
Maman Brigitte
Maman Brigitte
Necarach
Maman Brigitte
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,496 Elo+
Solo
Team Averages
Level 145
1,613 SR
1,512 Elo+

VS

Team Averages
Level 146
1,440 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Läuw
Discordia
Level 158
God Stats
19W - 18L
1,528 SR
Queue Stats
857W - 868L
1,485 Elo+
Solo
King Arthur
King Arthur
ronnyskj
King Arthur
Level 128
God Stats
17W - 21L
1,395 SR
Queue Stats
802W - 815L
1,534 Elo+
Solo
Yemoja
Yemoja
seskis1
Yemoja
Level 153
God Stats
2W - 4L
1,276 SR
Queue Stats
513W - 518L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 1
4,479
896
768
3,050
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
ACM1899
Cerberus
11
2 / 1 / 0
5,278
1,056
2,383
5,786
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Graint
Tiamat
9
0 / 2 / 1
4,603
921
1,893
4,500
2,243
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Miwell
Aphrodite
1
0 / 0 / 0
1,208
242
0
0
0
Maman Brigitte
Necarach
Maman Brigitte
10
0 / 1 / 2
5,021
1,004
1,112
4,126
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 3
5,546
1,109
5,265
5,033
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
 
Tyr
9
1 / 1 / 1
5,219
1,044
1,285
4,417
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Läuw
Discordia
12
3 / 0 / 2
6,435
1,287
6,091
4,093
1,732
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
ronnyskj
King Arthur
10
1 / 1 / 3
5,818
1,164
3,019
4,483
3,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
seskis1
Yemoja
10
0 / 0 / 1
5,291
1,058
181
960
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
5
5
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
3
1.5
W
Tyr
 
Tyr
1
1
1
1.5
L
Cerberus
ACM1899
Cerberus
2
1
0
2
L
Tiamat
Graint
Tiamat
0
2
1
0.25
W
Discordia
Läuw
Discordia
3
0
2
4
L
Aphrodite
Miwell
Aphrodite
0
0
0
0
L
Maman Brigitte
Necarach
Maman Brigitte
0
1
2
1
W
King Arthur
ronnyskj
King Arthur
1
1
3
2.5
W
Yemoja
seskis1
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,156
Damage
15,841
17,462
Taken
18,986
10,172
Mitigated
11,389
7,751
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
768
255
1,124
792
3,050
2,072
0
1,135
1,915
0
2,657
W
Ah Muzen Cab
 
Ah Muzen Cab
5,265
910
217
642
5,033
1,943
847
1,209
3,824
0
13,368
W
Tyr
 
Tyr
1,285
174
0
216
4,417
2,908
223
1,059
3,358
0
4,124
L
Cerberus
ACM1899
Cerberus
2,383
0
0
2,732
5,786
3,951
0
1,671
4,115
5,644
0
L
Tiamat
Graint
Tiamat
1,893
288
85
1,536
4,500
2,243
0
2,309
2,191
5,933
0
W
Discordia
Läuw
Discordia
6,091
143
0
466
4,093
1,732
1,315
1,165
2,928
13,090
0
L
Aphrodite
Miwell
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
Necarach
Maman Brigitte
1,112
0
439
1,043
4,126
1,906
0
1,157
2,969
4,023
0
W
King Arthur
ronnyskj
King Arthur
3,019
430
242
502
4,483
3,962
50
1,187
3,296
0
6,370
W
Yemoja
seskis1
Yemoja
181
112
5,576
527
960
844
26
768
192
1,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,589
Gold Earned
28,309
31
Minions Killed
51
0
Camps Cleared
0
385,570
Distance Traveled
445,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,479
896
6
1
0
78,087
0
W
Ah Muzen Cab
5,546
1,109
20
4
0
92,805
0
W
Tyr
5,219
1,044
7
1
0
86,996
0
L
Cerberus
5,278
1,056
7
1
0
104,146
0
L
Tiamat
4,603
921
13
3
0
91,713
0
W
Discordia
6,435
1,287
13
3
0
105,915
0
L
Aphrodite
1,208
242
0
0
0
0
0
L
Maman Brigitte
5,021
1,004
5
1
0
111,624
0
W
King Arthur
5,818
1,164
10
2
0
81,763
0
W
Yemoja
5,291
1,058
1
0
0
78,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role